mirror of
https://github.com/Detanup01/gbe_fork.git
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Merge pull request #9 from otavepto/patch-user-stats-icon
Implement `Steam_User_Stats::GetAchievementIcon()`
This commit is contained in:
commit
f1d4ba689b
@ -29,7 +29,7 @@ const std::chrono::time_point<std::chrono::high_resolution_clock> startup_counte
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const std::chrono::time_point<std::chrono::system_clock> startup_time = std::chrono::system_clock::now();
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#ifndef EMU_RELEASE_BUILD
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dbg_log dbg_logger(get_full_program_path() + "STEAM_LOG.txt");
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dbg_log dbg_logger(get_full_program_path() + "STEAM_LOG_" + std::to_string(common_helpers::rand_number(UINT32_MAX)) + ".log");
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#endif
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@ -208,11 +208,15 @@ private:
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std::map<std::string, Leaderboard_config> leaderboards{};
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std::map<std::string, Stat_config> stats{};
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std::map<size_t, struct Image_Data> images{};
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//supported languages
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std::set<std::string> supported_languages_set{};
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std::string supported_languages{};
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public:
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constexpr const static int INVALID_IMAGE_HANDLE = 0;
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//Depots
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std::vector<DepotId_t> depots{};
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@ -253,6 +257,9 @@ public:
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// when a stat that's tied to an achievement gets a new value, should the emu save that progress only if it's higher?
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// the stat itself is always saved regardless of that flag, only affects the achievement progress
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bool save_only_higher_stat_achievement_progress = true;
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// the emulator loads the achievements icons is memory mainly for `ISteamUserStats::GetAchievementIcon()`
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// true means load icons lazily when they are requested, otherwise load icons as soon as the interface ISteamUserStats is initialized
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bool lazy_load_achievements_icons = true;
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// bypass to make SetAchievement() always return true, prevent some games from breaking
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bool achievement_bypass = false;
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@ -265,8 +272,6 @@ public:
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// enable owning Steam Applications IDs (mostly builtin apps + dedicated servers)
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bool enable_builtin_preowned_ids = false;
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std::map<int, struct Image_Data> images{};
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//subscribed lobby/group ids
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std::set<uint64> subscribed_groups{};
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std::vector<Group_Clans> subscribed_groups_clans{};
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@ -383,6 +388,7 @@ public:
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//images
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int add_image(const std::string &data, uint32 width, uint32 height);
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Image_Data* get_image(int handle);
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// overlay auto accept stuff
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void acceptAnyOverlayInvites(bool value);
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@ -71,6 +71,7 @@ public ISteamUserStats
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{
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public:
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static constexpr auto achievements_user_file = "achievements.json";
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static constexpr int UNLOADED_ACH_ICON = -1;
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private:
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template<typename T>
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@ -94,6 +95,8 @@ private:
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nlohmann::json defined_achievements{};
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nlohmann::json user_achievements{};
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std::vector<std::string> sorted_achievement_names{};
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bool achievements_icons_loaded = false;
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std::map<std::string, int32> stats_cache_int{};
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std::map<std::string, float> stats_cache_float{};
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@ -109,6 +112,8 @@ private:
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void load_achievements();
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void save_achievements();
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int load_ach_icon(nlohmann::json &defined_ach, bool achieved);
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nlohmann::detail::iter_impl<nlohmann::json> defined_achievements_find(const std::string &key);
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std::string get_value_for_language(const nlohmann::json &json, std::string_view key, std::string_view language);
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@ -132,6 +137,7 @@ private:
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InternalSetResult<bool> clear_achievement_internal( const char *pchName );
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void send_updated_stats();
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void load_achievements_icons();
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void steam_run_callback();
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// requests from server
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@ -207,7 +213,9 @@ public:
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// specified achievement.
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int GetAchievementIcon( const char *pchName );
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std::string get_achievement_icon_name( const char *pchName, bool pbAchieved );
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int get_achievement_icon_handle( const std::string &ach_name, bool pbAchieved );
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std::string get_achievement_icon_name( const char *pchName, bool achieved );
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// Get general attributes for an achievement. Accepts the following keys:
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@ -859,9 +859,9 @@ std::vector<image_pixel_t> Local_Storage::load_image(std::string const& image_pa
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std::vector<image_pixel_t> res{};
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int width{}, height{};
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image_pixel_t* img = (image_pixel_t*)stbi_load(image_path.c_str(), &width, &height, nullptr, 4);
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if (img != nullptr)
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{
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res.resize(width*height);
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PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img ? "loaded" : stbi_failure_reason()));
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if (img) {
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res.resize(width * height);
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std::copy(img, img + width * height, res.begin());
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stbi_image_free(img);
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@ -875,19 +875,18 @@ std::string Local_Storage::load_image_resized(std::string const& image_path, std
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{
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std::string resized_image{};
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const size_t resized_img_size = resolution * resolution * 4;
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if (image_path.length() > 0) {
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if (image_path.size()) {
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int width = 0;
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int height = 0;
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unsigned char *img = stbi_load(image_path.c_str(), &width, &height, nullptr, 4);
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PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img == nullptr ? stbi_failure_reason() : "loaded"));
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if (img != nullptr) {
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PRINT_DEBUG("stbi_load('%s') -> %s", image_path.c_str(), (img ? "loaded" : stbi_failure_reason()));
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if (img) {
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std::vector<char> out_resized(resized_img_size);
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stbir_resize_uint8(img, width, height, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, 4);
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resized_image = std::string((char*)&out_resized[0], out_resized.size());
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stbi_image_free(img);
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}
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} else if (image_data.length() > 0) {
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} else if (image_data.size()) {
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std::vector<char> out_resized(resized_img_size);
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stbir_resize_uint8((unsigned char*)image_data.c_str(), 184, 184, 0, (unsigned char*)&out_resized[0], resolution, resolution, 0, 4);
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resized_image = std::string((char*)&out_resized[0], out_resized.size());
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@ -353,13 +353,37 @@ std::map<std::string, Stat_config>::const_iterator Settings::setStatDefiniton(co
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int Settings::add_image(const std::string &data, uint32 width, uint32 height)
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{
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int last = static_cast<int>(images.size()) + 1;
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struct Image_Data dt;
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auto previous_it = std::find_if(images.begin(), images.end(), [&](const std::pair<const size_t, Image_Data> &item) {
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return item.second.data == data
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&& item.second.height == height
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&& item.second.width == width;
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});
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if (images.end() != previous_it) {
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return static_cast<int>(previous_it->first);
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}
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struct Image_Data dt{};
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dt.width = width;
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dt.height = height;
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dt.data = data;
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images[last] = dt;
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return last;
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auto new_handle = images.size() + 1; // never return 0, it is a bad handle for most ISteamUserStats APIs
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images[new_handle] = dt;
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return static_cast<int>(new_handle);
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}
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Image_Data* Settings::get_image(int handle)
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{
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if (INVALID_IMAGE_HANDLE == handle) {
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return nullptr;
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}
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auto image_it = images.find(handle);
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if (images.end() == image_it) {
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return nullptr;
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}
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return &image_it->second;
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}
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@ -1364,18 +1364,6 @@ static void parse_simple_features(class Settings *settings_client, class Setting
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settings_client->steam_deck = ini.GetBoolValue("main::general", "steam_deck", settings_client->steam_deck);
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settings_server->steam_deck = ini.GetBoolValue("main::general", "steam_deck", settings_server->steam_deck);
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settings_client->disable_leaderboards_create_unknown = ini.GetBoolValue("main::general", "disable_leaderboards_create_unknown", settings_client->disable_leaderboards_create_unknown);
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settings_server->disable_leaderboards_create_unknown = ini.GetBoolValue("main::general", "disable_leaderboards_create_unknown", settings_server->disable_leaderboards_create_unknown);
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settings_client->allow_unknown_stats = ini.GetBoolValue("main::general", "allow_unknown_stats", settings_client->allow_unknown_stats);
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settings_server->allow_unknown_stats = ini.GetBoolValue("main::general", "allow_unknown_stats", settings_server->allow_unknown_stats);
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settings_client->stat_achievement_progress_functionality = ini.GetBoolValue("main::general", "stat_achievement_progress_functionality", settings_client->stat_achievement_progress_functionality);
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settings_server->stat_achievement_progress_functionality = ini.GetBoolValue("main::general", "stat_achievement_progress_functionality", settings_server->stat_achievement_progress_functionality);
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settings_client->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::general", "save_only_higher_stat_achievement_progress", settings_client->save_only_higher_stat_achievement_progress);
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settings_server->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::general", "save_only_higher_stat_achievement_progress", settings_server->save_only_higher_stat_achievement_progress);
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settings_client->immediate_gameserver_stats = ini.GetBoolValue("main::general", "immediate_gameserver_stats", settings_client->immediate_gameserver_stats);
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settings_server->immediate_gameserver_stats = ini.GetBoolValue("main::general", "immediate_gameserver_stats", settings_server->immediate_gameserver_stats);
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@ -1420,6 +1408,25 @@ static void parse_simple_features(class Settings *settings_client, class Setting
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settings_server->enable_builtin_preowned_ids = ini.GetBoolValue("main::misc", "enable_steam_preowned_ids", settings_server->enable_builtin_preowned_ids);
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}
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// [main::stats]
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static void parse_stats_features(class Settings *settings_client, class Settings *settings_server)
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{
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settings_client->disable_leaderboards_create_unknown = ini.GetBoolValue("main::stats", "disable_leaderboards_create_unknown", settings_client->disable_leaderboards_create_unknown);
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settings_server->disable_leaderboards_create_unknown = ini.GetBoolValue("main::stats", "disable_leaderboards_create_unknown", settings_server->disable_leaderboards_create_unknown);
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settings_client->allow_unknown_stats = ini.GetBoolValue("main::stats", "allow_unknown_stats", settings_client->allow_unknown_stats);
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settings_server->allow_unknown_stats = ini.GetBoolValue("main::stats", "allow_unknown_stats", settings_server->allow_unknown_stats);
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settings_client->stat_achievement_progress_functionality = ini.GetBoolValue("main::stats", "stat_achievement_progress_functionality", settings_client->stat_achievement_progress_functionality);
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settings_server->stat_achievement_progress_functionality = ini.GetBoolValue("main::stats", "stat_achievement_progress_functionality", settings_server->stat_achievement_progress_functionality);
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settings_client->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::stats", "save_only_higher_stat_achievement_progress", settings_client->save_only_higher_stat_achievement_progress);
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settings_server->save_only_higher_stat_achievement_progress = ini.GetBoolValue("main::stats", "save_only_higher_stat_achievement_progress", settings_server->save_only_higher_stat_achievement_progress);
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settings_client->lazy_load_achievements_icons = ini.GetBoolValue("main::stats", "lazy_load_achievements_icons", settings_client->lazy_load_achievements_icons);
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settings_server->lazy_load_achievements_icons = ini.GetBoolValue("main::stats", "lazy_load_achievements_icons", settings_server->lazy_load_achievements_icons);
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}
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static std::map<SettingsItf, std::string> old_itfs_map{};
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@ -1673,6 +1680,7 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
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settings_server->set_supported_languages(supported_languages);
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parse_simple_features(settings_client, settings_server);
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parse_stats_features(settings_client, settings_server);
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parse_dlc(settings_client, settings_server);
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parse_installed_app_Ids(settings_client, settings_server);
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@ -1280,9 +1280,15 @@ void Steam_Friends::Callback(Common_Message *msg)
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f->set_name(settings->get_local_name());
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f->set_appid(settings->get_local_game_id().AppID());
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f->set_lobby_id(settings->get_lobby().ConvertToUint64());
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int avatar_number = GetLargeFriendAvatar(settings->get_local_steam_id());
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if (settings->images[avatar_number].data.length() > 0) f->set_avatar(settings->images[avatar_number].data);
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else f->set_avatar("");
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auto avatar_info = settings->get_image(avatar_number);
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if (avatar_info && avatar_info->data.size()) {
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f->set_avatar(avatar_info->data);
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} else {
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f->set_avatar("");
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}
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msg_.set_allocated_friend_(f);
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network->sendTo(&msg_, true);
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}
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File diff suppressed because it is too large
Load Diff
799
dll/steam_user_stats_achievements.cpp
Normal file
799
dll/steam_user_stats_achievements.cpp
Normal file
@ -0,0 +1,799 @@
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/* Copyright (C) 2019 Mr Goldberg
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This file is part of the Goldberg Emulator
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The Goldberg Emulator is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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The Goldberg Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#include "dll/steam_user_stats.h"
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#include <random>
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// --- achievement_trigger ---
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bool achievement_trigger::should_unlock_ach(float stat) const
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{
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try {
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if (std::stof(max_value) <= stat) return true;
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} catch (...) {}
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return false;
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}
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bool achievement_trigger::should_unlock_ach(int32 stat) const
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{
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try {
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if (std::stoi(max_value) <= stat) return true;
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} catch (...) {}
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return false;
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}
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bool achievement_trigger::should_indicate_progress(float stat) const
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{
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// show progress if number < max
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try {
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if (std::stof(max_value) > stat) return true;
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} catch (...) {}
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return false;
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}
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bool achievement_trigger::should_indicate_progress(int32 stat) const
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{
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// show progress if number < max
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try {
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if (std::stoi(max_value) > stat) return true;
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} catch (...) {}
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return false;
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}
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// --- achievement_trigger ---
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void Steam_User_Stats::load_achievements_db()
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{
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std::string file_path = Local_Storage::get_game_settings_path() + achievements_user_file;
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local_storage->load_json(file_path, defined_achievements);
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}
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void Steam_User_Stats::load_achievements()
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{
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local_storage->load_json_file("", achievements_user_file, user_achievements);
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}
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void Steam_User_Stats::save_achievements()
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{
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local_storage->write_json_file("", achievements_user_file, user_achievements);
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}
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int Steam_User_Stats::load_ach_icon(nlohmann::json &defined_ach, bool achieved)
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{
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const char *icon_handle_key = achieved ? "icon_handle" : "icon_gray_handle";
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int current_handle = defined_ach.value(icon_handle_key, UNLOADED_ACH_ICON);
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if (UNLOADED_ACH_ICON != current_handle) { // already loaded
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return current_handle;
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}
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const char *icon_key = achieved ? "icon" : "icon_gray";
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if (!achieved && !defined_ach.contains(icon_key)) {
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icon_key = "icongray"; // old format
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}
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std::string icon_filepath = defined_ach.value(icon_key, std::string{});
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if (icon_filepath.empty()) {
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defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE;
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return Settings::INVALID_IMAGE_HANDLE;
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}
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std::string file_path(Local_Storage::get_game_settings_path() + icon_filepath);
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unsigned int file_size = file_size_(file_path);
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if (!file_size) {
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defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE;
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return Settings::INVALID_IMAGE_HANDLE;
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}
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int icon_size = static_cast<int>(settings->overlay_appearance.icon_size);
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std::string img(Local_Storage::load_image_resized(file_path, "", icon_size));
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if (img.empty()) {
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defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE;
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return Settings::INVALID_IMAGE_HANDLE;
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}
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int handle = settings->add_image(img, icon_size, icon_size);
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defined_ach[icon_handle_key] = handle;
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return handle;
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}
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nlohmann::detail::iter_impl<nlohmann::json> Steam_User_Stats::defined_achievements_find(const std::string &key)
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{
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return std::find_if(
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defined_achievements.begin(), defined_achievements.end(),
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[&key](const nlohmann::json& item) {
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const std::string &name = static_cast<const std::string &>( item.value("name", std::string()) );
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return common_helpers::str_cmp_insensitive(key, name);
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}
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);
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}
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std::string Steam_User_Stats::get_value_for_language(const nlohmann::json &json, std::string_view key, std::string_view language)
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{
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auto x = json.find(key); // find "displayName", or "description", etc ...
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if (json.end() == x) return "";
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if (x.value().is_string()) { // ex: "displayName": "some description"
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return x.value().get<std::string>();
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} else if (x.value().is_object()) {
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const auto &obj_kv_pairs = x.value().items();
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// try to find target language
|
||||
auto obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) {
|
||||
return common_helpers::str_cmp_insensitive(item.key(), language);
|
||||
});
|
||||
if (obj_itr != obj_kv_pairs.end()) {
|
||||
return obj_itr.value().get<std::string>();
|
||||
}
|
||||
|
||||
// try to find english language
|
||||
obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) {
|
||||
return common_helpers::str_cmp_insensitive(item.key(), "english");
|
||||
});
|
||||
if (obj_itr != obj_kv_pairs.end()) {
|
||||
return obj_itr.value().get<std::string>();
|
||||
}
|
||||
|
||||
// try to find the first available language (not "token"),
|
||||
// if not languages exist, try to find "token"
|
||||
for (bool search_for_token : { false, true }) {
|
||||
obj_itr = std::find_if(obj_kv_pairs.begin(), obj_kv_pairs.end(), [&]( decltype(*obj_kv_pairs.begin()) item ) {
|
||||
return common_helpers::str_cmp_insensitive(item.key(), "token") == search_for_token;
|
||||
});
|
||||
if (obj_itr != obj_kv_pairs.end()) {
|
||||
return obj_itr.value().get<std::string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
|
||||
// change achievements without sending back to server
|
||||
Steam_User_Stats::InternalSetResult<bool> Steam_User_Stats::set_achievement_internal( const char *pchName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
Steam_User_Stats::InternalSetResult<bool> result{};
|
||||
|
||||
if (!pchName) return result;
|
||||
|
||||
std::string org_name(pchName);
|
||||
|
||||
if (settings->achievement_bypass) {
|
||||
auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)];
|
||||
trig.m_bGroupAchievement = false;
|
||||
trig.m_nCurProgress = 100;
|
||||
trig.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
trig.m_nMaxProgress = 100;
|
||||
memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName));
|
||||
org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1);
|
||||
|
||||
result.success = true;
|
||||
return result;
|
||||
}
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(org_name);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return result;
|
||||
|
||||
result.current_val = true;
|
||||
result.internal_name = org_name;
|
||||
result.success = true;
|
||||
|
||||
try {
|
||||
std::string internal_name = it->value("name", std::string());
|
||||
|
||||
result.internal_name = internal_name;
|
||||
|
||||
auto ach = user_achievements.find(internal_name);
|
||||
if (user_achievements.end() == ach || ach->value("earned", false) == false) {
|
||||
user_achievements[internal_name]["earned"] = true;
|
||||
user_achievements[internal_name]["earned_time"] =
|
||||
std::chrono::duration_cast<std::chrono::duration<uint32>>(std::chrono::system_clock::now().time_since_epoch()).count();
|
||||
|
||||
save_achievements();
|
||||
|
||||
result.notify_server = !settings->disable_sharing_stats_with_gameserver;
|
||||
|
||||
overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false);
|
||||
|
||||
}
|
||||
} catch (...) {}
|
||||
|
||||
auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)];
|
||||
trig.m_bGroupAchievement = false;
|
||||
trig.m_nCurProgress = 100;
|
||||
trig.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
trig.m_nMaxProgress = 100;
|
||||
memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName));
|
||||
org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Steam_User_Stats::InternalSetResult<bool> Steam_User_Stats::clear_achievement_internal( const char *pchName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
Steam_User_Stats::InternalSetResult<bool> result{};
|
||||
|
||||
if (!pchName) return result;
|
||||
|
||||
std::string org_name(pchName);
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(org_name);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return result;
|
||||
|
||||
result.current_val = false;
|
||||
result.internal_name = org_name;
|
||||
result.success = true;
|
||||
|
||||
try {
|
||||
std::string internal_name = it->value("name", std::string());
|
||||
|
||||
result.internal_name = internal_name;
|
||||
|
||||
auto ach = user_achievements.find(internal_name);
|
||||
// assume "earned" is true in case the json obj exists, but the key is absent
|
||||
// assume "earned_time" is UINT32_MAX in case the json obj exists, but the key is absent
|
||||
if (user_achievements.end() == ach ||
|
||||
ach->value("earned", true) == true ||
|
||||
ach->value("earned_time", static_cast<uint32>(UINT32_MAX)) == UINT32_MAX) {
|
||||
|
||||
user_achievements[internal_name]["earned"] = false;
|
||||
user_achievements[internal_name]["earned_time"] = static_cast<uint32>(0);
|
||||
save_achievements();
|
||||
|
||||
result.notify_server = !settings->disable_sharing_stats_with_gameserver;
|
||||
|
||||
overlay->AddAchievementNotification(internal_name, user_achievements[internal_name], false);
|
||||
|
||||
}
|
||||
} catch (...) {}
|
||||
|
||||
store_stats_trigger.erase(common_helpers::to_lower(org_name));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// Achievement flag accessors
|
||||
bool Steam_User_Stats::GetAchievement( const char *pchName, bool *pbAchieved )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(pchName);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return false;
|
||||
|
||||
// according to docs, the function returns true if the achievement was found,
|
||||
// regardless achieved or not
|
||||
if (!pbAchieved) return true;
|
||||
|
||||
*pbAchieved = false;
|
||||
try {
|
||||
std::string pch_name = it->value("name", std::string());
|
||||
auto ach = user_achievements.find(pch_name);
|
||||
if (user_achievements.end() != ach) {
|
||||
*pbAchieved = ach->value("earned", false);
|
||||
}
|
||||
} catch (...) { }
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::SetAchievement( const char *pchName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto ret = set_achievement_internal(pchName);
|
||||
if (ret.success && ret.notify_server) {
|
||||
auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name];
|
||||
new_ach.set_achieved(ret.current_val);
|
||||
|
||||
if (settings->immediate_gameserver_stats) send_updated_stats();
|
||||
}
|
||||
|
||||
return ret.success;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::ClearAchievement( const char *pchName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto ret = clear_achievement_internal(pchName);
|
||||
if (ret.success && ret.notify_server) {
|
||||
auto &new_ach = (*pending_server_updates.mutable_user_achievements())[ret.internal_name];
|
||||
new_ach.set_achieved(ret.current_val);
|
||||
|
||||
if (settings->immediate_gameserver_stats) send_updated_stats();
|
||||
}
|
||||
|
||||
return ret.success;
|
||||
}
|
||||
|
||||
|
||||
// Get the achievement status, and the time it was unlocked if unlocked.
|
||||
// If the return value is true, but the unlock time is zero, that means it was unlocked before Steam
|
||||
// began tracking achievement unlock times (December 2009). Time is seconds since January 1, 1970.
|
||||
bool Steam_User_Stats::GetAchievementAndUnlockTime( const char *pchName, bool *pbAchieved, uint32 *punUnlockTime )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(pchName);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return false;
|
||||
|
||||
if (pbAchieved) *pbAchieved = false;
|
||||
if (punUnlockTime) *punUnlockTime = 0;
|
||||
|
||||
try {
|
||||
std::string pch_name = it->value("name", std::string());
|
||||
auto ach = user_achievements.find(pch_name);
|
||||
if (user_achievements.end() != ach) {
|
||||
if (pbAchieved) *pbAchieved = ach->value("earned", false);
|
||||
if (punUnlockTime) *punUnlockTime = ach->value("earned_time", static_cast<uint32>(0));
|
||||
}
|
||||
} catch (...) {}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Achievement / GroupAchievement metadata
|
||||
|
||||
// Gets the icon of the achievement, which is a handle to be used in ISteamUtils::GetImageRGBA(), or 0 if none set.
|
||||
// A return value of 0 may indicate we are still fetching data, and you can wait for the UserAchievementIconFetched_t callback
|
||||
// which will notify you when the bits are ready. If the callback still returns zero, then there is no image set for the
|
||||
// specified achievement.
|
||||
int Steam_User_Stats::GetAchievementIcon( const char *pchName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (!pchName) return Settings::INVALID_IMAGE_HANDLE;
|
||||
|
||||
bool achieved = false;
|
||||
GetAchievement(pchName, &achieved);
|
||||
|
||||
std::string ach_name(pchName);
|
||||
int handle = get_achievement_icon_handle(ach_name, achieved);
|
||||
|
||||
UserAchievementIconFetched_t data{};
|
||||
data.m_bAchieved = achieved ;
|
||||
data.m_nGameID = settings->get_local_game_id();
|
||||
data.m_nIconHandle = handle;
|
||||
ach_name.copy(data.m_rgchAchievementName, sizeof(data.m_rgchAchievementName));
|
||||
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return handle;
|
||||
}
|
||||
|
||||
int Steam_User_Stats::get_achievement_icon_handle( const std::string &ach_name, bool achieved )
|
||||
{
|
||||
PRINT_DEBUG("'%s', %i", ach_name.c_str(), (int)achieved);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (ach_name.empty()) return Settings::INVALID_IMAGE_HANDLE;
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(ach_name);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return Settings::INVALID_IMAGE_HANDLE;
|
||||
|
||||
int handle = load_ach_icon(*it, achieved);
|
||||
PRINT_DEBUG("returned handle = %i", handle);
|
||||
return handle;
|
||||
}
|
||||
|
||||
std::string Steam_User_Stats::get_achievement_icon_name( const char *pchName, bool pbAchieved )
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (!pchName) return "";
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(pchName);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return "";
|
||||
|
||||
try {
|
||||
if (pbAchieved) return it.value()["icon"].get<std::string>();
|
||||
|
||||
std::string locked_icon = it.value().value("icon_gray", std::string());
|
||||
if (locked_icon.size()) return locked_icon;
|
||||
else return it.value().value("icongray", std::string()); // old format
|
||||
} catch (...) {}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
// Get general attributes for an achievement. Accepts the following keys:
|
||||
// - "name" and "desc" for retrieving the localized achievement name and description (returned in UTF8)
|
||||
// - "hidden" for retrieving if an achievement is hidden (returns "0" when not hidden, "1" when hidden)
|
||||
const char * Steam_User_Stats::GetAchievementDisplayAttribute( const char *pchName, const char *pchKey )
|
||||
{
|
||||
PRINT_DEBUG("[%s] [%s]", pchName, pchKey);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName || !pchKey || !pchKey[0]) return "";
|
||||
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(pchName);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return "";
|
||||
|
||||
if (strncmp(pchKey, "name", sizeof("name")) == 0) {
|
||||
try {
|
||||
return it.value()["displayName"].get_ptr<std::string*>()->c_str();
|
||||
} catch (...) {}
|
||||
} else if (strncmp(pchKey, "desc", sizeof("desc")) == 0) {
|
||||
try {
|
||||
return it.value()["description"].get_ptr<std::string*>()->c_str();
|
||||
} catch (...) {}
|
||||
} else if (strncmp(pchKey, "hidden", sizeof("hidden")) == 0) {
|
||||
try {
|
||||
return it.value()["hidden"].get_ptr<std::string*>()->c_str();
|
||||
} catch (...) {}
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
// Achievement progress - triggers an AchievementProgress callback, that is all.
|
||||
// Calling this w/ N out of N progress will NOT set the achievement, the game must still do that.
|
||||
bool Steam_User_Stats::IndicateAchievementProgress( const char *pchName, uint32 nCurProgress, uint32 nMaxProgress )
|
||||
{
|
||||
PRINT_DEBUG("'%s' %u %u", pchName, nCurProgress, nMaxProgress);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
if (nCurProgress >= nMaxProgress) return false;
|
||||
|
||||
std::string ach_name(pchName);
|
||||
|
||||
// find in achievements.json
|
||||
nlohmann::detail::iter_impl<nlohmann::json> it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(ach_name);
|
||||
} catch(...) { }
|
||||
if (defined_achievements.end() == it) return false;
|
||||
|
||||
// get actual name from achievements.json
|
||||
std::string actual_ach_name{};
|
||||
try {
|
||||
actual_ach_name = it->value("name", std::string());
|
||||
} catch (...) { }
|
||||
if (actual_ach_name.empty()) { // fallback
|
||||
actual_ach_name = ach_name;
|
||||
}
|
||||
|
||||
// check if already achieved
|
||||
bool achieved = false;
|
||||
try {
|
||||
auto ach = user_achievements.find(actual_ach_name);
|
||||
if (ach != user_achievements.end()) {
|
||||
achieved = ach->value("earned", false);
|
||||
}
|
||||
} catch (...) { }
|
||||
if (achieved) return false;
|
||||
|
||||
// save new progress
|
||||
try {
|
||||
auto old_progress = user_achievements.value(actual_ach_name, nlohmann::json{}).value("progress", ~nCurProgress);
|
||||
if (old_progress != nCurProgress) {
|
||||
user_achievements[actual_ach_name]["progress"] = nCurProgress;
|
||||
user_achievements[actual_ach_name]["max_progress"] = nMaxProgress;
|
||||
|
||||
save_achievements();
|
||||
|
||||
overlay->AddAchievementNotification(actual_ach_name, user_achievements[actual_ach_name], true);
|
||||
}
|
||||
} catch (...) {}
|
||||
|
||||
{
|
||||
UserStatsStored_t data{};
|
||||
data.m_eResult = EResult::k_EResultOK;
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
}
|
||||
|
||||
{
|
||||
UserAchievementStored_t data{};
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
data.m_bGroupAchievement = false;
|
||||
data.m_nCurProgress = nCurProgress;
|
||||
data.m_nMaxProgress = nMaxProgress;
|
||||
ach_name.copy(data.m_rgchAchievementName, sizeof(data.m_rgchAchievementName) - 1);
|
||||
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Used for iterating achievements. In general games should not need these functions because they should have a
|
||||
// list of existing achievements compiled into them
|
||||
uint32 Steam_User_Stats::GetNumAchievements()
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
return (uint32)defined_achievements.size();
|
||||
}
|
||||
|
||||
// Get achievement name iAchievement in [0,GetNumAchievements)
|
||||
const char * Steam_User_Stats::GetAchievementName( uint32 iAchievement )
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (iAchievement >= sorted_achievement_names.size()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return sorted_achievement_names[iAchievement].c_str();
|
||||
}
|
||||
|
||||
|
||||
// Friends achievements
|
||||
|
||||
bool Steam_User_Stats::GetUserAchievement( CSteamID steamIDUser, const char *pchName, bool *pbAchieved )
|
||||
{
|
||||
PRINT_DEBUG("%s", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
if (steamIDUser == settings->get_local_steam_id()) {
|
||||
return GetAchievement(pchName, pbAchieved);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// See notes for GetAchievementAndUnlockTime above
|
||||
bool Steam_User_Stats::GetUserAchievementAndUnlockTime( CSteamID steamIDUser, const char *pchName, bool *pbAchieved, uint32 *punUnlockTime )
|
||||
{
|
||||
PRINT_DEBUG("%s", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
if (steamIDUser == settings->get_local_steam_id()) {
|
||||
return GetAchievementAndUnlockTime(pchName, pbAchieved, punUnlockTime);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Requests that Steam fetch data on the percentage of players who have received each achievement
|
||||
// for the game globally.
|
||||
// This call is asynchronous, with the result returned in GlobalAchievementPercentagesReady_t.
|
||||
STEAM_CALL_RESULT( GlobalAchievementPercentagesReady_t )
|
||||
SteamAPICall_t Steam_User_Stats::RequestGlobalAchievementPercentages()
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
GlobalAchievementPercentagesReady_t data{};
|
||||
data.m_eResult = EResult::k_EResultOK;
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// Get the info on the most achieved achievement for the game, returns an iterator index you can use to fetch
|
||||
// the next most achieved afterwards. Will return -1 if there is no data on achievement
|
||||
// percentages (ie, you haven't called RequestGlobalAchievementPercentages and waited on the callback).
|
||||
int Steam_User_Stats::GetMostAchievedAchievementInfo( char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved )
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (!pchName) return -1;
|
||||
|
||||
std::string name(GetAchievementName(0));
|
||||
if (name.empty()) return -1;
|
||||
|
||||
if (pchName && unNameBufLen) {
|
||||
memset(pchName, 0, unNameBufLen);
|
||||
name.copy(pchName, unNameBufLen - 1);
|
||||
}
|
||||
|
||||
if (pflPercent) *pflPercent = 90;
|
||||
if (pbAchieved) {
|
||||
bool achieved = false;
|
||||
GetAchievement(name.c_str(), &achieved);
|
||||
*pbAchieved = achieved;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Get the info on the next most achieved achievement for the game. Call this after GetMostAchievedAchievementInfo or another
|
||||
// GetNextMostAchievedAchievementInfo call passing the iterator from the previous call. Returns -1 after the last
|
||||
// achievement has been iterated.
|
||||
int Steam_User_Stats::GetNextMostAchievedAchievementInfo( int iIteratorPrevious, char *pchName, uint32 unNameBufLen, float *pflPercent, bool *pbAchieved )
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (iIteratorPrevious < 0) return -1;
|
||||
|
||||
unsigned iIteratorCurrent = static_cast<unsigned>(iIteratorPrevious + 1);
|
||||
if (iIteratorCurrent >= defined_achievements.size()) return -1;
|
||||
|
||||
std::string name(GetAchievementName(iIteratorCurrent));
|
||||
if (name.empty()) return -1;
|
||||
|
||||
if (pchName && unNameBufLen) {
|
||||
memset(pchName, 0, unNameBufLen);
|
||||
name.copy(pchName, unNameBufLen - 1);
|
||||
}
|
||||
|
||||
if (pflPercent) {
|
||||
*pflPercent = (float)(90 * (defined_achievements.size() - iIteratorCurrent) / defined_achievements.size());
|
||||
}
|
||||
if (pbAchieved) {
|
||||
bool achieved = false;
|
||||
GetAchievement(name.c_str(), &achieved);
|
||||
*pbAchieved = achieved;
|
||||
}
|
||||
|
||||
return static_cast<int>(iIteratorCurrent);
|
||||
}
|
||||
|
||||
|
||||
// Returns the percentage of users who have achieved the specified achievement.
|
||||
bool Steam_User_Stats::GetAchievementAchievedPercent( const char *pchName, float *pflPercent )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto it = defined_achievements_find(pchName);
|
||||
if (defined_achievements.end() == it) return false;
|
||||
|
||||
size_t idx = it - defined_achievements.begin();
|
||||
if (pflPercent) {
|
||||
*pflPercent = (float)(90 * (defined_achievements.size() - idx) / defined_achievements.size());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// For achievements that have related Progress stats, use this to query what the bounds of that progress are.
|
||||
// You may want this info to selectively call IndicateAchievementProgress when appropriate milestones of progress
|
||||
// have been made, to show a progress notification to the user.
|
||||
bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, int32 *pnMinProgress, int32 *pnMaxProgress )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
float fMinProgress{};
|
||||
float fMaxProgress{};
|
||||
bool ret = GetAchievementProgressLimits(pchName, &fMinProgress, &fMaxProgress);
|
||||
if (ret) {
|
||||
if (pnMinProgress) *pnMinProgress = static_cast<int32>(fMinProgress);
|
||||
if (pnMaxProgress) *pnMaxProgress = static_cast<int32>(fMaxProgress);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::GetAchievementProgressLimits( const char *pchName, float *pfMinProgress, float *pfMaxProgress )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
auto it = defined_achievements.end();
|
||||
try {
|
||||
it = defined_achievements_find(pchName);
|
||||
}
|
||||
catch (...) {}
|
||||
if (defined_achievements.end() == it) return false;
|
||||
|
||||
if (pfMinProgress) *pfMinProgress = 0;
|
||||
if (pfMaxProgress) *pfMaxProgress = 0;
|
||||
|
||||
try {
|
||||
std::string pch_name = it->value("name", std::string());
|
||||
auto ach = user_achievements.find(pch_name);
|
||||
if (user_achievements.end() != ach) {
|
||||
auto it_progress = ach->find("progress");
|
||||
auto it_max_progress = ach->find("max_progress");
|
||||
if (ach->end() == it_progress || ach->end() == it_max_progress) return false;
|
||||
|
||||
if (pfMinProgress) {
|
||||
try {
|
||||
if (it_progress->is_number()) {
|
||||
*pfMinProgress = it_progress->get<float>();
|
||||
} else {
|
||||
auto s_ptr = it_progress->get_ptr<std::string*>();
|
||||
if (s_ptr) {
|
||||
*pfMinProgress = std::stof(*s_ptr);
|
||||
}
|
||||
}
|
||||
}catch(...){}
|
||||
}
|
||||
if (pfMaxProgress) {
|
||||
try {
|
||||
if (it_max_progress->is_number()) {
|
||||
*pfMaxProgress = it_max_progress->get<float>();
|
||||
} else {
|
||||
auto s_ptr = it_max_progress->get_ptr<std::string*>();
|
||||
if (s_ptr) {
|
||||
*pfMaxProgress = std::stof(*s_ptr);
|
||||
}
|
||||
}
|
||||
}catch(...){}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (...) {}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// --- steam callbacks
|
||||
|
||||
void Steam_User_Stats::load_achievements_icons()
|
||||
{
|
||||
if (achievements_icons_loaded) return;
|
||||
if (settings->lazy_load_achievements_icons) {
|
||||
achievements_icons_loaded = true;
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto & defined_ach : defined_achievements) {
|
||||
load_ach_icon(defined_ach, true);
|
||||
load_ach_icon(defined_ach, false);
|
||||
}
|
||||
|
||||
achievements_icons_loaded = true;
|
||||
}
|
689
dll/steam_user_stats_leaderboard.cpp
Normal file
689
dll/steam_user_stats_leaderboard.cpp
Normal file
@ -0,0 +1,689 @@
|
||||
/* Copyright (C) 2019 Mr Goldberg
|
||||
This file is part of the Goldberg Emulator
|
||||
|
||||
The Goldberg Emulator is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3 of the License, or (at your option) any later version.
|
||||
|
||||
The Goldberg Emulator is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the Goldberg Emulator; if not, see
|
||||
<http://www.gnu.org/licenses/>. */
|
||||
|
||||
#include "dll/steam_user_stats.h"
|
||||
#include <random>
|
||||
|
||||
|
||||
// --- Steam_Leaderboard ---
|
||||
|
||||
Steam_Leaderboard_Entry* Steam_Leaderboard::find_recent_entry(const CSteamID &steamid) const
|
||||
{
|
||||
auto my_it = std::find_if(entries.begin(), entries.end(), [&steamid](const Steam_Leaderboard_Entry &item) {
|
||||
return item.steam_id == steamid;
|
||||
});
|
||||
if (entries.end() == my_it) return nullptr;
|
||||
return const_cast<Steam_Leaderboard_Entry*>(&*my_it);
|
||||
}
|
||||
|
||||
void Steam_Leaderboard::remove_entries(const CSteamID &steamid)
|
||||
{
|
||||
auto rm_it = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry &item){
|
||||
return item.steam_id == steamid;
|
||||
});
|
||||
if (entries.end() != rm_it) entries.erase(rm_it, entries.end());
|
||||
}
|
||||
|
||||
void Steam_Leaderboard::remove_duplicate_entries()
|
||||
{
|
||||
if (entries.size() <= 1) return;
|
||||
|
||||
auto rm = std::remove_if(entries.begin(), entries.end(), [&](const Steam_Leaderboard_Entry& item) {
|
||||
auto recent = find_recent_entry(item.steam_id);
|
||||
return &item != recent;
|
||||
});
|
||||
if (entries.end() != rm) entries.erase(rm, entries.end());
|
||||
}
|
||||
|
||||
void Steam_Leaderboard::sort_entries()
|
||||
{
|
||||
if (sort_method == k_ELeaderboardSortMethodNone) return;
|
||||
if (entries.size() <= 1) return;
|
||||
|
||||
std::sort(entries.begin(), entries.end(), [this](const Steam_Leaderboard_Entry &item1, const Steam_Leaderboard_Entry &item2) {
|
||||
if (sort_method == k_ELeaderboardSortMethodAscending) {
|
||||
return item1.score < item2.score;
|
||||
} else { // k_ELeaderboardSortMethodDescending
|
||||
return item1.score > item2.score;
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
// --- Steam_Leaderboard ---
|
||||
|
||||
|
||||
/*
|
||||
layout of each item in the leaderboard file
|
||||
| steamid - lower 32-bits | steamid - higher 32-bits | score (4 bytes) | score details count (4 bytes) | score details array (4 bytes each) ...
|
||||
[0] | [1] | [2] | [3] | [4]
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ main header ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
*/
|
||||
|
||||
std::vector<Steam_Leaderboard_Entry> Steam_User_Stats::load_leaderboard_entries(const std::string &name)
|
||||
{
|
||||
constexpr const static unsigned int MAIN_HEADER_ELEMENTS_COUNT = 4;
|
||||
constexpr const static unsigned int ELEMENT_SIZE = (unsigned int)sizeof(uint32_t);
|
||||
|
||||
std::vector<Steam_Leaderboard_Entry> out{};
|
||||
|
||||
std::string leaderboard_name(common_helpers::ascii_to_lowercase(name));
|
||||
unsigned read_bytes = local_storage->file_size(Local_Storage::leaderboard_storage_folder, leaderboard_name);
|
||||
if ((read_bytes == 0) ||
|
||||
(read_bytes < (ELEMENT_SIZE * MAIN_HEADER_ELEMENTS_COUNT)) ||
|
||||
(read_bytes % ELEMENT_SIZE) != 0) {
|
||||
return out;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> output(read_bytes / ELEMENT_SIZE);
|
||||
if (local_storage->get_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )output.data(), read_bytes) != read_bytes) return out;
|
||||
|
||||
unsigned int i = 0;
|
||||
while (true) {
|
||||
if ((i + MAIN_HEADER_ELEMENTS_COUNT) > output.size()) break; // invalid main header, or end of buffer
|
||||
|
||||
Steam_Leaderboard_Entry new_entry{};
|
||||
new_entry.steam_id = CSteamID((uint64)output[i] + (((uint64)output[i + 1]) << 32));
|
||||
new_entry.score = (int32)output[i + 2];
|
||||
uint32_t details_count = output[i + 3];
|
||||
i += MAIN_HEADER_ELEMENTS_COUNT; // skip main header
|
||||
|
||||
if ((i + details_count) > output.size()) break; // invalid score details count
|
||||
|
||||
for (uint32_t j = 0; j < details_count; ++j) {
|
||||
new_entry.score_details.push_back(output[i]);
|
||||
++i; // move past this score detail
|
||||
}
|
||||
|
||||
PRINT_DEBUG("'%s': user %llu, score %i, details count = %zu",
|
||||
name.c_str(), new_entry.steam_id.ConvertToUint64(), new_entry.score, new_entry.score_details.size()
|
||||
);
|
||||
out.push_back(new_entry);
|
||||
}
|
||||
|
||||
PRINT_DEBUG("'%s' total entries = %zu", name.c_str(), out.size());
|
||||
return out;
|
||||
}
|
||||
|
||||
void Steam_User_Stats::save_my_leaderboard_entry(const Steam_Leaderboard &leaderboard)
|
||||
{
|
||||
auto my_entry = leaderboard.find_recent_entry(settings->get_local_steam_id());
|
||||
if (!my_entry) return; // we don't have a score entry
|
||||
|
||||
PRINT_DEBUG("saving entries for leaderboard '%s'", leaderboard.name.c_str());
|
||||
|
||||
std::vector<uint32_t> output{};
|
||||
|
||||
uint64_t steam_id = my_entry->steam_id.ConvertToUint64();
|
||||
output.push_back((uint32_t)(steam_id & 0xFFFFFFFF)); // lower 4 bytes
|
||||
output.push_back((uint32_t)(steam_id >> 32)); // higher 4 bytes
|
||||
|
||||
output.push_back(my_entry->score);
|
||||
output.push_back((uint32_t)my_entry->score_details.size());
|
||||
for (const auto &detail : my_entry->score_details) {
|
||||
output.push_back(detail);
|
||||
}
|
||||
|
||||
std::string leaderboard_name(common_helpers::ascii_to_lowercase(leaderboard.name));
|
||||
unsigned int buffer_size = static_cast<unsigned int>(output.size() * sizeof(output[0])); // in bytes
|
||||
local_storage->store_data(Local_Storage::leaderboard_storage_folder, leaderboard_name, (char* )&output[0], buffer_size);
|
||||
}
|
||||
|
||||
Steam_Leaderboard_Entry* Steam_User_Stats::update_leaderboard_entry(Steam_Leaderboard &leaderboard, const Steam_Leaderboard_Entry &entry, bool overwrite)
|
||||
{
|
||||
bool added = false;
|
||||
auto user_entry = leaderboard.find_recent_entry(entry.steam_id);
|
||||
if (!user_entry) { // user doesn't have an entry yet, create one
|
||||
added = true;
|
||||
leaderboard.entries.push_back(entry);
|
||||
user_entry = &leaderboard.entries.back();
|
||||
} else if (overwrite) {
|
||||
added = true;
|
||||
*user_entry = entry;
|
||||
}
|
||||
|
||||
if (added) { // if we added a new entry then we have to sort and find the target entry again
|
||||
leaderboard.sort_entries();
|
||||
user_entry = leaderboard.find_recent_entry(entry.steam_id);
|
||||
PRINT_DEBUG("added/updated entry for user %llu", entry.steam_id.ConvertToUint64());
|
||||
}
|
||||
|
||||
return user_entry;
|
||||
}
|
||||
|
||||
|
||||
unsigned int Steam_User_Stats::find_cached_leaderboard(const std::string &name)
|
||||
{
|
||||
unsigned index = 1;
|
||||
for (const auto &leaderboard : cached_leaderboards) {
|
||||
if (common_helpers::str_cmp_insensitive(leaderboard.name, name)) return index;
|
||||
|
||||
++index;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned int Steam_User_Stats::cache_leaderboard_ifneeded(const std::string &name, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType)
|
||||
{
|
||||
unsigned int board_handle = find_cached_leaderboard(name);
|
||||
if (board_handle) return board_handle;
|
||||
// PRINT_DEBUG("cache miss '%s'", name.c_str());
|
||||
|
||||
// create a new entry in-memory and try reading the entries from disk
|
||||
struct Steam_Leaderboard new_board{};
|
||||
new_board.name = common_helpers::ascii_to_lowercase(name);
|
||||
new_board.sort_method = eLeaderboardSortMethod;
|
||||
new_board.display_type = eLeaderboardDisplayType;
|
||||
new_board.entries = load_leaderboard_entries(name);
|
||||
|
||||
new_board.sort_entries();
|
||||
new_board.remove_duplicate_entries();
|
||||
|
||||
// save it in memory for later
|
||||
cached_leaderboards.push_back(new_board);
|
||||
board_handle = static_cast<unsigned int>(cached_leaderboards.size());
|
||||
|
||||
PRINT_DEBUG("cached a new leaderboard '%s' %i %i",
|
||||
new_board.name.c_str(), (int)eLeaderboardSortMethod, (int)eLeaderboardDisplayType
|
||||
);
|
||||
return board_handle;
|
||||
}
|
||||
|
||||
void Steam_User_Stats::send_my_leaderboard_score(const Steam_Leaderboard &board, const CSteamID *steamid, bool want_scores_back)
|
||||
{
|
||||
if (!settings->share_leaderboards_over_network) return;
|
||||
|
||||
const auto my_entry = board.find_recent_entry(settings->get_local_steam_id());
|
||||
Leaderboards_Messages::UserScoreEntry *score_entry_msg = nullptr;
|
||||
|
||||
if (my_entry) {
|
||||
score_entry_msg = new Leaderboards_Messages::UserScoreEntry();
|
||||
score_entry_msg->set_score(my_entry->score);
|
||||
score_entry_msg->mutable_score_details()->Assign(my_entry->score_details.begin(), my_entry->score_details.end());
|
||||
}
|
||||
|
||||
auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo();
|
||||
board_info_msg->set_allocated_board_name(new std::string(board.name));
|
||||
board_info_msg->set_sort_method(board.sort_method);
|
||||
board_info_msg->set_display_type(board.display_type);
|
||||
|
||||
auto board_msg = new Leaderboards_Messages();
|
||||
if (want_scores_back) board_msg->set_type(Leaderboards_Messages::UpdateUserScoreMutual);
|
||||
else board_msg->set_type(Leaderboards_Messages::UpdateUserScore);
|
||||
board_msg->set_appid(settings->get_local_game_id().AppID());
|
||||
board_msg->set_allocated_leaderboard_info(board_info_msg);
|
||||
// if we have an entry
|
||||
if (score_entry_msg) board_msg->set_allocated_user_score_entry(score_entry_msg);
|
||||
|
||||
Common_Message common_msg{};
|
||||
common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
|
||||
if (steamid) common_msg.set_dest_id(steamid->ConvertToUint64());
|
||||
common_msg.set_allocated_leaderboards_messages(board_msg);
|
||||
|
||||
if (steamid) network->sendTo(&common_msg, false);
|
||||
else network->sendToAll(&common_msg, false);
|
||||
}
|
||||
|
||||
void Steam_User_Stats::request_user_leaderboard_entry(const Steam_Leaderboard &board, const CSteamID &steamid)
|
||||
{
|
||||
if (!settings->share_leaderboards_over_network) return;
|
||||
|
||||
auto board_info_msg = new Leaderboards_Messages::LeaderboardInfo();
|
||||
board_info_msg->set_allocated_board_name(new std::string(board.name));
|
||||
board_info_msg->set_sort_method(board.sort_method);
|
||||
board_info_msg->set_display_type(board.display_type);
|
||||
|
||||
auto board_msg = new Leaderboards_Messages();
|
||||
board_msg->set_type(Leaderboards_Messages::RequestUserScore);
|
||||
board_msg->set_appid(settings->get_local_game_id().AppID());
|
||||
board_msg->set_allocated_leaderboard_info(board_info_msg);
|
||||
|
||||
Common_Message common_msg{};
|
||||
common_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
|
||||
common_msg.set_dest_id(steamid.ConvertToUint64());
|
||||
common_msg.set_allocated_leaderboards_messages(board_msg);
|
||||
|
||||
network->sendTo(&common_msg, false);
|
||||
}
|
||||
|
||||
|
||||
void Steam_User_Stats::steam_user_stats_network_leaderboards(void *object, Common_Message *msg)
|
||||
{
|
||||
// PRINT_DEBUG_ENTRY();
|
||||
|
||||
auto inst = (Steam_User_Stats *)object;
|
||||
inst->network_callback_leaderboards(msg);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Leaderboard functions
|
||||
|
||||
// asks the Steam back-end for a leaderboard by name, and will create it if it's not yet
|
||||
// This call is asynchronous, with the result returned in LeaderboardFindResult_t
|
||||
STEAM_CALL_RESULT(LeaderboardFindResult_t)
|
||||
SteamAPICall_t Steam_User_Stats::FindOrCreateLeaderboard( const char *pchLeaderboardName, ELeaderboardSortMethod eLeaderboardSortMethod, ELeaderboardDisplayType eLeaderboardDisplayType )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchLeaderboardName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (!pchLeaderboardName) {
|
||||
LeaderboardFindResult_t data{};
|
||||
data.m_hSteamLeaderboard = 0;
|
||||
data.m_bLeaderboardFound = 0;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
|
||||
unsigned int board_handle = cache_leaderboard_ifneeded(pchLeaderboardName, eLeaderboardSortMethod, eLeaderboardDisplayType);
|
||||
send_my_leaderboard_score(cached_leaderboards[board_handle - 1], nullptr, true);
|
||||
|
||||
LeaderboardFindResult_t data{};
|
||||
data.m_hSteamLeaderboard = board_handle;
|
||||
data.m_bLeaderboardFound = 1;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is the timing ok?
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// as above, but won't create the leaderboard if it's not found
|
||||
// This call is asynchronous, with the result returned in LeaderboardFindResult_t
|
||||
STEAM_CALL_RESULT( LeaderboardFindResult_t )
|
||||
SteamAPICall_t Steam_User_Stats::FindLeaderboard( const char *pchLeaderboardName )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchLeaderboardName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (!pchLeaderboardName) {
|
||||
LeaderboardFindResult_t data{};
|
||||
data.m_hSteamLeaderboard = 0;
|
||||
data.m_bLeaderboardFound = 0;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string name_lower(common_helpers::ascii_to_lowercase(pchLeaderboardName));
|
||||
const auto &settings_Leaderboards = settings->getLeaderboards();
|
||||
auto it = settings_Leaderboards.begin();
|
||||
for (; settings_Leaderboards.end() != it; ++it) {
|
||||
if (common_helpers::str_cmp_insensitive(it->first, name_lower)) break;
|
||||
}
|
||||
if (settings_Leaderboards.end() != it) {
|
||||
auto &config = it->second;
|
||||
return FindOrCreateLeaderboard(pchLeaderboardName, config.sort_method, config.display_type);
|
||||
} else if (!settings->disable_leaderboards_create_unknown) {
|
||||
return FindOrCreateLeaderboard(pchLeaderboardName, k_ELeaderboardSortMethodDescending, k_ELeaderboardDisplayTypeNumeric);
|
||||
} else {
|
||||
LeaderboardFindResult_t data{};
|
||||
data.m_hSteamLeaderboard = find_cached_leaderboard(name_lower);
|
||||
data.m_bLeaderboardFound = !!data.m_hSteamLeaderboard;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// returns the name of a leaderboard
|
||||
const char * Steam_User_Stats::GetLeaderboardName( SteamLeaderboard_t hSteamLeaderboard )
|
||||
{
|
||||
PRINT_DEBUG("%llu", hSteamLeaderboard);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return "";
|
||||
|
||||
return cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)].name.c_str();
|
||||
}
|
||||
|
||||
|
||||
// returns the total number of entries in a leaderboard, as of the last request
|
||||
int Steam_User_Stats::GetLeaderboardEntryCount( SteamLeaderboard_t hSteamLeaderboard )
|
||||
{
|
||||
PRINT_DEBUG("%llu", hSteamLeaderboard);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return 0;
|
||||
|
||||
return (int)cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)].entries.size();
|
||||
}
|
||||
|
||||
|
||||
// returns the sort method of the leaderboard
|
||||
ELeaderboardSortMethod Steam_User_Stats::GetLeaderboardSortMethod( SteamLeaderboard_t hSteamLeaderboard )
|
||||
{
|
||||
PRINT_DEBUG("%llu", hSteamLeaderboard);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardSortMethodNone;
|
||||
|
||||
return cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)].sort_method;
|
||||
}
|
||||
|
||||
|
||||
// returns the display type of the leaderboard
|
||||
ELeaderboardDisplayType Steam_User_Stats::GetLeaderboardDisplayType( SteamLeaderboard_t hSteamLeaderboard )
|
||||
{
|
||||
PRINT_DEBUG("%llu", hSteamLeaderboard);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_ELeaderboardDisplayTypeNone;
|
||||
|
||||
return cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)].display_type;
|
||||
}
|
||||
|
||||
|
||||
// Asks the Steam back-end for a set of rows in the leaderboard.
|
||||
// This call is asynchronous, with the result returned in LeaderboardScoresDownloaded_t
|
||||
// LeaderboardScoresDownloaded_t will contain a handle to pull the results from GetDownloadedLeaderboardEntries() (below)
|
||||
// You can ask for more entries than exist, and it will return as many as do exist.
|
||||
// k_ELeaderboardDataRequestGlobal requests rows in the leaderboard from the full table, with nRangeStart & nRangeEnd in the range [1, TotalEntries]
|
||||
// k_ELeaderboardDataRequestGlobalAroundUser requests rows around the current user, nRangeStart being negate
|
||||
// e.g. DownloadLeaderboardEntries( hLeaderboard, k_ELeaderboardDataRequestGlobalAroundUser, -3, 3 ) will return 7 rows, 3 before the user, 3 after
|
||||
// k_ELeaderboardDataRequestFriends requests all the rows for friends of the current user
|
||||
STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t )
|
||||
SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntries( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardDataRequest eLeaderboardDataRequest, int nRangeStart, int nRangeEnd )
|
||||
{
|
||||
PRINT_DEBUG("%llu %i [%i, %i]", hSteamLeaderboard, eLeaderboardDataRequest, nRangeStart, nRangeEnd);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid
|
||||
|
||||
int entries_count = (int)cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)].entries.size();
|
||||
// https://partner.steamgames.com/doc/api/ISteamUserStats#ELeaderboardDataRequest
|
||||
if (eLeaderboardDataRequest != k_ELeaderboardDataRequestFriends) {
|
||||
int required_count = nRangeEnd - nRangeStart + 1;
|
||||
if (required_count < 0) required_count = 0;
|
||||
|
||||
if (required_count < entries_count) entries_count = required_count;
|
||||
}
|
||||
LeaderboardScoresDownloaded_t data{};
|
||||
data.m_hSteamLeaderboard = hSteamLeaderboard;
|
||||
data.m_hSteamLeaderboardEntries = hSteamLeaderboard;
|
||||
data.m_cEntryCount = entries_count;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok?
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// as above, but downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers
|
||||
// if a user doesn't have a leaderboard entry, they won't be included in the result
|
||||
// a max of 100 users can be downloaded at a time, with only one outstanding call at a time
|
||||
STEAM_METHOD_DESC(Downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers)
|
||||
STEAM_CALL_RESULT( LeaderboardScoresDownloaded_t )
|
||||
SteamAPICall_t Steam_User_Stats::DownloadLeaderboardEntriesForUsers( SteamLeaderboard_t hSteamLeaderboard,
|
||||
STEAM_ARRAY_COUNT_D(cUsers, Array of users to retrieve) CSteamID *prgUsers, int cUsers )
|
||||
{
|
||||
PRINT_DEBUG("%i %llu", cUsers, cUsers > 0 ? prgUsers[0].ConvertToUint64() : 0);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //might return callresult even if hSteamLeaderboard is invalid
|
||||
|
||||
auto& board = cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)];
|
||||
bool ok = true;
|
||||
int total_count = 0;
|
||||
if (prgUsers && cUsers > 0) {
|
||||
for (int i = 0; i < cUsers; ++i) {
|
||||
const auto &user_steamid = prgUsers[i];
|
||||
if (!user_steamid.IsValid()) {
|
||||
ok = false;
|
||||
PRINT_DEBUG("bad userid %llu", user_steamid.ConvertToUint64());
|
||||
break;
|
||||
}
|
||||
if (board.find_recent_entry(user_steamid)) ++total_count;
|
||||
|
||||
request_user_leaderboard_entry(board, user_steamid);
|
||||
}
|
||||
}
|
||||
|
||||
PRINT_DEBUG("total count %i", total_count);
|
||||
// https://partner.steamgames.com/doc/api/ISteamUserStats#DownloadLeaderboardEntriesForUsers
|
||||
if (!ok || total_count > 100) return k_uAPICallInvalid;
|
||||
|
||||
LeaderboardScoresDownloaded_t data{};
|
||||
data.m_hSteamLeaderboard = hSteamLeaderboard;
|
||||
data.m_hSteamLeaderboardEntries = hSteamLeaderboard;
|
||||
data.m_cEntryCount = total_count;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok?
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// Returns data about a single leaderboard entry
|
||||
// use a for loop from 0 to LeaderboardScoresDownloaded_t::m_cEntryCount to get all the downloaded entries
|
||||
// e.g.
|
||||
// void OnLeaderboardScoresDownloaded( LeaderboardScoresDownloaded_t *pLeaderboardScoresDownloaded )
|
||||
// {
|
||||
// for ( int index = 0; index < pLeaderboardScoresDownloaded->m_cEntryCount; index++ )
|
||||
// {
|
||||
// LeaderboardEntry_t leaderboardEntry;
|
||||
// int32 details[3]; // we know this is how many we've stored previously
|
||||
// GetDownloadedLeaderboardEntry( pLeaderboardScoresDownloaded->m_hSteamLeaderboardEntries, index, &leaderboardEntry, details, 3 );
|
||||
// assert( leaderboardEntry.m_cDetails == 3 );
|
||||
// ...
|
||||
// }
|
||||
// once you've accessed all the entries, the data will be free'd, and the SteamLeaderboardEntries_t handle will become invalid
|
||||
bool Steam_User_Stats::GetDownloadedLeaderboardEntry( SteamLeaderboardEntries_t hSteamLeaderboardEntries, int index, LeaderboardEntry_t *pLeaderboardEntry, int32 *pDetails, int cDetailsMax )
|
||||
{
|
||||
PRINT_DEBUG("[%i] (%i) %llu %p %p", index, cDetailsMax, hSteamLeaderboardEntries, pLeaderboardEntry, pDetails);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboardEntries > cached_leaderboards.size() || hSteamLeaderboardEntries <= 0) return false;
|
||||
|
||||
const auto &board = cached_leaderboards[static_cast<unsigned>(hSteamLeaderboardEntries - 1)];
|
||||
if (index < 0 || static_cast<size_t>(index) >= board.entries.size()) return false;
|
||||
|
||||
const auto &target_entry = board.entries[index];
|
||||
|
||||
if (pLeaderboardEntry) {
|
||||
LeaderboardEntry_t entry{};
|
||||
entry.m_steamIDUser = target_entry.steam_id;
|
||||
entry.m_nGlobalRank = 1 + (int)(&target_entry - &board.entries[0]);
|
||||
entry.m_nScore = target_entry.score;
|
||||
|
||||
*pLeaderboardEntry = entry;
|
||||
}
|
||||
|
||||
if (pDetails && cDetailsMax > 0) {
|
||||
for (unsigned i = 0; i < target_entry.score_details.size() && i < static_cast<unsigned>(cDetailsMax); ++i) {
|
||||
pDetails[i] = target_entry.score_details[i];
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Uploads a user score to the Steam back-end.
|
||||
// This call is asynchronous, with the result returned in LeaderboardScoreUploaded_t
|
||||
// Details are extra game-defined information regarding how the user got that score
|
||||
// pScoreDetails points to an array of int32's, cScoreDetailsCount is the number of int32's in the list
|
||||
STEAM_CALL_RESULT( LeaderboardScoreUploaded_t )
|
||||
SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, ELeaderboardUploadScoreMethod eLeaderboardUploadScoreMethod, int32 nScore, const int32 *pScoreDetails, int cScoreDetailsCount )
|
||||
{
|
||||
PRINT_DEBUG("%llu %i", hSteamLeaderboard, nScore);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) return k_uAPICallInvalid; //TODO: might return callresult even if hSteamLeaderboard is invalid
|
||||
|
||||
auto &board = cached_leaderboards[static_cast<unsigned>(hSteamLeaderboard - 1)];
|
||||
auto my_entry = board.find_recent_entry(settings->get_local_steam_id());
|
||||
int current_rank = my_entry
|
||||
? 1 + (int)(my_entry - &board.entries[0])
|
||||
: 0;
|
||||
int new_rank = current_rank;
|
||||
|
||||
bool score_updated = false;
|
||||
if (my_entry) {
|
||||
switch (eLeaderboardUploadScoreMethod)
|
||||
{
|
||||
case k_ELeaderboardUploadScoreMethodKeepBest: { // keep user's best score
|
||||
if (board.sort_method == k_ELeaderboardSortMethodAscending) { // keep user's lowest score
|
||||
score_updated = nScore < my_entry->score;
|
||||
} else { // keep user's highest score
|
||||
score_updated = nScore > my_entry->score;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case k_ELeaderboardUploadScoreMethodForceUpdate: { // always replace score with specified
|
||||
score_updated = my_entry->score != nScore;
|
||||
}
|
||||
break;
|
||||
|
||||
default: break;
|
||||
}
|
||||
} else { // no entry yet for us
|
||||
score_updated = true;
|
||||
}
|
||||
|
||||
if (score_updated || (eLeaderboardUploadScoreMethod == k_ELeaderboardUploadScoreMethodForceUpdate)) {
|
||||
Steam_Leaderboard_Entry new_entry{};
|
||||
new_entry.steam_id = settings->get_local_steam_id();
|
||||
new_entry.score = nScore;
|
||||
if (pScoreDetails && cScoreDetailsCount > 0) {
|
||||
for (int i = 0; i < cScoreDetailsCount; ++i) {
|
||||
new_entry.score_details.push_back(pScoreDetails[i]);
|
||||
}
|
||||
}
|
||||
|
||||
update_leaderboard_entry(board, new_entry);
|
||||
new_rank = 1 + (int)(board.find_recent_entry(settings->get_local_steam_id()) - &board.entries[0]);
|
||||
|
||||
// check again in case this was a forced update
|
||||
// avoid disk write if score is the same
|
||||
if (score_updated) save_my_leaderboard_entry(board);
|
||||
send_my_leaderboard_score(board);
|
||||
|
||||
}
|
||||
|
||||
LeaderboardScoreUploaded_t data{};
|
||||
data.m_bSuccess = 1; //needs to be success or DOA6 freezes when uploading score.
|
||||
data.m_hSteamLeaderboard = hSteamLeaderboard;
|
||||
data.m_nScore = nScore;
|
||||
data.m_bScoreChanged = score_updated;
|
||||
data.m_nGlobalRankNew = new_rank;
|
||||
data.m_nGlobalRankPrevious = current_rank;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1); // TODO is this timing ok?
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
SteamAPICall_t Steam_User_Stats::UploadLeaderboardScore( SteamLeaderboard_t hSteamLeaderboard, int32 nScore, int32 *pScoreDetails, int cScoreDetailsCount )
|
||||
{
|
||||
PRINT_DEBUG("old");
|
||||
return UploadLeaderboardScore(hSteamLeaderboard, k_ELeaderboardUploadScoreMethodKeepBest, nScore, pScoreDetails, cScoreDetailsCount);
|
||||
}
|
||||
|
||||
|
||||
// Attaches a piece of user generated content the user's entry on a leaderboard.
|
||||
// hContent is a handle to a piece of user generated content that was shared using ISteamUserRemoteStorage::FileShare().
|
||||
// This call is asynchronous, with the result returned in LeaderboardUGCSet_t.
|
||||
STEAM_CALL_RESULT( LeaderboardUGCSet_t )
|
||||
SteamAPICall_t Steam_User_Stats::AttachLeaderboardUGC( SteamLeaderboard_t hSteamLeaderboard, UGCHandle_t hUGC )
|
||||
{
|
||||
PRINT_DEBUG_TODO();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
LeaderboardUGCSet_t data{};
|
||||
if (hSteamLeaderboard > cached_leaderboards.size() || hSteamLeaderboard <= 0) {
|
||||
data.m_eResult = k_EResultFail;
|
||||
} else {
|
||||
data.m_eResult = k_EResultOK;
|
||||
}
|
||||
|
||||
data.m_hSteamLeaderboard = hSteamLeaderboard;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// --- networking callbacks
|
||||
// only triggered when we have a message
|
||||
|
||||
// someone updated their score
|
||||
void Steam_User_Stats::network_leaderboard_update_score(Common_Message *msg, Steam_Leaderboard &board, bool send_score_back)
|
||||
{
|
||||
CSteamID sender_steamid((uint64)msg->source_id());
|
||||
PRINT_DEBUG("got score for user %llu on leaderboard '%s' (send our score back=%i)",
|
||||
(uint64)msg->source_id(), board.name.c_str(), (int)send_score_back
|
||||
);
|
||||
|
||||
// when players initally load a board, and they don't have an entry in it,
|
||||
// they send this msg but without their user score entry
|
||||
if (msg->leaderboards_messages().has_user_score_entry()) {
|
||||
const auto &user_score_msg = msg->leaderboards_messages().user_score_entry();
|
||||
|
||||
Steam_Leaderboard_Entry updated_entry{};
|
||||
updated_entry.steam_id = sender_steamid;
|
||||
updated_entry.score = user_score_msg.score();
|
||||
updated_entry.score_details.reserve(user_score_msg.score_details().size());
|
||||
updated_entry.score_details.assign(user_score_msg.score_details().begin(), user_score_msg.score_details().end());
|
||||
update_leaderboard_entry(board, updated_entry);
|
||||
}
|
||||
|
||||
// if the sender wants back our score, send it to all, not just them
|
||||
// in case we have 3 or more players and none of them have our data
|
||||
if (send_score_back) send_my_leaderboard_score(board);
|
||||
}
|
||||
|
||||
// someone is requesting our score on a leaderboard
|
||||
void Steam_User_Stats::network_leaderboard_send_my_score(Common_Message *msg, const Steam_Leaderboard &board)
|
||||
{
|
||||
CSteamID sender_steamid((uint64)msg->source_id());
|
||||
PRINT_DEBUG("user %llu requested our score for leaderboard '%s'", (uint64)msg->source_id(), board.name.c_str());
|
||||
|
||||
send_my_leaderboard_score(board, &sender_steamid);
|
||||
}
|
||||
|
||||
void Steam_User_Stats::network_callback_leaderboards(Common_Message *msg)
|
||||
{
|
||||
// network->sendToAll() sends to current user also
|
||||
if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return;
|
||||
if (settings->get_local_game_id().AppID() != msg->leaderboards_messages().appid()) return;
|
||||
|
||||
if (!msg->leaderboards_messages().has_leaderboard_info()) {
|
||||
PRINT_DEBUG("error empty leaderboard msg");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto &board_info_msg = msg->leaderboards_messages().leaderboard_info();
|
||||
|
||||
PRINT_DEBUG("attempting to cache leaderboard '%s'", board_info_msg.board_name().c_str());
|
||||
unsigned int board_handle = cache_leaderboard_ifneeded(
|
||||
board_info_msg.board_name(),
|
||||
(ELeaderboardSortMethod)board_info_msg.sort_method(),
|
||||
(ELeaderboardDisplayType)board_info_msg.display_type()
|
||||
);
|
||||
|
||||
switch (msg->leaderboards_messages().type()) {
|
||||
// someone updated their score
|
||||
case Leaderboards_Messages::UpdateUserScore:
|
||||
network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], false);
|
||||
break;
|
||||
|
||||
// someone updated their score and wants us to share back ours
|
||||
case Leaderboards_Messages::UpdateUserScoreMutual:
|
||||
network_leaderboard_update_score(msg, cached_leaderboards[board_handle - 1], true);
|
||||
break;
|
||||
|
||||
// someone is requesting our score on a leaderboard
|
||||
case Leaderboards_Messages::RequestUserScore:
|
||||
network_leaderboard_send_my_score(msg, cached_leaderboards[board_handle - 1]);
|
||||
break;
|
||||
|
||||
default:
|
||||
PRINT_DEBUG("unhandled type %i", (int)msg->leaderboards_messages().type());
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
846
dll/steam_user_stats_stats.cpp
Normal file
846
dll/steam_user_stats_stats.cpp
Normal file
@ -0,0 +1,846 @@
|
||||
/* Copyright (C) 2019 Mr Goldberg
|
||||
This file is part of the Goldberg Emulator
|
||||
|
||||
The Goldberg Emulator is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3 of the License, or (at your option) any later version.
|
||||
|
||||
The Goldberg Emulator is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the Goldberg Emulator; if not, see
|
||||
<http://www.gnu.org/licenses/>. */
|
||||
|
||||
#include "dll/steam_user_stats.h"
|
||||
#include <random>
|
||||
|
||||
|
||||
|
||||
// change stats without sending back to server
|
||||
bool Steam_User_Stats::clear_stats_internal()
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
bool notify_server = false;
|
||||
|
||||
for (const auto &stat : settings->getStats()) {
|
||||
std::string stat_name(common_helpers::ascii_to_lowercase(stat.first));
|
||||
|
||||
switch (stat.second.type)
|
||||
{
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: {
|
||||
auto data = stat.second.default_value_int;
|
||||
|
||||
bool needs_disk_write = false;
|
||||
auto it_res = stats_cache_int.find(stat_name);
|
||||
if (stats_cache_int.end() == it_res || it_res->second != data) {
|
||||
needs_disk_write = true;
|
||||
notify_server = true;
|
||||
}
|
||||
|
||||
stats_cache_int[stat_name] = data;
|
||||
|
||||
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
||||
}
|
||||
break;
|
||||
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT:
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: {
|
||||
auto data = stat.second.default_value_float;
|
||||
|
||||
bool needs_disk_write = false;
|
||||
auto it_res = stats_cache_float.find(stat_name);
|
||||
if (stats_cache_float.end() == it_res || it_res->second != data) {
|
||||
needs_disk_write = true;
|
||||
notify_server = true;
|
||||
}
|
||||
|
||||
stats_cache_float[stat_name] = data;
|
||||
|
||||
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
||||
}
|
||||
break;
|
||||
|
||||
default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break;
|
||||
}
|
||||
}
|
||||
|
||||
return notify_server;
|
||||
}
|
||||
|
||||
Steam_User_Stats::InternalSetResult<int32> Steam_User_Stats::set_stat_internal( const char *pchName, int32 nData )
|
||||
{
|
||||
PRINT_DEBUG("<int32> '%s' = %i", pchName, nData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
Steam_User_Stats::InternalSetResult<int32> result{};
|
||||
|
||||
if (!pchName) return result;
|
||||
std::string stat_name(common_helpers::ascii_to_lowercase(pchName));
|
||||
|
||||
const auto &stats_config = settings->getStats();
|
||||
auto stats_data = stats_config.find(stat_name);
|
||||
if (stats_config.end() == stats_data && settings->allow_unknown_stats) {
|
||||
Stat_config cfg{};
|
||||
cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT;
|
||||
cfg.default_value_int = 0;
|
||||
stats_data = settings->setStatDefiniton(stat_name, cfg);
|
||||
}
|
||||
|
||||
if (stats_config.end() == stats_data) return result;
|
||||
if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result;
|
||||
|
||||
result.internal_name = stat_name;
|
||||
result.current_val = nData;
|
||||
|
||||
auto cached_stat = stats_cache_int.find(stat_name);
|
||||
if (stats_cache_int.end() != cached_stat) {
|
||||
if (cached_stat->second == nData) {
|
||||
result.success = true;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
||||
for (auto &t : stat_trigger->second) {
|
||||
if (t.should_unlock_ach(nData)) {
|
||||
set_achievement_internal(t.name.c_str());
|
||||
}
|
||||
if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(nData)) {
|
||||
bool indicate_progress = true;
|
||||
// appid 1482380 needs that otherwise it will spam progress indications while driving
|
||||
if (settings->save_only_higher_stat_achievement_progress) {
|
||||
try {
|
||||
auto user_ach_it = user_achievements.find(t.name);
|
||||
if (user_achievements.end() != user_ach_it) {
|
||||
auto user_progress_it = user_ach_it->find("progress");
|
||||
if (user_ach_it->end() != user_progress_it) {
|
||||
int32 user_progress = *user_progress_it;
|
||||
if (nData <= user_progress) {
|
||||
indicate_progress = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch(...){}
|
||||
}
|
||||
|
||||
if (indicate_progress) {
|
||||
IndicateAchievementProgress(t.name.c_str(), nData, std::stoi(t.max_value));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&nData, sizeof(nData)) == sizeof(nData)) {
|
||||
stats_cache_int[stat_name] = nData;
|
||||
result.success = true;
|
||||
result.notify_server = !settings->disable_sharing_stats_with_gameserver;
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Steam_User_Stats::InternalSetResult<std::pair<GameServerStats_Messages::StatInfo::Stat_Type, float>> Steam_User_Stats::set_stat_internal( const char *pchName, float fData )
|
||||
{
|
||||
PRINT_DEBUG("<float> '%s' = %f", pchName, fData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
Steam_User_Stats::InternalSetResult<std::pair<GameServerStats_Messages::StatInfo::Stat_Type, float>> result{};
|
||||
|
||||
if (!pchName) return result;
|
||||
std::string stat_name(common_helpers::ascii_to_lowercase(pchName));
|
||||
|
||||
const auto &stats_config = settings->getStats();
|
||||
auto stats_data = stats_config.find(stat_name);
|
||||
if (stats_config.end() == stats_data && settings->allow_unknown_stats) {
|
||||
Stat_config cfg{};
|
||||
cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT;
|
||||
cfg.default_value_float = 0;
|
||||
stats_data = settings->setStatDefiniton(stat_name, cfg);
|
||||
}
|
||||
|
||||
if (stats_config.end() == stats_data) return result;
|
||||
if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result;
|
||||
|
||||
result.internal_name = stat_name;
|
||||
result.current_val.first = stats_data->second.type;
|
||||
result.current_val.second = fData;
|
||||
|
||||
auto cached_stat = stats_cache_float.find(stat_name);
|
||||
if (stats_cache_float.end() != cached_stat) {
|
||||
if (cached_stat->second == fData) {
|
||||
result.success = true;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
||||
for (auto &t : stat_trigger->second) {
|
||||
if (t.should_unlock_ach(fData)) {
|
||||
set_achievement_internal(t.name.c_str());
|
||||
}
|
||||
if (settings->stat_achievement_progress_functionality && t.should_indicate_progress(fData)) {
|
||||
bool indicate_progress = true;
|
||||
// appid 1482380 needs that otherwise it will spam progress indications while driving
|
||||
if (settings->save_only_higher_stat_achievement_progress) {
|
||||
try {
|
||||
auto user_ach_it = user_achievements.find(t.name);
|
||||
if (user_achievements.end() != user_ach_it) {
|
||||
auto user_progress_it = user_ach_it->find("progress");
|
||||
if (user_ach_it->end() != user_progress_it) {
|
||||
float user_progress = *user_progress_it;
|
||||
if (fData <= user_progress) {
|
||||
indicate_progress = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch(...){}
|
||||
}
|
||||
|
||||
if (indicate_progress) {
|
||||
IndicateAchievementProgress(t.name.c_str(), (uint32)fData, (uint32)std::stof(t.max_value));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char* )&fData, sizeof(fData)) == sizeof(fData)) {
|
||||
stats_cache_float[stat_name] = fData;
|
||||
result.success = true;
|
||||
result.notify_server = !settings->disable_sharing_stats_with_gameserver;
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Steam_User_Stats::InternalSetResult<std::pair<GameServerStats_Messages::StatInfo::Stat_Type, float>> Steam_User_Stats::update_avg_rate_stat_internal( const char *pchName, float flCountThisSession, double dSessionLength )
|
||||
{
|
||||
PRINT_DEBUG("%s", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
Steam_User_Stats::InternalSetResult<std::pair<GameServerStats_Messages::StatInfo::Stat_Type, float>> result{};
|
||||
|
||||
if (!pchName) return result;
|
||||
std::string stat_name(common_helpers::ascii_to_lowercase(pchName));
|
||||
|
||||
const auto &stats_config = settings->getStats();
|
||||
auto stats_data = stats_config.find(stat_name);
|
||||
if (stats_config.end() == stats_data && settings->allow_unknown_stats) {
|
||||
Stat_config cfg{};
|
||||
cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE;
|
||||
cfg.default_value_float = 0;
|
||||
stats_data = settings->setStatDefiniton(stat_name, cfg);
|
||||
}
|
||||
|
||||
if (stats_config.end() == stats_data) return result;
|
||||
if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return result;
|
||||
|
||||
result.internal_name = stat_name;
|
||||
|
||||
char data[sizeof(float) + sizeof(float) + sizeof(double)];
|
||||
int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )data, sizeof(*data));
|
||||
float oldcount = 0;
|
||||
double oldsessionlength = 0;
|
||||
if (read_data == sizeof(data)) {
|
||||
memcpy(&oldcount, data + sizeof(float), sizeof(oldcount));
|
||||
memcpy(&oldsessionlength, data + sizeof(float) + sizeof(float), sizeof(oldsessionlength));
|
||||
}
|
||||
|
||||
oldcount += flCountThisSession;
|
||||
oldsessionlength += dSessionLength;
|
||||
|
||||
float average = static_cast<float>(oldcount / oldsessionlength);
|
||||
memcpy(data, &average, sizeof(average));
|
||||
memcpy(data + sizeof(float), &oldcount, sizeof(oldcount));
|
||||
memcpy(data + sizeof(float) * 2, &oldsessionlength, sizeof(oldsessionlength));
|
||||
|
||||
result.current_val.first = stats_data->second.type;
|
||||
result.current_val.second = average;
|
||||
|
||||
if (local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, data, sizeof(data)) == sizeof(data)) {
|
||||
stats_cache_float[stat_name] = average;
|
||||
result.success = true;
|
||||
result.notify_server = !settings->disable_sharing_stats_with_gameserver;
|
||||
return result;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void Steam_User_Stats::steam_user_stats_network_stats(void *object, Common_Message *msg)
|
||||
{
|
||||
// PRINT_DEBUG_ENTRY();
|
||||
|
||||
auto inst = (Steam_User_Stats *)object;
|
||||
inst->network_callback_stats(msg);
|
||||
}
|
||||
|
||||
|
||||
// Ask the server to send down this user's data and achievements for this game
|
||||
STEAM_CALL_BACK( UserStatsReceived_t )
|
||||
bool Steam_User_Stats::RequestCurrentStats()
|
||||
{
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
UserStatsReceived_t data{};
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
data.m_eResult = k_EResultOK;
|
||||
data.m_steamIDUser = settings->get_local_steam_id();
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Data accessors
|
||||
bool Steam_User_Stats::GetStat( const char *pchName, int32 *pData )
|
||||
{
|
||||
PRINT_DEBUG("<int32> '%s' %p", pchName, pData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
std::string stat_name = common_helpers::ascii_to_lowercase(pchName);
|
||||
|
||||
const auto &stats_config = settings->getStats();
|
||||
auto stats_data = stats_config.find(stat_name);
|
||||
if (stats_config.end() == stats_data && settings->allow_unknown_stats) {
|
||||
Stat_config cfg{};
|
||||
cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_INT;
|
||||
cfg.default_value_int = 0;
|
||||
stats_data = settings->setStatDefiniton(stat_name, cfg);
|
||||
}
|
||||
|
||||
if (stats_config.end() == stats_data) return false;
|
||||
if (stats_data->second.type != GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false;
|
||||
|
||||
auto cached_stat = stats_cache_int.find(stat_name);
|
||||
if (cached_stat != stats_cache_int.end()) {
|
||||
if (pData) *pData = cached_stat->second;
|
||||
return true;
|
||||
}
|
||||
|
||||
int32 output = 0;
|
||||
int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output));
|
||||
if (read_data == sizeof(int32)) {
|
||||
stats_cache_int[stat_name] = output;
|
||||
if (pData) *pData = output;
|
||||
return true;
|
||||
}
|
||||
|
||||
stats_cache_int[stat_name] = stats_data->second.default_value_int;
|
||||
if (pData) *pData = stats_data->second.default_value_int;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::GetStat( const char *pchName, float *pData )
|
||||
{
|
||||
PRINT_DEBUG("<float> '%s' %p", pchName, pData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
std::string stat_name = common_helpers::ascii_to_lowercase(pchName);
|
||||
|
||||
const auto &stats_config = settings->getStats();
|
||||
auto stats_data = stats_config.find(stat_name);
|
||||
if (stats_config.end() == stats_data && settings->allow_unknown_stats) {
|
||||
Stat_config cfg{};
|
||||
cfg.type = GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT;
|
||||
cfg.default_value_float = 0;
|
||||
stats_data = settings->setStatDefiniton(stat_name, cfg);
|
||||
}
|
||||
|
||||
if (stats_config.end() == stats_data) return false;
|
||||
if (stats_data->second.type == GameServerStats_Messages::StatInfo::STAT_TYPE_INT) return false;
|
||||
|
||||
auto cached_stat = stats_cache_float.find(stat_name);
|
||||
if (cached_stat != stats_cache_float.end()) {
|
||||
if (pData) *pData = cached_stat->second;
|
||||
return true;
|
||||
}
|
||||
|
||||
float output = 0.0;
|
||||
int read_data = local_storage->get_data(Local_Storage::stats_storage_folder, stat_name, (char* )&output, sizeof(output));
|
||||
if (read_data == sizeof(float)) {
|
||||
stats_cache_float[stat_name] = output;
|
||||
if (pData) *pData = output;
|
||||
return true;
|
||||
}
|
||||
|
||||
stats_cache_float[stat_name] = stats_data->second.default_value_float;
|
||||
if (pData) *pData = stats_data->second.default_value_float;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Set / update data
|
||||
bool Steam_User_Stats::SetStat( const char *pchName, int32 nData )
|
||||
{
|
||||
PRINT_DEBUG("<int32> '%s' = %i", pchName, nData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto ret = set_stat_internal(pchName, nData );
|
||||
if (ret.success && ret.notify_server ) {
|
||||
auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name];
|
||||
new_stat.set_stat_type(GameServerStats_Messages::StatInfo::STAT_TYPE_INT);
|
||||
new_stat.set_value_int(ret.current_val);
|
||||
|
||||
if (settings->immediate_gameserver_stats) send_updated_stats();
|
||||
}
|
||||
|
||||
return ret.success;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::SetStat( const char *pchName, float fData )
|
||||
{
|
||||
PRINT_DEBUG("<float> '%s' = %f", pchName, fData);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto ret = set_stat_internal(pchName, fData);
|
||||
if (ret.success && ret.notify_server) {
|
||||
auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name];
|
||||
new_stat.set_stat_type(ret.current_val.first);
|
||||
new_stat.set_value_float(ret.current_val.second);
|
||||
|
||||
if (settings->immediate_gameserver_stats) send_updated_stats();
|
||||
}
|
||||
|
||||
return ret.success;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::UpdateAvgRateStat( const char *pchName, float flCountThisSession, double dSessionLength )
|
||||
{
|
||||
PRINT_DEBUG("'%s'", pchName);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
auto ret = update_avg_rate_stat_internal(pchName, flCountThisSession, dSessionLength);
|
||||
if (ret.success && ret.notify_server) {
|
||||
auto &new_stat = (*pending_server_updates.mutable_user_stats())[ret.internal_name];
|
||||
new_stat.set_stat_type(ret.current_val.first);
|
||||
new_stat.set_value_float(ret.current_val.second);
|
||||
|
||||
if (settings->immediate_gameserver_stats) send_updated_stats();
|
||||
}
|
||||
|
||||
return ret.success;
|
||||
}
|
||||
|
||||
|
||||
// Store the current data on the server, will get a callback when set
|
||||
// And one callback for every new achievement
|
||||
//
|
||||
// If the callback has a result of k_EResultInvalidParam, one or more stats
|
||||
// uploaded has been rejected, either because they broke constraints
|
||||
// or were out of date. In this case the server sends back updated values.
|
||||
// The stats should be re-iterated to keep in sync.
|
||||
bool Steam_User_Stats::StoreStats()
|
||||
{
|
||||
// no need to exchange data with gameserver, we already do that in run_callback() and on each stat/ach update (immediate mode)
|
||||
PRINT_DEBUG_ENTRY();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
UserStatsStored_t data{};
|
||||
data.m_eResult = k_EResultOK;
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.01);
|
||||
|
||||
for (auto &kv : store_stats_trigger) {
|
||||
callbacks->addCBResult(kv.second.k_iCallback, &kv.second, sizeof(kv.second));
|
||||
}
|
||||
store_stats_trigger.clear();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Friends stats
|
||||
|
||||
// downloads stats for the user
|
||||
// returns a UserStatsReceived_t received when completed
|
||||
// if the other user has no stats, UserStatsReceived_t.m_eResult will be set to k_EResultFail
|
||||
// these stats won't be auto-updated; you'll need to call RequestUserStats() again to refresh any data
|
||||
STEAM_CALL_RESULT( UserStatsReceived_t )
|
||||
SteamAPICall_t Steam_User_Stats::RequestUserStats( CSteamID steamIDUser )
|
||||
{
|
||||
PRINT_DEBUG("%llu", steamIDUser.ConvertToUint64());
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
// Enable this to allow hot reload achievements status
|
||||
//if (steamIDUser == settings->get_local_steam_id()) {
|
||||
// load_achievements();
|
||||
//}
|
||||
|
||||
UserStatsReceived_t data{};
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
data.m_eResult = k_EResultOK;
|
||||
data.m_steamIDUser = steamIDUser;
|
||||
// appid 756800 expects both: a callback (global event occurring in the Steam environment),
|
||||
// and a callresult (the specific result of this function call)
|
||||
// otherwise it will lock-up and hang at startup
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// requests stat information for a user, usable after a successful call to RequestUserStats()
|
||||
bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, int32 *pData )
|
||||
{
|
||||
PRINT_DEBUG("'%s' %llu", pchName, steamIDUser.ConvertToUint64());
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
if (steamIDUser == settings->get_local_steam_id()) {
|
||||
GetStat(pchName, pData);
|
||||
} else {
|
||||
*pData = 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::GetUserStat( CSteamID steamIDUser, const char *pchName, float *pData )
|
||||
{
|
||||
PRINT_DEBUG("%s %llu", pchName, steamIDUser.ConvertToUint64());
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
if (!pchName) return false;
|
||||
|
||||
if (steamIDUser == settings->get_local_steam_id()) {
|
||||
GetStat(pchName, pData);
|
||||
} else {
|
||||
*pData = 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Reset stats
|
||||
bool Steam_User_Stats::ResetAllStats( bool bAchievementsToo )
|
||||
{
|
||||
PRINT_DEBUG("bAchievementsToo = %i", (int)bAchievementsToo);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
|
||||
clear_stats_internal(); // this will save stats to disk if necessary
|
||||
if (!settings->disable_sharing_stats_with_gameserver) {
|
||||
for (const auto &stat : settings->getStats()) {
|
||||
std::string stat_name(common_helpers::ascii_to_lowercase(stat.first));
|
||||
|
||||
auto &new_stat = (*pending_server_updates.mutable_user_stats())[stat_name];
|
||||
new_stat.set_stat_type(stat.second.type);
|
||||
|
||||
switch (stat.second.type)
|
||||
{
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_INT:
|
||||
new_stat.set_value_int(stat.second.default_value_int);
|
||||
break;
|
||||
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE:
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT:
|
||||
new_stat.set_value_float(stat.second.default_value_float);
|
||||
break;
|
||||
|
||||
default: PRINT_DEBUG("unhandled type %i", (int)stat.second.type); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (bAchievementsToo) {
|
||||
bool needs_disk_write = false;
|
||||
for (auto &kv : user_achievements.items()) {
|
||||
try {
|
||||
auto &name = kv.key();
|
||||
auto &item = kv.value();
|
||||
// assume "earned" is true in case the json obj exists, but the key is absent
|
||||
if (item.value("earned", true) == true) needs_disk_write = true;
|
||||
|
||||
item["earned"] = false;
|
||||
item["earned_time"] = static_cast<uint32>(0);
|
||||
|
||||
try {
|
||||
auto defined_ach_it = defined_achievements_find(name);
|
||||
if (defined_achievements.end() != defined_ach_it) {
|
||||
auto defined_progress_it = defined_ach_it->find("progress");
|
||||
if (defined_ach_it->end() != defined_progress_it) { // if the schema had "progress"
|
||||
uint32 val = 0;
|
||||
try {
|
||||
auto defined_min_val = defined_progress_it->value("min_val", std::string("0"));
|
||||
val = std::stoul(defined_min_val);
|
||||
} catch(...){}
|
||||
item["progress"] = val;
|
||||
}
|
||||
}
|
||||
}catch(...){}
|
||||
|
||||
// this won't actually trigger a notification, just updates the data
|
||||
overlay->AddAchievementNotification(name, item, false);
|
||||
} catch(const std::exception& e) {
|
||||
PRINT_DEBUG("ERROR: %s", e.what());
|
||||
}
|
||||
}
|
||||
if (needs_disk_write) save_achievements();
|
||||
|
||||
if (!settings->disable_sharing_stats_with_gameserver) {
|
||||
for (const auto &item : user_achievements.items()) {
|
||||
auto &new_ach = (*pending_server_updates.mutable_user_achievements())[item.key()];
|
||||
new_ach.set_achieved(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!settings->disable_sharing_stats_with_gameserver && settings->immediate_gameserver_stats) send_updated_stats();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Requests global stats data, which is available for stats marked as "aggregated".
|
||||
// This call is asynchronous, with the results returned in GlobalStatsReceived_t.
|
||||
// nHistoryDays specifies how many days of day-by-day history to retrieve in addition
|
||||
// to the overall totals. The limit is 60.
|
||||
STEAM_CALL_RESULT( GlobalStatsReceived_t )
|
||||
SteamAPICall_t Steam_User_Stats::RequestGlobalStats( int nHistoryDays )
|
||||
{
|
||||
PRINT_DEBUG("%i", nHistoryDays);
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
GlobalStatsReceived_t data{};
|
||||
data.m_nGameID = settings->get_local_game_id().ToUint64();
|
||||
data.m_eResult = k_EResultOK;
|
||||
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
// Gets the lifetime totals for an aggregated stat
|
||||
bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, int64 *pData )
|
||||
{
|
||||
PRINT_DEBUG_TODO();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Steam_User_Stats::GetGlobalStat( const char *pchStatName, double *pData )
|
||||
{
|
||||
PRINT_DEBUG_TODO();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Gets history for an aggregated stat. pData will be filled with daily values, starting with today.
|
||||
// So when called, pData[0] will be today, pData[1] will be yesterday, and pData[2] will be two days ago,
|
||||
// etc. cubData is the size in bytes of the pubData buffer. Returns the number of
|
||||
// elements actually set.
|
||||
int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) int64 *pData, uint32 cubData )
|
||||
{
|
||||
PRINT_DEBUG_TODO();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int32 Steam_User_Stats::GetGlobalStatHistory( const char *pchStatName, STEAM_ARRAY_COUNT(cubData) double *pData, uint32 cubData )
|
||||
{
|
||||
PRINT_DEBUG_TODO();
|
||||
std::lock_guard<std::recursive_mutex> lock(global_mutex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// --- steam callbacks
|
||||
|
||||
void Steam_User_Stats::send_updated_stats()
|
||||
{
|
||||
if (pending_server_updates.user_stats().empty() && pending_server_updates.user_achievements().empty()) return;
|
||||
if (settings->disable_sharing_stats_with_gameserver) return;
|
||||
|
||||
auto new_updates_msg = new GameServerStats_Messages::AllStats(pending_server_updates);
|
||||
pending_server_updates.clear_user_stats();
|
||||
pending_server_updates.clear_user_achievements();
|
||||
|
||||
auto gameserverstats_msg = new GameServerStats_Messages();
|
||||
gameserverstats_msg->set_type(GameServerStats_Messages::UpdateUserStatsFromUser);
|
||||
gameserverstats_msg->set_allocated_update_user_stats(new_updates_msg);
|
||||
|
||||
Common_Message msg{};
|
||||
// https://protobuf.dev/reference/cpp/cpp-generated/#string
|
||||
// set_allocated_xxx() takes ownership of the allocated object, no need to delete
|
||||
msg.set_allocated_gameserver_stats_messages(gameserverstats_msg);
|
||||
msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
|
||||
// here we send to all gameservers on the network because we don't know the server steamid
|
||||
network->sendToAllGameservers(&msg, true);
|
||||
|
||||
PRINT_DEBUG("sent updated stats: %zu stats, %zu achievements",
|
||||
new_updates_msg->user_stats().size(), new_updates_msg->user_achievements().size()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// --- networking callbacks
|
||||
// only triggered when we have a message
|
||||
|
||||
// server wants all stats
|
||||
void Steam_User_Stats::network_stats_initial(Common_Message *msg)
|
||||
{
|
||||
if (!msg->gameserver_stats_messages().has_initial_user_stats()) {
|
||||
PRINT_DEBUG("error empty msg");
|
||||
return;
|
||||
}
|
||||
|
||||
uint64 server_steamid = msg->source_id();
|
||||
|
||||
auto all_stats_msg = new GameServerStats_Messages::AllStats();
|
||||
|
||||
// get all stats
|
||||
auto &stats_map = *all_stats_msg->mutable_user_stats();
|
||||
const auto ¤t_stats = settings->getStats();
|
||||
for (const auto &stat : current_stats) {
|
||||
auto &this_stat = stats_map[stat.first];
|
||||
this_stat.set_stat_type(stat.second.type);
|
||||
switch (stat.second.type)
|
||||
{
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: {
|
||||
int32 val = 0;
|
||||
GetStat(stat.first.c_str(), &val);
|
||||
this_stat.set_value_int(val);
|
||||
}
|
||||
break;
|
||||
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE: // we set the float value also for avg
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: {
|
||||
float val = 0;
|
||||
GetStat(stat.first.c_str(), &val);
|
||||
this_stat.set_value_float(val);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
PRINT_DEBUG("Request_AllUserStats unhandled stat type %i", (int)stat.second.type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// get all achievements
|
||||
auto &achievements_map = *all_stats_msg->mutable_user_achievements();
|
||||
for (const auto &ach : defined_achievements) {
|
||||
const std::string &name = static_cast<const std::string &>( ach.value("name", std::string()) );
|
||||
auto &this_ach = achievements_map[name];
|
||||
|
||||
// achieved or not
|
||||
bool achieved = false;
|
||||
GetAchievement(name.c_str(), &achieved);
|
||||
this_ach.set_achieved(achieved);
|
||||
}
|
||||
|
||||
auto initial_stats_msg = new GameServerStats_Messages::InitialAllStats();
|
||||
// send back same api call id
|
||||
initial_stats_msg->set_steam_api_call(msg->gameserver_stats_messages().initial_user_stats().steam_api_call());
|
||||
initial_stats_msg->set_allocated_all_data(all_stats_msg);
|
||||
|
||||
auto gameserverstats_msg = new GameServerStats_Messages();
|
||||
gameserverstats_msg->set_type(GameServerStats_Messages::Response_AllUserStats);
|
||||
gameserverstats_msg->set_allocated_initial_user_stats(initial_stats_msg);
|
||||
|
||||
Common_Message new_msg{};
|
||||
// https://protobuf.dev/reference/cpp/cpp-generated/#string
|
||||
// set_allocated_xxx() takes ownership of the allocated object, no need to delete
|
||||
new_msg.set_allocated_gameserver_stats_messages(gameserverstats_msg);
|
||||
new_msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
|
||||
new_msg.set_dest_id(server_steamid);
|
||||
network->sendTo(&new_msg, true);
|
||||
|
||||
PRINT_DEBUG("server requested all stats, sent %zu stats, %zu achievements",
|
||||
initial_stats_msg->all_data().user_stats().size(), initial_stats_msg->all_data().user_achievements().size()
|
||||
);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// server has updated/new stats
|
||||
void Steam_User_Stats::network_stats_updated(Common_Message *msg)
|
||||
{
|
||||
if (!msg->gameserver_stats_messages().has_update_user_stats()) {
|
||||
PRINT_DEBUG("error empty msg");
|
||||
return;
|
||||
}
|
||||
|
||||
auto &new_user_data = msg->gameserver_stats_messages().update_user_stats();
|
||||
|
||||
// update our stats
|
||||
for (auto &new_stat : new_user_data.user_stats()) {
|
||||
switch (new_stat.second.stat_type())
|
||||
{
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_INT: {
|
||||
set_stat_internal(new_stat.first.c_str(), new_stat.second.value_int());
|
||||
}
|
||||
break;
|
||||
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_AVGRATE:
|
||||
case GameServerStats_Messages::StatInfo::STAT_TYPE_FLOAT: {
|
||||
set_stat_internal(new_stat.first.c_str(), new_stat.second.value_float());
|
||||
// non-INT values could have avg values
|
||||
if (new_stat.second.has_value_avg()) {
|
||||
auto &avg_val = new_stat.second.value_avg();
|
||||
update_avg_rate_stat_internal(new_stat.first.c_str(), avg_val.count_this_session(), avg_val.session_length());
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
PRINT_DEBUG("UpdateUserStats unhandled stat type %i", (int)new_stat.second.stat_type());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// update achievements
|
||||
for (auto &new_ach : new_user_data.user_achievements()) {
|
||||
if (new_ach.second.achieved()) {
|
||||
set_achievement_internal(new_ach.first.c_str());
|
||||
} else {
|
||||
clear_achievement_internal(new_ach.first.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
PRINT_DEBUG("server sent updated user stats, %zu stats, %zu achievements",
|
||||
new_user_data.user_stats().size(), new_user_data.user_achievements().size()
|
||||
);
|
||||
}
|
||||
|
||||
void Steam_User_Stats::network_callback_stats(Common_Message *msg)
|
||||
{
|
||||
// network->sendToAll() sends to current user also
|
||||
if (msg->source_id() == settings->get_local_steam_id().ConvertToUint64()) return;
|
||||
|
||||
uint64 server_steamid = msg->source_id();
|
||||
|
||||
switch (msg->gameserver_stats_messages().type())
|
||||
{
|
||||
// server wants all stats
|
||||
case GameServerStats_Messages::Request_AllUserStats:
|
||||
network_stats_initial(msg);
|
||||
break;
|
||||
|
||||
// server has updated/new stats
|
||||
case GameServerStats_Messages::UpdateUserStatsFromServer:
|
||||
network_stats_updated(msg);
|
||||
break;
|
||||
|
||||
// a user has updated/new stats
|
||||
case GameServerStats_Messages::UpdateUserStatsFromUser:
|
||||
// nothing
|
||||
break;
|
||||
|
||||
default:
|
||||
PRINT_DEBUG("unhandled type %i", (int)msg->gameserver_stats_messages().type());
|
||||
break;
|
||||
}
|
||||
}
|
@ -81,11 +81,11 @@ bool Steam_Utils::GetImageSize( int iImage, uint32 *pnWidth, uint32 *pnHeight )
|
||||
|
||||
if (!iImage || !pnWidth || !pnHeight) return false;
|
||||
|
||||
auto image = settings->images.find(iImage);
|
||||
if (settings->images.end() == image) return false;
|
||||
auto image_info = settings->get_image(iImage);
|
||||
if (!image_info) return false;
|
||||
|
||||
*pnWidth = image->second.width;
|
||||
*pnHeight = image->second.height;
|
||||
*pnWidth = image_info->width;
|
||||
*pnHeight = image_info->height;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -99,10 +99,10 @@ bool Steam_Utils::GetImageRGBA( int iImage, uint8 *pubDest, int nDestBufferSize
|
||||
|
||||
if (!iImage || !pubDest || nDestBufferSize <= 0) return false;
|
||||
|
||||
auto image = settings->images.find(iImage);
|
||||
if (settings->images.end() == image) return false;
|
||||
auto image_info = settings->get_image(iImage);
|
||||
if (!image_info) return false;
|
||||
|
||||
image->second.data.copy((char *)pubDest, nDestBufferSize);
|
||||
image_info->data.copy((char *)pubDest, nDestBufferSize);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -63,24 +63,16 @@ enum class notification_type
|
||||
|
||||
struct Overlay_Achievement
|
||||
{
|
||||
// avoids spam loading on failure
|
||||
constexpr const static int ICON_LOAD_MAX_TRIALS = 3;
|
||||
|
||||
std::string name{};
|
||||
std::string title{};
|
||||
std::string description{};
|
||||
std::string icon_name{};
|
||||
std::string icon_gray_name{};
|
||||
std::string name{}; // internal schema name
|
||||
std::string title{}; // displayName
|
||||
std::string description{}; // description
|
||||
uint32 progress{};
|
||||
uint32 max_progress{};
|
||||
bool hidden{};
|
||||
bool achieved{};
|
||||
uint32 unlock_time{};
|
||||
std::weak_ptr<uint64_t> icon{};
|
||||
std::weak_ptr<uint64_t> icon_gray{};
|
||||
|
||||
uint8_t icon_load_trials = ICON_LOAD_MAX_TRIALS;
|
||||
uint8_t icon_gray_load_trials = ICON_LOAD_MAX_TRIALS;
|
||||
std::pair< std::weak_ptr<uint64_t>, bool > icon{};
|
||||
std::pair< std::weak_ptr<uint64_t>, bool > icon_gray{};
|
||||
};
|
||||
|
||||
struct Notification
|
||||
@ -107,7 +99,6 @@ struct NotificationsCoords
|
||||
class Steam_Overlay
|
||||
{
|
||||
constexpr static const char ACH_SOUNDS_FOLDER[] = "sounds";
|
||||
constexpr static const char ACH_FALLBACK_DIR[] = "achievement_images";
|
||||
|
||||
constexpr static const int renderer_detector_polling_ms = 100;
|
||||
|
||||
@ -159,7 +150,6 @@ class Steam_Overlay
|
||||
|
||||
// some stuff has to be initialized once the renderer hook is ready
|
||||
std::atomic<bool> late_init_imgui = false;
|
||||
bool late_init_ach_icons = false;
|
||||
|
||||
// changed each time a notification is posted or overlay is shown/hidden
|
||||
std::atomic_uint32_t renderer_frame_processing_requests = 0;
|
||||
@ -235,7 +225,6 @@ class Steam_Overlay
|
||||
void create_fonts();
|
||||
void load_audio();
|
||||
void load_achievements_data();
|
||||
void initial_load_achievements_icons();
|
||||
|
||||
void overlay_state_hook(bool ready);
|
||||
void allow_renderer_frame_processing(bool state, bool cleaning_up_overlay = false);
|
||||
|
@ -85,7 +85,23 @@ void Steam_Overlay::overlay_run_callback(void* object)
|
||||
{
|
||||
// PRINT_DEBUG_ENTRY();
|
||||
Steam_Overlay* _this = reinterpret_cast<Steam_Overlay*>(object);
|
||||
|
||||
// bail immediately if we can't lock the overlay mutex, deadlock scenario:
|
||||
// 1. ** the background thread locks the global mutex
|
||||
// 2. -- the user opens the overlay
|
||||
// 3. -- the overlay proc is triggered the next frame, locking the overlay mutex
|
||||
// 4. ** the background thread locks the global mutex and runs this callback
|
||||
// 5. ** this callback (already having the global mutex) attempts to lock the overlay mutex (already locked before)
|
||||
// 6. ** this callback, and the background thread, are now blocked, note that the global mutex is still locked
|
||||
// 7. -- in the same frame, some code in the overlay proc attempts to call a steam API which usually locks the global mutex
|
||||
// sice the global mutex is still locked, the overlay proc is also blocked,
|
||||
// and now both the background thread and the overlay proc and locked
|
||||
// even worse, the global mutex is locked forever now
|
||||
if (!_this->overlay_mutex.try_lock()) return;
|
||||
|
||||
_this->steam_run_callback();
|
||||
|
||||
_this->overlay_mutex.unlock();
|
||||
}
|
||||
|
||||
void Steam_Overlay::overlay_networking_callback(void* object, Common_Message* msg)
|
||||
@ -356,9 +372,6 @@ void Steam_Overlay::load_achievements_data()
|
||||
ach.unlock_time = 0;
|
||||
}
|
||||
|
||||
ach.icon_name = steamUserStats->get_achievement_icon_name(ach.name.c_str(), true);
|
||||
ach.icon_gray_name = steamUserStats->get_achievement_icon_name(ach.name.c_str(), false);
|
||||
|
||||
float pnMinProgress = 0, pnMaxProgress = 0;
|
||||
if (steamUserStats->GetAchievementProgressLimits(ach.name.c_str(), &pnMinProgress, &pnMaxProgress)) {
|
||||
ach.progress = (uint32)pnMinProgress;
|
||||
@ -374,40 +387,6 @@ void Steam_Overlay::load_achievements_data()
|
||||
|
||||
}
|
||||
|
||||
void Steam_Overlay::initial_load_achievements_icons()
|
||||
{
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
if (late_init_ach_icons) return;
|
||||
}
|
||||
|
||||
PRINT_DEBUG_ENTRY();
|
||||
for (auto &ach : achievements) {
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
if (!is_ready || !setup_overlay_called) {
|
||||
PRINT_DEBUG("early exit");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try_load_ach_icon(ach, true);
|
||||
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
if (!is_ready || !setup_overlay_called) {
|
||||
PRINT_DEBUG("early exit");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try_load_ach_icon(ach, false);
|
||||
}
|
||||
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
late_init_ach_icons = true;
|
||||
}
|
||||
|
||||
// called initially and when window size is updated
|
||||
void Steam_Overlay::overlay_state_hook(bool ready)
|
||||
{
|
||||
@ -662,7 +641,10 @@ void Steam_Overlay::show_test_achievement()
|
||||
|
||||
if (achievements.size()) {
|
||||
size_t rand_idx = common_helpers::rand_number(achievements.size() - 1);
|
||||
ach.icon = achievements[rand_idx].icon;
|
||||
auto &rand_ach = achievements[rand_idx];
|
||||
bool achieved = rand_idx < (achievements.size() / 2);
|
||||
try_load_ach_icon(rand_ach, achieved);
|
||||
ach.icon = achieved ? rand_ach.icon : rand_ach.icon_gray;
|
||||
}
|
||||
|
||||
bool for_progress = false;
|
||||
@ -1126,13 +1108,16 @@ void Steam_Overlay::build_notifications(float width, float height)
|
||||
case notification_type::achievement_progress:
|
||||
case notification_type::achievement: {
|
||||
const auto &ach = it->ach.value();
|
||||
if (!ach.icon.expired() && ImGui::BeginTable("imgui_table", 2)) {
|
||||
auto& [icon_rsrc, _] = (notification_type)it->type == notification_type::achievement
|
||||
? ach.icon
|
||||
: ach.icon_gray;
|
||||
if (!icon_rsrc.expired() && ImGui::BeginTable("imgui_table", 2)) {
|
||||
ImGui::TableSetupColumn("imgui_table_image", ImGuiTableColumnFlags_WidthFixed, settings->overlay_appearance.icon_size);
|
||||
ImGui::TableSetupColumn("imgui_table_text");
|
||||
ImGui::TableNextRow(ImGuiTableRowFlags_None, settings->overlay_appearance.icon_size);
|
||||
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
ImGui::Image((ImTextureID)*ach.icon.lock().get(), ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size));
|
||||
ImGui::Image((ImTextureID)*icon_rsrc.lock().get(), ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size));
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
ImGui::TextWrapped("%s", it->message.c_str());
|
||||
@ -1259,7 +1244,7 @@ void Steam_Overlay::post_achievement_notification(Overlay_Achievement &ach, bool
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
if (!Ready()) return;
|
||||
|
||||
try_load_ach_icon(ach, !for_progress);
|
||||
try_load_ach_icon(ach, !for_progress); // for progress notifications we want to load the gray icon
|
||||
submit_notification(
|
||||
for_progress ? notification_type::achievement_progress : notification_type::achievement,
|
||||
ach.title + "\n" + ach.description,
|
||||
@ -1284,43 +1269,27 @@ bool Steam_Overlay::try_load_ach_icon(Overlay_Achievement &ach, bool achieved)
|
||||
{
|
||||
if (!_renderer) return false;
|
||||
|
||||
std::weak_ptr<uint64_t> &icon_rsrc = achieved ? ach.icon : ach.icon_gray;
|
||||
const std::string &icon_name = achieved ? ach.icon_name : ach.icon_gray_name;
|
||||
uint8_t &load_trials = achieved ? ach.icon_load_trials : ach.icon_gray_load_trials;
|
||||
|
||||
if (!icon_rsrc.expired()) return true;
|
||||
|
||||
if (load_trials && icon_name.size()) {
|
||||
--load_trials;
|
||||
std::string file_path(Local_Storage::get_game_settings_path() + icon_name);
|
||||
unsigned int file_size = file_size_(file_path);
|
||||
if (!file_size) {
|
||||
file_path = Local_Storage::get_game_settings_path() + Steam_Overlay::ACH_FALLBACK_DIR + PATH_SEPARATOR + icon_name;
|
||||
file_size = file_size_(file_path);
|
||||
}
|
||||
auto& [icon_rsrc, attempted] = achieved ? ach.icon : ach.icon_gray;
|
||||
if (attempted || !icon_rsrc.expired()) return true;
|
||||
|
||||
const int icon_handle = get_steam_client()->steam_user_stats->get_achievement_icon_handle(ach.name, achieved);
|
||||
auto image_info = settings->get_image(icon_handle);
|
||||
if (image_info) {
|
||||
int icon_size = static_cast<int>(settings->overlay_appearance.icon_size);
|
||||
if (file_size) {
|
||||
std::string img(Local_Storage::load_image_resized(file_path, "", icon_size));
|
||||
if (img.size()) {
|
||||
icon_rsrc = _renderer->CreateImageResource(
|
||||
(void*)img.c_str(),
|
||||
icon_size, icon_size);
|
||||
|
||||
if (!icon_rsrc.expired()) load_trials = Overlay_Achievement::ICON_LOAD_MAX_TRIALS;
|
||||
PRINT_DEBUG("'%s' (result=%i)", ach.name.c_str(), (int)!icon_rsrc.expired());
|
||||
}
|
||||
}
|
||||
icon_rsrc = _renderer->CreateImageResource(
|
||||
(void*)image_info->data.c_str(),
|
||||
icon_size, icon_size);
|
||||
|
||||
PRINT_DEBUG("'%s' (result=%i)", ach.name.c_str(), (int)!icon_rsrc.expired());
|
||||
}
|
||||
|
||||
attempted = true;
|
||||
return !icon_rsrc.expired();
|
||||
}
|
||||
|
||||
// Try to make this function as short as possible or it might affect game's fps.
|
||||
void Steam_Overlay::overlay_render_proc()
|
||||
{
|
||||
initial_load_achievements_icons();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
if (!Ready()) return;
|
||||
|
||||
@ -1517,7 +1486,7 @@ void Steam_Overlay::render_main_window()
|
||||
ImGui::Separator();
|
||||
|
||||
bool could_create_ach_table_entry = false;
|
||||
if (!x.icon.expired() || !x.icon_gray.expired()) {
|
||||
if (!x.icon.first.expired() || !x.icon_gray.first.expired()) {
|
||||
if (ImGui::BeginTable(x.title.c_str(), 2)) {
|
||||
could_create_ach_table_entry = true;
|
||||
|
||||
@ -1526,20 +1495,12 @@ void Steam_Overlay::render_main_window()
|
||||
ImGui::TableNextRow(ImGuiTableRowFlags_None, settings->overlay_appearance.icon_size);
|
||||
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
if (achieved) {
|
||||
if (!x.icon.expired()) {
|
||||
ImGui::Image(
|
||||
(ImTextureID)*x.icon.lock().get(),
|
||||
ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size)
|
||||
);
|
||||
}
|
||||
} else {
|
||||
if (!x.icon_gray.expired()) {
|
||||
ImGui::Image(
|
||||
(ImTextureID)*x.icon_gray.lock().get(),
|
||||
ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size)
|
||||
);
|
||||
}
|
||||
auto& [icon_rsrc, _] = achieved ? x.icon : x.icon_gray;
|
||||
if (!icon_rsrc.expired()) {
|
||||
ImGui::Image(
|
||||
(ImTextureID)*icon_rsrc.lock().get(),
|
||||
ImVec2(settings->overlay_appearance.icon_size, settings->overlay_appearance.icon_size)
|
||||
);
|
||||
}
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
@ -1680,8 +1641,6 @@ void Steam_Overlay::networking_msg_received(Common_Message *msg)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
|
||||
if (!Ready()) return;
|
||||
|
||||
if (msg->has_steam_messages()) {
|
||||
Friend frd;
|
||||
frd.set_id(msg->source_id());
|
||||
@ -1702,8 +1661,6 @@ void Steam_Overlay::networking_msg_received(Common_Message *msg)
|
||||
|
||||
void Steam_Overlay::steam_run_callback()
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(overlay_mutex);
|
||||
|
||||
if (!Ready()) return;
|
||||
|
||||
if (overlay_state_changed) {
|
||||
@ -1881,14 +1838,14 @@ void Steam_Overlay::UnSetupOverlay()
|
||||
|
||||
PRINT_DEBUG("releasing any images resources");
|
||||
for (auto &ach : achievements) {
|
||||
if (!ach.icon.expired()) {
|
||||
_renderer->ReleaseImageResource(ach.icon);
|
||||
ach.icon.reset();
|
||||
if (!ach.icon.first.expired()) {
|
||||
_renderer->ReleaseImageResource(ach.icon.first);
|
||||
ach.icon.first.reset();
|
||||
}
|
||||
|
||||
if (!ach.icon_gray.expired()) {
|
||||
_renderer->ReleaseImageResource(ach.icon_gray);
|
||||
ach.icon_gray.reset();
|
||||
if (!ach.icon_gray.first.expired()) {
|
||||
_renderer->ReleaseImageResource(ach.icon_gray.first);
|
||||
ach.icon_gray.first.reset();
|
||||
}
|
||||
}
|
||||
|
||||
@ -1906,7 +1863,7 @@ void Steam_Overlay::UnSetupOverlay()
|
||||
|
||||
bool Steam_Overlay::Ready() const
|
||||
{
|
||||
return !settings->disable_overlay && is_ready && late_init_imgui && late_init_ach_icons;
|
||||
return !settings->disable_overlay && is_ready && late_init_imgui;
|
||||
}
|
||||
|
||||
bool Steam_Overlay::NeedPresent() const
|
||||
|
@ -1,245 +0,0 @@
|
||||
//
|
||||
// File: vk_icd.h
|
||||
//
|
||||
/*
|
||||
* Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
* Copyright (c) 2015-2016 Valve Corporation
|
||||
* Copyright (c) 2015-2016 LunarG, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef VKICD_H
|
||||
#define VKICD_H
|
||||
|
||||
#include "vulkan.h"
|
||||
#include <stdbool.h>
|
||||
|
||||
// Loader-ICD version negotiation API. Versions add the following features:
|
||||
// Version 0 - Initial. Doesn't support vk_icdGetInstanceProcAddr
|
||||
// or vk_icdNegotiateLoaderICDInterfaceVersion.
|
||||
// Version 1 - Add support for vk_icdGetInstanceProcAddr.
|
||||
// Version 2 - Add Loader/ICD Interface version negotiation
|
||||
// via vk_icdNegotiateLoaderICDInterfaceVersion.
|
||||
// Version 3 - Add ICD creation/destruction of KHR_surface objects.
|
||||
// Version 4 - Add unknown physical device extension querying via
|
||||
// vk_icdGetPhysicalDeviceProcAddr.
|
||||
// Version 5 - Tells ICDs that the loader is now paying attention to the
|
||||
// application version of Vulkan passed into the ApplicationInfo
|
||||
// structure during vkCreateInstance. This will tell the ICD
|
||||
// that if the loader is older, it should automatically fail a
|
||||
// call for any API version > 1.0. Otherwise, the loader will
|
||||
// manually determine if it can support the expected version.
|
||||
// Version 6 - Add support for vk_icdEnumerateAdapterPhysicalDevices.
|
||||
#define CURRENT_LOADER_ICD_INTERFACE_VERSION 6
|
||||
#define MIN_SUPPORTED_LOADER_ICD_INTERFACE_VERSION 0
|
||||
#define MIN_PHYS_DEV_EXTENSION_ICD_INTERFACE_VERSION 4
|
||||
|
||||
// Old typedefs that don't follow a proper naming convention but are preserved for compatibility
|
||||
typedef VkResult(VKAPI_PTR *PFN_vkNegotiateLoaderICDInterfaceVersion)(uint32_t *pVersion);
|
||||
// This is defined in vk_layer.h which will be found by the loader, but if an ICD is building against this
|
||||
// file directly, it won't be found.
|
||||
#ifndef PFN_GetPhysicalDeviceProcAddr
|
||||
typedef PFN_vkVoidFunction(VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char *pName);
|
||||
#endif
|
||||
|
||||
// Typedefs for loader/ICD interface
|
||||
typedef VkResult (VKAPI_PTR *PFN_vk_icdNegotiateLoaderICDInterfaceVersion)(uint32_t* pVersion);
|
||||
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetInstanceProcAddr)(VkInstance instance, const char* pName);
|
||||
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vk_icdGetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName);
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
typedef VkResult (VKAPI_PTR *PFN_vk_icdEnumerateAdapterPhysicalDevices)(VkInstance instance, LUID adapterLUID,
|
||||
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
|
||||
#endif
|
||||
|
||||
// Prototypes for loader/ICD interface
|
||||
#if !defined(VK_NO_PROTOTYPES)
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pVersion);
|
||||
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(VkInstance instance, const char* pName);
|
||||
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(VkInstance isntance, const char* pName);
|
||||
#if defined(VK_USE_PLATFORM_WIN32_KHR)
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vk_icdEnumerateAdapterPhysicalDevices(VkInstance instance, LUID adapterLUID,
|
||||
uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
|
||||
#endif
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The ICD must reserve space for a pointer for the loader's dispatch
|
||||
* table, at the start of <each object>.
|
||||
* The ICD must initialize this variable using the SET_LOADER_MAGIC_VALUE macro.
|
||||
*/
|
||||
|
||||
#define ICD_LOADER_MAGIC 0x01CDC0DE
|
||||
|
||||
typedef union {
|
||||
uintptr_t loaderMagic;
|
||||
void *loaderData;
|
||||
} VK_LOADER_DATA;
|
||||
|
||||
static inline void set_loader_magic_value(void *pNewObject) {
|
||||
VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
|
||||
loader_info->loaderMagic = ICD_LOADER_MAGIC;
|
||||
}
|
||||
|
||||
static inline bool valid_loader_magic_value(void *pNewObject) {
|
||||
const VK_LOADER_DATA *loader_info = (VK_LOADER_DATA *)pNewObject;
|
||||
return (loader_info->loaderMagic & 0xffffffff) == ICD_LOADER_MAGIC;
|
||||
}
|
||||
|
||||
/*
|
||||
* Windows and Linux ICDs will treat VkSurfaceKHR as a pointer to a struct that
|
||||
* contains the platform-specific connection and surface information.
|
||||
*/
|
||||
typedef enum {
|
||||
VK_ICD_WSI_PLATFORM_MIR,
|
||||
VK_ICD_WSI_PLATFORM_WAYLAND,
|
||||
VK_ICD_WSI_PLATFORM_WIN32,
|
||||
VK_ICD_WSI_PLATFORM_XCB,
|
||||
VK_ICD_WSI_PLATFORM_XLIB,
|
||||
VK_ICD_WSI_PLATFORM_ANDROID,
|
||||
VK_ICD_WSI_PLATFORM_MACOS,
|
||||
VK_ICD_WSI_PLATFORM_IOS,
|
||||
VK_ICD_WSI_PLATFORM_DISPLAY,
|
||||
VK_ICD_WSI_PLATFORM_HEADLESS,
|
||||
VK_ICD_WSI_PLATFORM_METAL,
|
||||
VK_ICD_WSI_PLATFORM_DIRECTFB,
|
||||
VK_ICD_WSI_PLATFORM_VI,
|
||||
VK_ICD_WSI_PLATFORM_GGP,
|
||||
VK_ICD_WSI_PLATFORM_SCREEN,
|
||||
} VkIcdWsiPlatform;
|
||||
|
||||
typedef struct {
|
||||
VkIcdWsiPlatform platform;
|
||||
} VkIcdSurfaceBase;
|
||||
|
||||
#ifdef VK_USE_PLATFORM_MIR_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
MirConnection *connection;
|
||||
MirSurface *mirSurface;
|
||||
} VkIcdSurfaceMir;
|
||||
#endif // VK_USE_PLATFORM_MIR_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
struct wl_display *display;
|
||||
struct wl_surface *surface;
|
||||
} VkIcdSurfaceWayland;
|
||||
#endif // VK_USE_PLATFORM_WAYLAND_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
HINSTANCE hinstance;
|
||||
HWND hwnd;
|
||||
} VkIcdSurfaceWin32;
|
||||
#endif // VK_USE_PLATFORM_WIN32_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XCB_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
xcb_connection_t *connection;
|
||||
xcb_window_t window;
|
||||
} VkIcdSurfaceXcb;
|
||||
#endif // VK_USE_PLATFORM_XCB_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
Display *dpy;
|
||||
Window window;
|
||||
} VkIcdSurfaceXlib;
|
||||
#endif // VK_USE_PLATFORM_XLIB_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
IDirectFB *dfb;
|
||||
IDirectFBSurface *surface;
|
||||
} VkIcdSurfaceDirectFB;
|
||||
#endif // VK_USE_PLATFORM_DIRECTFB_EXT
|
||||
|
||||
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
struct ANativeWindow *window;
|
||||
} VkIcdSurfaceAndroid;
|
||||
#endif // VK_USE_PLATFORM_ANDROID_KHR
|
||||
|
||||
#ifdef VK_USE_PLATFORM_MACOS_MVK
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
const void *pView;
|
||||
} VkIcdSurfaceMacOS;
|
||||
#endif // VK_USE_PLATFORM_MACOS_MVK
|
||||
|
||||
#ifdef VK_USE_PLATFORM_IOS_MVK
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
const void *pView;
|
||||
} VkIcdSurfaceIOS;
|
||||
#endif // VK_USE_PLATFORM_IOS_MVK
|
||||
|
||||
#ifdef VK_USE_PLATFORM_GGP
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
GgpStreamDescriptor streamDescriptor;
|
||||
} VkIcdSurfaceGgp;
|
||||
#endif // VK_USE_PLATFORM_GGP
|
||||
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
VkDisplayModeKHR displayMode;
|
||||
uint32_t planeIndex;
|
||||
uint32_t planeStackIndex;
|
||||
VkSurfaceTransformFlagBitsKHR transform;
|
||||
float globalAlpha;
|
||||
VkDisplayPlaneAlphaFlagBitsKHR alphaMode;
|
||||
VkExtent2D imageExtent;
|
||||
} VkIcdSurfaceDisplay;
|
||||
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
} VkIcdSurfaceHeadless;
|
||||
|
||||
#ifdef VK_USE_PLATFORM_METAL_EXT
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
const CAMetalLayer *pLayer;
|
||||
} VkIcdSurfaceMetal;
|
||||
#endif // VK_USE_PLATFORM_METAL_EXT
|
||||
|
||||
#ifdef VK_USE_PLATFORM_VI_NN
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
void *window;
|
||||
} VkIcdSurfaceVi;
|
||||
#endif // VK_USE_PLATFORM_VI_NN
|
||||
|
||||
#ifdef VK_USE_PLATFORM_SCREEN_QNX
|
||||
typedef struct {
|
||||
VkIcdSurfaceBase base;
|
||||
struct _screen_context *context;
|
||||
struct _screen_window *window;
|
||||
} VkIcdSurfaceScreen;
|
||||
#endif // VK_USE_PLATFORM_SCREEN_QNX
|
||||
|
||||
#endif // VKICD_H
|
@ -1,210 +0,0 @@
|
||||
//
|
||||
// File: vk_layer.h
|
||||
//
|
||||
/*
|
||||
* Copyright (c) 2015-2017 The Khronos Group Inc.
|
||||
* Copyright (c) 2015-2017 Valve Corporation
|
||||
* Copyright (c) 2015-2017 LunarG, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*
|
||||
*/
|
||||
|
||||
/* Need to define dispatch table
|
||||
* Core struct can then have ptr to dispatch table at the top
|
||||
* Along with object ptrs for current and next OBJ
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "vulkan.h"
|
||||
#if defined(__GNUC__) && __GNUC__ >= 4
|
||||
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
|
||||
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
|
||||
#define VK_LAYER_EXPORT __attribute__((visibility("default")))
|
||||
#else
|
||||
#define VK_LAYER_EXPORT
|
||||
#endif
|
||||
|
||||
#define MAX_NUM_UNKNOWN_EXTS 250
|
||||
|
||||
// Loader-Layer version negotiation API. Versions add the following features:
|
||||
// Versions 0/1 - Initial. Doesn't support vk_layerGetPhysicalDeviceProcAddr
|
||||
// or vk_icdNegotiateLoaderLayerInterfaceVersion.
|
||||
// Version 2 - Add support for vk_layerGetPhysicalDeviceProcAddr and
|
||||
// vk_icdNegotiateLoaderLayerInterfaceVersion.
|
||||
#define CURRENT_LOADER_LAYER_INTERFACE_VERSION 2
|
||||
#define MIN_SUPPORTED_LOADER_LAYER_INTERFACE_VERSION 1
|
||||
|
||||
#define VK_CURRENT_CHAIN_VERSION 1
|
||||
|
||||
// Typedef for use in the interfaces below
|
||||
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_GetPhysicalDeviceProcAddr)(VkInstance instance, const char* pName);
|
||||
|
||||
// Version negotiation values
|
||||
typedef enum VkNegotiateLayerStructType {
|
||||
LAYER_NEGOTIATE_UNINTIALIZED = 0,
|
||||
LAYER_NEGOTIATE_INTERFACE_STRUCT = 1,
|
||||
} VkNegotiateLayerStructType;
|
||||
|
||||
// Version negotiation structures
|
||||
typedef struct VkNegotiateLayerInterface {
|
||||
VkNegotiateLayerStructType sType;
|
||||
void *pNext;
|
||||
uint32_t loaderLayerInterfaceVersion;
|
||||
PFN_vkGetInstanceProcAddr pfnGetInstanceProcAddr;
|
||||
PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr;
|
||||
PFN_GetPhysicalDeviceProcAddr pfnGetPhysicalDeviceProcAddr;
|
||||
} VkNegotiateLayerInterface;
|
||||
|
||||
// Version negotiation functions
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkNegotiateLoaderLayerInterfaceVersion)(VkNegotiateLayerInterface *pVersionStruct);
|
||||
|
||||
// Function prototype for unknown physical device extension command
|
||||
typedef VkResult(VKAPI_PTR *PFN_PhysDevExt)(VkPhysicalDevice phys_device);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// CreateInstance and CreateDevice support structures
|
||||
|
||||
/* Sub type of structure for instance and device loader ext of CreateInfo.
|
||||
* When sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO
|
||||
* or sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO
|
||||
* then VkLayerFunction indicates struct type pointed to by pNext
|
||||
*/
|
||||
typedef enum VkLayerFunction_ {
|
||||
VK_LAYER_LINK_INFO = 0,
|
||||
VK_LOADER_DATA_CALLBACK = 1,
|
||||
VK_LOADER_LAYER_CREATE_DEVICE_CALLBACK = 2,
|
||||
VK_LOADER_FEATURES = 3,
|
||||
} VkLayerFunction;
|
||||
|
||||
typedef struct VkLayerInstanceLink_ {
|
||||
struct VkLayerInstanceLink_ *pNext;
|
||||
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
|
||||
PFN_GetPhysicalDeviceProcAddr pfnNextGetPhysicalDeviceProcAddr;
|
||||
} VkLayerInstanceLink;
|
||||
|
||||
/*
|
||||
* When creating the device chain the loader needs to pass
|
||||
* down information about it's device structure needed at
|
||||
* the end of the chain. Passing the data via the
|
||||
* VkLayerDeviceInfo avoids issues with finding the
|
||||
* exact instance being used.
|
||||
*/
|
||||
typedef struct VkLayerDeviceInfo_ {
|
||||
void *device_info;
|
||||
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
|
||||
} VkLayerDeviceInfo;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetInstanceLoaderData)(VkInstance instance,
|
||||
void *object);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetDeviceLoaderData)(VkDevice device,
|
||||
void *object);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkLayerCreateDevice)(VkInstance instance, VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo,
|
||||
const VkAllocationCallbacks *pAllocator, VkDevice *pDevice, PFN_vkGetInstanceProcAddr layerGIPA, PFN_vkGetDeviceProcAddr *nextGDPA);
|
||||
typedef void (VKAPI_PTR *PFN_vkLayerDestroyDevice)(VkDevice physicalDevice, const VkAllocationCallbacks *pAllocator, PFN_vkDestroyDevice destroyFunction);
|
||||
|
||||
typedef enum VkLoaderFeastureFlagBits {
|
||||
VK_LOADER_FEATURE_PHYSICAL_DEVICE_SORTING = 0x00000001,
|
||||
} VkLoaderFlagBits;
|
||||
typedef VkFlags VkLoaderFeatureFlags;
|
||||
|
||||
typedef struct {
|
||||
VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO
|
||||
const void *pNext;
|
||||
VkLayerFunction function;
|
||||
union {
|
||||
VkLayerInstanceLink *pLayerInfo;
|
||||
PFN_vkSetInstanceLoaderData pfnSetInstanceLoaderData;
|
||||
struct {
|
||||
PFN_vkLayerCreateDevice pfnLayerCreateDevice;
|
||||
PFN_vkLayerDestroyDevice pfnLayerDestroyDevice;
|
||||
} layerDevice;
|
||||
VkLoaderFeatureFlags loaderFeatures;
|
||||
} u;
|
||||
} VkLayerInstanceCreateInfo;
|
||||
|
||||
typedef struct VkLayerDeviceLink_ {
|
||||
struct VkLayerDeviceLink_ *pNext;
|
||||
PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
|
||||
PFN_vkGetDeviceProcAddr pfnNextGetDeviceProcAddr;
|
||||
} VkLayerDeviceLink;
|
||||
|
||||
typedef struct {
|
||||
VkStructureType sType; // VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO
|
||||
const void *pNext;
|
||||
VkLayerFunction function;
|
||||
union {
|
||||
VkLayerDeviceLink *pLayerInfo;
|
||||
PFN_vkSetDeviceLoaderData pfnSetDeviceLoaderData;
|
||||
} u;
|
||||
} VkLayerDeviceCreateInfo;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkNegotiateLoaderLayerInterfaceVersion(VkNegotiateLayerInterface *pVersionStruct);
|
||||
|
||||
typedef enum VkChainType {
|
||||
VK_CHAIN_TYPE_UNKNOWN = 0,
|
||||
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_EXTENSION_PROPERTIES = 1,
|
||||
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_LAYER_PROPERTIES = 2,
|
||||
VK_CHAIN_TYPE_ENUMERATE_INSTANCE_VERSION = 3,
|
||||
} VkChainType;
|
||||
|
||||
typedef struct VkChainHeader {
|
||||
VkChainType type;
|
||||
uint32_t version;
|
||||
uint32_t size;
|
||||
} VkChainHeader;
|
||||
|
||||
typedef struct VkEnumerateInstanceExtensionPropertiesChain {
|
||||
VkChainHeader header;
|
||||
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceExtensionPropertiesChain *, const char *, uint32_t *,
|
||||
VkExtensionProperties *);
|
||||
const struct VkEnumerateInstanceExtensionPropertiesChain *pNextLink;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
inline VkResult CallDown(const char *pLayerName, uint32_t *pPropertyCount, VkExtensionProperties *pProperties) const {
|
||||
return pfnNextLayer(pNextLink, pLayerName, pPropertyCount, pProperties);
|
||||
}
|
||||
#endif
|
||||
} VkEnumerateInstanceExtensionPropertiesChain;
|
||||
|
||||
typedef struct VkEnumerateInstanceLayerPropertiesChain {
|
||||
VkChainHeader header;
|
||||
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceLayerPropertiesChain *, uint32_t *, VkLayerProperties *);
|
||||
const struct VkEnumerateInstanceLayerPropertiesChain *pNextLink;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
inline VkResult CallDown(uint32_t *pPropertyCount, VkLayerProperties *pProperties) const {
|
||||
return pfnNextLayer(pNextLink, pPropertyCount, pProperties);
|
||||
}
|
||||
#endif
|
||||
} VkEnumerateInstanceLayerPropertiesChain;
|
||||
|
||||
typedef struct VkEnumerateInstanceVersionChain {
|
||||
VkChainHeader header;
|
||||
VkResult(VKAPI_PTR *pfnNextLayer)(const struct VkEnumerateInstanceVersionChain *, uint32_t *);
|
||||
const struct VkEnumerateInstanceVersionChain *pNextLink;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
inline VkResult CallDown(uint32_t *pApiVersion) const {
|
||||
return pfnNextLayer(pNextLink, pApiVersion);
|
||||
}
|
||||
#endif
|
||||
} VkEnumerateInstanceVersionChain;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
@ -1,84 +0,0 @@
|
||||
//
|
||||
// File: vk_platform.h
|
||||
//
|
||||
/*
|
||||
** Copyright 2014-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
|
||||
#ifndef VK_PLATFORM_H_
|
||||
#define VK_PLATFORM_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif // __cplusplus
|
||||
|
||||
/*
|
||||
***************************************************************************************************
|
||||
* Platform-specific directives and type declarations
|
||||
***************************************************************************************************
|
||||
*/
|
||||
|
||||
/* Platform-specific calling convention macros.
|
||||
*
|
||||
* Platforms should define these so that Vulkan clients call Vulkan commands
|
||||
* with the same calling conventions that the Vulkan implementation expects.
|
||||
*
|
||||
* VKAPI_ATTR - Placed before the return type in function declarations.
|
||||
* Useful for C++11 and GCC/Clang-style function attribute syntax.
|
||||
* VKAPI_CALL - Placed after the return type in function declarations.
|
||||
* Useful for MSVC-style calling convention syntax.
|
||||
* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
|
||||
*
|
||||
* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
|
||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
// On Windows, Vulkan commands use the stdcall convention
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
|
||||
// calling convention, i.e. float parameters are passed in registers. This
|
||||
// is true even if the rest of the application passes floats on the stack,
|
||||
// as it does by default when compiling for the armeabi-v7a NDK ABI.
|
||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR VKAPI_ATTR
|
||||
#else
|
||||
// On other platforms, use the default calling convention
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR
|
||||
#endif
|
||||
|
||||
#if !defined(VK_NO_STDDEF_H)
|
||||
#include <stddef.h>
|
||||
#endif // !defined(VK_NO_STDDEF_H)
|
||||
|
||||
#if !defined(VK_NO_STDINT_H)
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#endif // !defined(VK_NO_STDINT_H)
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif
|
@ -1,69 +0,0 @@
|
||||
//
|
||||
// File: vk_sdk_platform.h
|
||||
//
|
||||
/*
|
||||
* Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
* Copyright (c) 2015-2016 Valve Corporation
|
||||
* Copyright (c) 2015-2016 LunarG, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef VK_SDK_PLATFORM_H
|
||||
#define VK_SDK_PLATFORM_H
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define NOMINMAX
|
||||
#ifndef __cplusplus
|
||||
#undef inline
|
||||
#define inline __inline
|
||||
#endif // __cplusplus
|
||||
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
|
||||
// C99:
|
||||
// Microsoft didn't implement C99 in Visual Studio; but started adding it with
|
||||
// VS2013. However, VS2013 still didn't have snprintf(). The following is a
|
||||
// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the
|
||||
// "CMakeLists.txt" file).
|
||||
// NOTE: This is fixed in Visual Studio 2015.
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
#define strdup _strdup
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
// Check for noexcept support using clang, with fallback to Windows or GCC version numbers
|
||||
#ifndef NOEXCEPT
|
||||
#if defined(__clang__)
|
||||
#if __has_feature(cxx_noexcept)
|
||||
#define HAS_NOEXCEPT
|
||||
#endif
|
||||
#else
|
||||
#if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46
|
||||
#define HAS_NOEXCEPT
|
||||
#else
|
||||
#if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS
|
||||
#define HAS_NOEXCEPT
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef HAS_NOEXCEPT
|
||||
#define NOEXCEPT noexcept
|
||||
#else
|
||||
#define NOEXCEPT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // VK_SDK_PLATFORM_H
|
@ -1,92 +0,0 @@
|
||||
#ifndef VULKAN_H_
|
||||
#define VULKAN_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
#include "vk_platform.h"
|
||||
#include "vulkan_core.h"
|
||||
|
||||
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
||||
#include "vulkan_android.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_FUCHSIA
|
||||
#include <zircon/types.h>
|
||||
#include "vulkan_fuchsia.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_IOS_MVK
|
||||
#include "vulkan_ios.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_MACOS_MVK
|
||||
#include "vulkan_macos.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_METAL_EXT
|
||||
#include "vulkan_metal.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_VI_NN
|
||||
#include "vulkan_vi.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
||||
#include <wayland-client.h>
|
||||
#include "vulkan_wayland.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
||||
#include <windows.h>
|
||||
#include "vulkan_win32.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XCB_KHR
|
||||
#include <xcb/xcb.h>
|
||||
#include "vulkan_xcb.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
||||
#include <X11/Xlib.h>
|
||||
#include "vulkan_xlib.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
|
||||
#include <directfb.h>
|
||||
#include "vulkan_directfb.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#include "vulkan_xlib_xrandr.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_GGP
|
||||
#include <ggp_c/vulkan_types.h>
|
||||
#include "vulkan_ggp.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef VK_USE_PLATFORM_SCREEN_QNX
|
||||
#include <screen/screen.h>
|
||||
#include "vulkan_screen.h"
|
||||
#endif
|
||||
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
#include "vulkan_beta.h"
|
||||
#endif
|
||||
|
||||
#endif // VULKAN_H_
|
@ -1,125 +0,0 @@
|
||||
#ifndef VULKAN_ANDROID_H_
|
||||
#define VULKAN_ANDROID_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_android_surface 1
|
||||
struct ANativeWindow;
|
||||
#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
|
||||
#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
|
||||
typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
|
||||
typedef struct VkAndroidSurfaceCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkAndroidSurfaceCreateFlagsKHR flags;
|
||||
struct ANativeWindow* window;
|
||||
} VkAndroidSurfaceCreateInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
|
||||
VkInstance instance,
|
||||
const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_ANDROID_external_memory_android_hardware_buffer 1
|
||||
struct AHardwareBuffer;
|
||||
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 4
|
||||
#define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
|
||||
typedef struct VkAndroidHardwareBufferUsageANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint64_t androidHardwareBufferUsage;
|
||||
} VkAndroidHardwareBufferUsageANDROID;
|
||||
|
||||
typedef struct VkAndroidHardwareBufferPropertiesANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkDeviceSize allocationSize;
|
||||
uint32_t memoryTypeBits;
|
||||
} VkAndroidHardwareBufferPropertiesANDROID;
|
||||
|
||||
typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkFormat format;
|
||||
uint64_t externalFormat;
|
||||
VkFormatFeatureFlags formatFeatures;
|
||||
VkComponentMapping samplerYcbcrConversionComponents;
|
||||
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
|
||||
VkSamplerYcbcrRange suggestedYcbcrRange;
|
||||
VkChromaLocation suggestedXChromaOffset;
|
||||
VkChromaLocation suggestedYChromaOffset;
|
||||
} VkAndroidHardwareBufferFormatPropertiesANDROID;
|
||||
|
||||
typedef struct VkImportAndroidHardwareBufferInfoANDROID {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
struct AHardwareBuffer* buffer;
|
||||
} VkImportAndroidHardwareBufferInfoANDROID;
|
||||
|
||||
typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDeviceMemory memory;
|
||||
} VkMemoryGetAndroidHardwareBufferInfoANDROID;
|
||||
|
||||
typedef struct VkExternalFormatANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint64_t externalFormat;
|
||||
} VkExternalFormatANDROID;
|
||||
|
||||
typedef struct VkAndroidHardwareBufferFormatProperties2ANDROID {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkFormat format;
|
||||
uint64_t externalFormat;
|
||||
VkFormatFeatureFlags2KHR formatFeatures;
|
||||
VkComponentMapping samplerYcbcrConversionComponents;
|
||||
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
|
||||
VkSamplerYcbcrRange suggestedYcbcrRange;
|
||||
VkChromaLocation suggestedXChromaOffset;
|
||||
VkChromaLocation suggestedYChromaOffset;
|
||||
} VkAndroidHardwareBufferFormatProperties2ANDROID;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID(
|
||||
VkDevice device,
|
||||
const struct AHardwareBuffer* buffer,
|
||||
VkAndroidHardwareBufferPropertiesANDROID* pProperties);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID(
|
||||
VkDevice device,
|
||||
const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
|
||||
struct AHardwareBuffer** pBuffer);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,833 +0,0 @@
|
||||
#ifndef VULKAN_BETA_H_
|
||||
#define VULKAN_BETA_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_video_queue 1
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionKHR)
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkVideoSessionParametersKHR)
|
||||
#define VK_KHR_VIDEO_QUEUE_SPEC_VERSION 2
|
||||
#define VK_KHR_VIDEO_QUEUE_EXTENSION_NAME "VK_KHR_video_queue"
|
||||
|
||||
typedef enum VkQueryResultStatusKHR {
|
||||
VK_QUERY_RESULT_STATUS_ERROR_KHR = -1,
|
||||
VK_QUERY_RESULT_STATUS_NOT_READY_KHR = 0,
|
||||
VK_QUERY_RESULT_STATUS_COMPLETE_KHR = 1,
|
||||
VK_QUERY_RESULT_STATUS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkQueryResultStatusKHR;
|
||||
|
||||
typedef enum VkVideoCodecOperationFlagBitsKHR {
|
||||
VK_VIDEO_CODEC_OPERATION_INVALID_BIT_KHR = 0,
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT = 0x00010000,
|
||||
#endif
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
VK_VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_EXT = 0x00020000,
|
||||
#endif
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT = 0x00000001,
|
||||
#endif
|
||||
#ifdef VK_ENABLE_BETA_EXTENSIONS
|
||||
VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT = 0x00000002,
|
||||
#endif
|
||||
VK_VIDEO_CODEC_OPERATION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoCodecOperationFlagBitsKHR;
|
||||
typedef VkFlags VkVideoCodecOperationFlagsKHR;
|
||||
|
||||
typedef enum VkVideoChromaSubsamplingFlagBitsKHR {
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_INVALID_BIT_KHR = 0,
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_MONOCHROME_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_420_BIT_KHR = 0x00000002,
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_422_BIT_KHR = 0x00000004,
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_444_BIT_KHR = 0x00000008,
|
||||
VK_VIDEO_CHROMA_SUBSAMPLING_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoChromaSubsamplingFlagBitsKHR;
|
||||
typedef VkFlags VkVideoChromaSubsamplingFlagsKHR;
|
||||
|
||||
typedef enum VkVideoComponentBitDepthFlagBitsKHR {
|
||||
VK_VIDEO_COMPONENT_BIT_DEPTH_INVALID_KHR = 0,
|
||||
VK_VIDEO_COMPONENT_BIT_DEPTH_8_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT_KHR = 0x00000004,
|
||||
VK_VIDEO_COMPONENT_BIT_DEPTH_12_BIT_KHR = 0x00000010,
|
||||
VK_VIDEO_COMPONENT_BIT_DEPTH_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoComponentBitDepthFlagBitsKHR;
|
||||
typedef VkFlags VkVideoComponentBitDepthFlagsKHR;
|
||||
|
||||
typedef enum VkVideoCapabilityFlagBitsKHR {
|
||||
VK_VIDEO_CAPABILITY_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_CAPABILITY_SEPARATE_REFERENCE_IMAGES_BIT_KHR = 0x00000002,
|
||||
VK_VIDEO_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoCapabilityFlagBitsKHR;
|
||||
typedef VkFlags VkVideoCapabilityFlagsKHR;
|
||||
|
||||
typedef enum VkVideoSessionCreateFlagBitsKHR {
|
||||
VK_VIDEO_SESSION_CREATE_DEFAULT_KHR = 0,
|
||||
VK_VIDEO_SESSION_CREATE_PROTECTED_CONTENT_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_SESSION_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoSessionCreateFlagBitsKHR;
|
||||
typedef VkFlags VkVideoSessionCreateFlagsKHR;
|
||||
typedef VkFlags VkVideoBeginCodingFlagsKHR;
|
||||
typedef VkFlags VkVideoEndCodingFlagsKHR;
|
||||
|
||||
typedef enum VkVideoCodingControlFlagBitsKHR {
|
||||
VK_VIDEO_CODING_CONTROL_DEFAULT_KHR = 0,
|
||||
VK_VIDEO_CODING_CONTROL_RESET_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_CODING_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoCodingControlFlagBitsKHR;
|
||||
typedef VkFlags VkVideoCodingControlFlagsKHR;
|
||||
|
||||
typedef enum VkVideoCodingQualityPresetFlagBitsKHR {
|
||||
VK_VIDEO_CODING_QUALITY_PRESET_NORMAL_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_CODING_QUALITY_PRESET_POWER_BIT_KHR = 0x00000002,
|
||||
VK_VIDEO_CODING_QUALITY_PRESET_QUALITY_BIT_KHR = 0x00000004,
|
||||
VK_VIDEO_CODING_QUALITY_PRESET_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoCodingQualityPresetFlagBitsKHR;
|
||||
typedef VkFlags VkVideoCodingQualityPresetFlagsKHR;
|
||||
typedef struct VkVideoQueueFamilyProperties2KHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkVideoCodecOperationFlagsKHR videoCodecOperations;
|
||||
} VkVideoQueueFamilyProperties2KHR;
|
||||
|
||||
typedef struct VkVideoProfileKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkVideoCodecOperationFlagBitsKHR videoCodecOperation;
|
||||
VkVideoChromaSubsamplingFlagsKHR chromaSubsampling;
|
||||
VkVideoComponentBitDepthFlagsKHR lumaBitDepth;
|
||||
VkVideoComponentBitDepthFlagsKHR chromaBitDepth;
|
||||
} VkVideoProfileKHR;
|
||||
|
||||
typedef struct VkVideoProfilesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t profileCount;
|
||||
const VkVideoProfileKHR* pProfiles;
|
||||
} VkVideoProfilesKHR;
|
||||
|
||||
typedef struct VkVideoCapabilitiesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkVideoCapabilityFlagsKHR capabilityFlags;
|
||||
VkDeviceSize minBitstreamBufferOffsetAlignment;
|
||||
VkDeviceSize minBitstreamBufferSizeAlignment;
|
||||
VkExtent2D videoPictureExtentGranularity;
|
||||
VkExtent2D minExtent;
|
||||
VkExtent2D maxExtent;
|
||||
uint32_t maxReferencePicturesSlotsCount;
|
||||
uint32_t maxReferencePicturesActiveCount;
|
||||
} VkVideoCapabilitiesKHR;
|
||||
|
||||
typedef struct VkPhysicalDeviceVideoFormatInfoKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkImageUsageFlags imageUsage;
|
||||
const VkVideoProfilesKHR* pVideoProfiles;
|
||||
} VkPhysicalDeviceVideoFormatInfoKHR;
|
||||
|
||||
typedef struct VkVideoFormatPropertiesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkFormat format;
|
||||
} VkVideoFormatPropertiesKHR;
|
||||
|
||||
typedef struct VkVideoPictureResourceKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkOffset2D codedOffset;
|
||||
VkExtent2D codedExtent;
|
||||
uint32_t baseArrayLayer;
|
||||
VkImageView imageViewBinding;
|
||||
} VkVideoPictureResourceKHR;
|
||||
|
||||
typedef struct VkVideoReferenceSlotKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
int8_t slotIndex;
|
||||
const VkVideoPictureResourceKHR* pPictureResource;
|
||||
} VkVideoReferenceSlotKHR;
|
||||
|
||||
typedef struct VkVideoGetMemoryPropertiesKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t memoryBindIndex;
|
||||
VkMemoryRequirements2* pMemoryRequirements;
|
||||
} VkVideoGetMemoryPropertiesKHR;
|
||||
|
||||
typedef struct VkVideoBindMemoryKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t memoryBindIndex;
|
||||
VkDeviceMemory memory;
|
||||
VkDeviceSize memoryOffset;
|
||||
VkDeviceSize memorySize;
|
||||
} VkVideoBindMemoryKHR;
|
||||
|
||||
typedef struct VkVideoSessionCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t queueFamilyIndex;
|
||||
VkVideoSessionCreateFlagsKHR flags;
|
||||
const VkVideoProfileKHR* pVideoProfile;
|
||||
VkFormat pictureFormat;
|
||||
VkExtent2D maxCodedExtent;
|
||||
VkFormat referencePicturesFormat;
|
||||
uint32_t maxReferencePicturesSlotsCount;
|
||||
uint32_t maxReferencePicturesActiveCount;
|
||||
} VkVideoSessionCreateInfoKHR;
|
||||
|
||||
typedef struct VkVideoSessionParametersCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoSessionParametersKHR videoSessionParametersTemplate;
|
||||
VkVideoSessionKHR videoSession;
|
||||
} VkVideoSessionParametersCreateInfoKHR;
|
||||
|
||||
typedef struct VkVideoSessionParametersUpdateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t updateSequenceCount;
|
||||
} VkVideoSessionParametersUpdateInfoKHR;
|
||||
|
||||
typedef struct VkVideoBeginCodingInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoBeginCodingFlagsKHR flags;
|
||||
VkVideoCodingQualityPresetFlagsKHR codecQualityPreset;
|
||||
VkVideoSessionKHR videoSession;
|
||||
VkVideoSessionParametersKHR videoSessionParameters;
|
||||
uint32_t referenceSlotCount;
|
||||
const VkVideoReferenceSlotKHR* pReferenceSlots;
|
||||
} VkVideoBeginCodingInfoKHR;
|
||||
|
||||
typedef struct VkVideoEndCodingInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEndCodingFlagsKHR flags;
|
||||
} VkVideoEndCodingInfoKHR;
|
||||
|
||||
typedef struct VkVideoCodingControlInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoCodingControlFlagsKHR flags;
|
||||
} VkVideoCodingControlInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR)(VkPhysicalDevice physicalDevice, const VkVideoProfileKHR* pVideoProfile, VkVideoCapabilitiesKHR* pCapabilities);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo, uint32_t* pVideoFormatPropertyCount, VkVideoFormatPropertiesKHR* pVideoFormatProperties);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionKHR)(VkDevice device, const VkVideoSessionCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionKHR* pVideoSession);
|
||||
typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionKHR)(VkDevice device, VkVideoSessionKHR videoSession, const VkAllocationCallbacks* pAllocator);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetVideoSessionMemoryRequirementsKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t* pVideoSessionMemoryRequirementsCount, VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkBindVideoSessionMemoryKHR)(VkDevice device, VkVideoSessionKHR videoSession, uint32_t videoSessionBindMemoryCount, const VkVideoBindMemoryKHR* pVideoSessionBindMemories);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateVideoSessionParametersKHR)(VkDevice device, const VkVideoSessionParametersCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkVideoSessionParametersKHR* pVideoSessionParameters);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkUpdateVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
|
||||
typedef void (VKAPI_PTR *PFN_vkDestroyVideoSessionParametersKHR)(VkDevice device, VkVideoSessionParametersKHR videoSessionParameters, const VkAllocationCallbacks* pAllocator);
|
||||
typedef void (VKAPI_PTR *PFN_vkCmdBeginVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoBeginCodingInfoKHR* pBeginInfo);
|
||||
typedef void (VKAPI_PTR *PFN_vkCmdEndVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoEndCodingInfoKHR* pEndCodingInfo);
|
||||
typedef void (VKAPI_PTR *PFN_vkCmdControlVideoCodingKHR)(VkCommandBuffer commandBuffer, const VkVideoCodingControlInfoKHR* pCodingControlInfo);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoCapabilitiesKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
const VkVideoProfileKHR* pVideoProfile,
|
||||
VkVideoCapabilitiesKHR* pCapabilities);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceVideoFormatPropertiesKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
const VkPhysicalDeviceVideoFormatInfoKHR* pVideoFormatInfo,
|
||||
uint32_t* pVideoFormatPropertyCount,
|
||||
VkVideoFormatPropertiesKHR* pVideoFormatProperties);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionKHR(
|
||||
VkDevice device,
|
||||
const VkVideoSessionCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkVideoSessionKHR* pVideoSession);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionKHR(
|
||||
VkDevice device,
|
||||
VkVideoSessionKHR videoSession,
|
||||
const VkAllocationCallbacks* pAllocator);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetVideoSessionMemoryRequirementsKHR(
|
||||
VkDevice device,
|
||||
VkVideoSessionKHR videoSession,
|
||||
uint32_t* pVideoSessionMemoryRequirementsCount,
|
||||
VkVideoGetMemoryPropertiesKHR* pVideoSessionMemoryRequirements);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkBindVideoSessionMemoryKHR(
|
||||
VkDevice device,
|
||||
VkVideoSessionKHR videoSession,
|
||||
uint32_t videoSessionBindMemoryCount,
|
||||
const VkVideoBindMemoryKHR* pVideoSessionBindMemories);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateVideoSessionParametersKHR(
|
||||
VkDevice device,
|
||||
const VkVideoSessionParametersCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkVideoSessionParametersKHR* pVideoSessionParameters);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkUpdateVideoSessionParametersKHR(
|
||||
VkDevice device,
|
||||
VkVideoSessionParametersKHR videoSessionParameters,
|
||||
const VkVideoSessionParametersUpdateInfoKHR* pUpdateInfo);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkDestroyVideoSessionParametersKHR(
|
||||
VkDevice device,
|
||||
VkVideoSessionParametersKHR videoSessionParameters,
|
||||
const VkAllocationCallbacks* pAllocator);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkCmdBeginVideoCodingKHR(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const VkVideoBeginCodingInfoKHR* pBeginInfo);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkCmdEndVideoCodingKHR(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const VkVideoEndCodingInfoKHR* pEndCodingInfo);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkCmdControlVideoCodingKHR(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const VkVideoCodingControlInfoKHR* pCodingControlInfo);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_KHR_video_decode_queue 1
|
||||
#define VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION 2
|
||||
#define VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME "VK_KHR_video_decode_queue"
|
||||
|
||||
typedef enum VkVideoDecodeFlagBitsKHR {
|
||||
VK_VIDEO_DECODE_DEFAULT_KHR = 0,
|
||||
VK_VIDEO_DECODE_RESERVED_0_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_DECODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoDecodeFlagBitsKHR;
|
||||
typedef VkFlags VkVideoDecodeFlagsKHR;
|
||||
typedef struct VkVideoDecodeInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoDecodeFlagsKHR flags;
|
||||
VkOffset2D codedOffset;
|
||||
VkExtent2D codedExtent;
|
||||
VkBuffer srcBuffer;
|
||||
VkDeviceSize srcBufferOffset;
|
||||
VkDeviceSize srcBufferRange;
|
||||
VkVideoPictureResourceKHR dstPictureResource;
|
||||
const VkVideoReferenceSlotKHR* pSetupReferenceSlot;
|
||||
uint32_t referenceSlotCount;
|
||||
const VkVideoReferenceSlotKHR* pReferenceSlots;
|
||||
} VkVideoDecodeInfoKHR;
|
||||
|
||||
typedef void (VKAPI_PTR *PFN_vkCmdDecodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoDecodeInfoKHR* pFrameInfo);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR void VKAPI_CALL vkCmdDecodeVideoKHR(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const VkVideoDecodeInfoKHR* pFrameInfo);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_KHR_portability_subset 1
|
||||
#define VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION 1
|
||||
#define VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME "VK_KHR_portability_subset"
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetFeaturesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkBool32 constantAlphaColorBlendFactors;
|
||||
VkBool32 events;
|
||||
VkBool32 imageViewFormatReinterpretation;
|
||||
VkBool32 imageViewFormatSwizzle;
|
||||
VkBool32 imageView2DOn3DImage;
|
||||
VkBool32 multisampleArrayImage;
|
||||
VkBool32 mutableComparisonSamplers;
|
||||
VkBool32 pointPolygons;
|
||||
VkBool32 samplerMipLodBias;
|
||||
VkBool32 separateStencilMaskRef;
|
||||
VkBool32 shaderSampleRateInterpolationFunctions;
|
||||
VkBool32 tessellationIsolines;
|
||||
VkBool32 tessellationPointMode;
|
||||
VkBool32 triangleFans;
|
||||
VkBool32 vertexAttributeAccessBeyondStride;
|
||||
} VkPhysicalDevicePortabilitySubsetFeaturesKHR;
|
||||
|
||||
typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t minVertexInputBindingStrideAlignment;
|
||||
} VkPhysicalDevicePortabilitySubsetPropertiesKHR;
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_video_encode_queue 1
|
||||
#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 3
|
||||
#define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue"
|
||||
|
||||
typedef enum VkVideoEncodeFlagBitsKHR {
|
||||
VK_VIDEO_ENCODE_DEFAULT_KHR = 0,
|
||||
VK_VIDEO_ENCODE_RESERVED_0_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_ENCODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoEncodeFlagBitsKHR;
|
||||
typedef VkFlags VkVideoEncodeFlagsKHR;
|
||||
|
||||
typedef enum VkVideoEncodeRateControlFlagBitsKHR {
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR = 0,
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_RESET_BIT_KHR = 0x00000001,
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoEncodeRateControlFlagBitsKHR;
|
||||
typedef VkFlags VkVideoEncodeRateControlFlagsKHR;
|
||||
|
||||
typedef enum VkVideoEncodeRateControlModeFlagBitsKHR {
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR = 0,
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_CBR_BIT_KHR = 1,
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_VBR_BIT_KHR = 2,
|
||||
VK_VIDEO_ENCODE_RATE_CONTROL_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
|
||||
} VkVideoEncodeRateControlModeFlagBitsKHR;
|
||||
typedef VkFlags VkVideoEncodeRateControlModeFlagsKHR;
|
||||
typedef struct VkVideoEncodeInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeFlagsKHR flags;
|
||||
uint32_t qualityLevel;
|
||||
VkExtent2D codedExtent;
|
||||
VkBuffer dstBitstreamBuffer;
|
||||
VkDeviceSize dstBitstreamBufferOffset;
|
||||
VkDeviceSize dstBitstreamBufferMaxRange;
|
||||
VkVideoPictureResourceKHR srcPictureResource;
|
||||
const VkVideoReferenceSlotKHR* pSetupReferenceSlot;
|
||||
uint32_t referenceSlotCount;
|
||||
const VkVideoReferenceSlotKHR* pReferenceSlots;
|
||||
} VkVideoEncodeInfoKHR;
|
||||
|
||||
typedef struct VkVideoEncodeRateControlInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeRateControlFlagsKHR flags;
|
||||
VkVideoEncodeRateControlModeFlagBitsKHR rateControlMode;
|
||||
uint32_t averageBitrate;
|
||||
uint16_t peakToAverageBitrateRatio;
|
||||
uint16_t frameRateNumerator;
|
||||
uint16_t frameRateDenominator;
|
||||
uint32_t virtualBufferSizeInMs;
|
||||
} VkVideoEncodeRateControlInfoKHR;
|
||||
|
||||
typedef void (VKAPI_PTR *PFN_vkCmdEncodeVideoKHR)(VkCommandBuffer commandBuffer, const VkVideoEncodeInfoKHR* pEncodeInfo);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR(
|
||||
VkCommandBuffer commandBuffer,
|
||||
const VkVideoEncodeInfoKHR* pEncodeInfo);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_EXT_video_encode_h264 1
|
||||
#include "vk_video/vulkan_video_codec_h264std.h"
|
||||
#include "vk_video/vulkan_video_codec_h264std_encode.h"
|
||||
#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 2
|
||||
#define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264"
|
||||
|
||||
typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT = 0x00000008,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT = 0x00000010,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT = 0x00000020,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00000040,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00000080,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00000100,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT = 0x00000200,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT = 0x00000400,
|
||||
VK_VIDEO_ENCODE_H264_CAPABILITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH264CapabilityFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH264CapabilityFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH264InputModeFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H264_INPUT_MODE_FRAME_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H264_INPUT_MODE_SLICE_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H264_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H264_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH264InputModeFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH264InputModeFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH264OutputModeFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH264OutputModeFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH264OutputModeFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH264CreateFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT = 0,
|
||||
VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H264_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH264CreateFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH264CreateFlagsEXT;
|
||||
typedef struct VkVideoEncodeH264CapabilitiesEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeH264CapabilityFlagsEXT flags;
|
||||
VkVideoEncodeH264InputModeFlagsEXT inputModeFlags;
|
||||
VkVideoEncodeH264OutputModeFlagsEXT outputModeFlags;
|
||||
VkExtent2D minPictureSizeInMbs;
|
||||
VkExtent2D maxPictureSizeInMbs;
|
||||
VkExtent2D inputImageDataAlignment;
|
||||
uint8_t maxNumL0ReferenceForP;
|
||||
uint8_t maxNumL0ReferenceForB;
|
||||
uint8_t maxNumL1Reference;
|
||||
uint8_t qualityLevelCount;
|
||||
VkExtensionProperties stdExtensionVersion;
|
||||
} VkVideoEncodeH264CapabilitiesEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264SessionCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeH264CreateFlagsEXT flags;
|
||||
VkExtent2D maxPictureSizeInMbs;
|
||||
const VkExtensionProperties* pStdExtensionVersion;
|
||||
} VkVideoEncodeH264SessionCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264SessionParametersAddInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t spsStdCount;
|
||||
const StdVideoH264SequenceParameterSet* pSpsStd;
|
||||
uint32_t ppsStdCount;
|
||||
const StdVideoH264PictureParameterSet* pPpsStd;
|
||||
} VkVideoEncodeH264SessionParametersAddInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264SessionParametersCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t maxSpsStdCount;
|
||||
uint32_t maxPpsStdCount;
|
||||
const VkVideoEncodeH264SessionParametersAddInfoEXT* pParametersAddInfo;
|
||||
} VkVideoEncodeH264SessionParametersCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264DpbSlotInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
int8_t slotIndex;
|
||||
const StdVideoEncodeH264PictureInfo* pStdPictureInfo;
|
||||
} VkVideoEncodeH264DpbSlotInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264NaluSliceEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const StdVideoEncodeH264SliceHeader* pSliceHeaderStd;
|
||||
uint32_t mbCount;
|
||||
uint8_t refFinalList0EntryCount;
|
||||
const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList0Entries;
|
||||
uint8_t refFinalList1EntryCount;
|
||||
const VkVideoEncodeH264DpbSlotInfoEXT* pRefFinalList1Entries;
|
||||
uint32_t precedingNaluBytes;
|
||||
uint8_t minQp;
|
||||
uint8_t maxQp;
|
||||
} VkVideoEncodeH264NaluSliceEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264VclFrameInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint8_t refDefaultFinalList0EntryCount;
|
||||
const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList0Entries;
|
||||
uint8_t refDefaultFinalList1EntryCount;
|
||||
const VkVideoEncodeH264DpbSlotInfoEXT* pRefDefaultFinalList1Entries;
|
||||
uint32_t naluSliceEntryCount;
|
||||
const VkVideoEncodeH264NaluSliceEXT* pNaluSliceEntries;
|
||||
const VkVideoEncodeH264DpbSlotInfoEXT* pCurrentPictureInfo;
|
||||
} VkVideoEncodeH264VclFrameInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264EmitPictureParametersEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint8_t spsId;
|
||||
VkBool32 emitSpsEnable;
|
||||
uint32_t ppsIdEntryCount;
|
||||
const uint8_t* ppsIdEntries;
|
||||
} VkVideoEncodeH264EmitPictureParametersEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH264ProfileEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
StdVideoH264ProfileIdc stdProfileIdc;
|
||||
} VkVideoEncodeH264ProfileEXT;
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_video_encode_h265 1
|
||||
#include "vk_video/vulkan_video_codec_h265std.h"
|
||||
#include "vk_video/vulkan_video_codec_h265std_encode.h"
|
||||
#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 2
|
||||
#define VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME "VK_EXT_video_encode_h265"
|
||||
typedef VkFlags VkVideoEncodeH265CapabilityFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH265InputModeFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H265_INPUT_MODE_FRAME_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H265_INPUT_MODE_SLICE_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H265_INPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H265_INPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH265InputModeFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH265InputModeFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH265OutputModeFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FRAME_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H265_OUTPUT_MODE_SLICE_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H265_OUTPUT_MODE_NON_VCL_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H265_OUTPUT_MODE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH265OutputModeFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH265OutputModeFlagsEXT;
|
||||
typedef VkFlags VkVideoEncodeH265CreateFlagsEXT;
|
||||
|
||||
typedef enum VkVideoEncodeH265CtbSizeFlagBitsEXT {
|
||||
VK_VIDEO_ENCODE_H265_CTB_SIZE_8_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_ENCODE_H265_CTB_SIZE_16_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_ENCODE_H265_CTB_SIZE_32_BIT_EXT = 0x00000004,
|
||||
VK_VIDEO_ENCODE_H265_CTB_SIZE_64_BIT_EXT = 0x00000008,
|
||||
VK_VIDEO_ENCODE_H265_CTB_SIZE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoEncodeH265CtbSizeFlagBitsEXT;
|
||||
typedef VkFlags VkVideoEncodeH265CtbSizeFlagsEXT;
|
||||
typedef struct VkVideoEncodeH265CapabilitiesEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeH265CapabilityFlagsEXT flags;
|
||||
VkVideoEncodeH265InputModeFlagsEXT inputModeFlags;
|
||||
VkVideoEncodeH265OutputModeFlagsEXT outputModeFlags;
|
||||
VkVideoEncodeH265CtbSizeFlagsEXT ctbSizes;
|
||||
VkExtent2D inputImageDataAlignment;
|
||||
uint8_t maxNumL0ReferenceForP;
|
||||
uint8_t maxNumL0ReferenceForB;
|
||||
uint8_t maxNumL1Reference;
|
||||
uint8_t maxNumSubLayers;
|
||||
uint8_t qualityLevelCount;
|
||||
VkExtensionProperties stdExtensionVersion;
|
||||
} VkVideoEncodeH265CapabilitiesEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265SessionCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoEncodeH265CreateFlagsEXT flags;
|
||||
const VkExtensionProperties* pStdExtensionVersion;
|
||||
} VkVideoEncodeH265SessionCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265SessionParametersAddInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t vpsStdCount;
|
||||
const StdVideoH265VideoParameterSet* pVpsStd;
|
||||
uint32_t spsStdCount;
|
||||
const StdVideoH265SequenceParameterSet* pSpsStd;
|
||||
uint32_t ppsStdCount;
|
||||
const StdVideoH265PictureParameterSet* pPpsStd;
|
||||
} VkVideoEncodeH265SessionParametersAddInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265SessionParametersCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t maxVpsStdCount;
|
||||
uint32_t maxSpsStdCount;
|
||||
uint32_t maxPpsStdCount;
|
||||
const VkVideoEncodeH265SessionParametersAddInfoEXT* pParametersAddInfo;
|
||||
} VkVideoEncodeH265SessionParametersCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265DpbSlotInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
int8_t slotIndex;
|
||||
const StdVideoEncodeH265ReferenceInfo* pStdReferenceInfo;
|
||||
} VkVideoEncodeH265DpbSlotInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265ReferenceListsEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint8_t referenceList0EntryCount;
|
||||
const VkVideoEncodeH265DpbSlotInfoEXT* pReferenceList0Entries;
|
||||
uint8_t referenceList1EntryCount;
|
||||
const VkVideoEncodeH265DpbSlotInfoEXT* pReferenceList1Entries;
|
||||
const StdVideoEncodeH265ReferenceModifications* pReferenceModifications;
|
||||
} VkVideoEncodeH265ReferenceListsEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265NaluSliceEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t ctbCount;
|
||||
const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists;
|
||||
const StdVideoEncodeH265SliceHeader* pSliceHeaderStd;
|
||||
} VkVideoEncodeH265NaluSliceEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265VclFrameInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const VkVideoEncodeH265ReferenceListsEXT* pReferenceFinalLists;
|
||||
uint32_t naluSliceEntryCount;
|
||||
const VkVideoEncodeH265NaluSliceEXT* pNaluSliceEntries;
|
||||
const StdVideoEncodeH265PictureInfo* pCurrentPictureInfo;
|
||||
} VkVideoEncodeH265VclFrameInfoEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265EmitPictureParametersEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint8_t vpsId;
|
||||
uint8_t spsId;
|
||||
VkBool32 emitVpsEnable;
|
||||
VkBool32 emitSpsEnable;
|
||||
uint32_t ppsIdEntryCount;
|
||||
const uint8_t* ppsIdEntries;
|
||||
} VkVideoEncodeH265EmitPictureParametersEXT;
|
||||
|
||||
typedef struct VkVideoEncodeH265ProfileEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
StdVideoH265ProfileIdc stdProfileIdc;
|
||||
} VkVideoEncodeH265ProfileEXT;
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_video_decode_h264 1
|
||||
#include "vk_video/vulkan_video_codec_h264std_decode.h"
|
||||
#define VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION 3
|
||||
#define VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME "VK_EXT_video_decode_h264"
|
||||
|
||||
typedef enum VkVideoDecodeH264PictureLayoutFlagBitsEXT {
|
||||
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_PROGRESSIVE_EXT = 0,
|
||||
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_INTERLEAVED_LINES_BIT_EXT = 0x00000001,
|
||||
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_INTERLACED_SEPARATE_PLANES_BIT_EXT = 0x00000002,
|
||||
VK_VIDEO_DECODE_H264_PICTURE_LAYOUT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkVideoDecodeH264PictureLayoutFlagBitsEXT;
|
||||
typedef VkFlags VkVideoDecodeH264PictureLayoutFlagsEXT;
|
||||
typedef VkFlags VkVideoDecodeH264CreateFlagsEXT;
|
||||
typedef struct VkVideoDecodeH264ProfileEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
StdVideoH264ProfileIdc stdProfileIdc;
|
||||
VkVideoDecodeH264PictureLayoutFlagsEXT pictureLayout;
|
||||
} VkVideoDecodeH264ProfileEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264CapabilitiesEXT {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t maxLevel;
|
||||
VkOffset2D fieldOffsetGranularity;
|
||||
VkExtensionProperties stdExtensionVersion;
|
||||
} VkVideoDecodeH264CapabilitiesEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264SessionCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoDecodeH264CreateFlagsEXT flags;
|
||||
const VkExtensionProperties* pStdExtensionVersion;
|
||||
} VkVideoDecodeH264SessionCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264SessionParametersAddInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t spsStdCount;
|
||||
const StdVideoH264SequenceParameterSet* pSpsStd;
|
||||
uint32_t ppsStdCount;
|
||||
const StdVideoH264PictureParameterSet* pPpsStd;
|
||||
} VkVideoDecodeH264SessionParametersAddInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264SessionParametersCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t maxSpsStdCount;
|
||||
uint32_t maxPpsStdCount;
|
||||
const VkVideoDecodeH264SessionParametersAddInfoEXT* pParametersAddInfo;
|
||||
} VkVideoDecodeH264SessionParametersCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264PictureInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const StdVideoDecodeH264PictureInfo* pStdPictureInfo;
|
||||
uint32_t slicesCount;
|
||||
const uint32_t* pSlicesDataOffsets;
|
||||
} VkVideoDecodeH264PictureInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264MvcEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const StdVideoDecodeH264Mvc* pStdMvc;
|
||||
} VkVideoDecodeH264MvcEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH264DpbSlotInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const StdVideoDecodeH264ReferenceInfo* pStdReferenceInfo;
|
||||
} VkVideoDecodeH264DpbSlotInfoEXT;
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_video_decode_h265 1
|
||||
#include "vk_video/vulkan_video_codec_h265std_decode.h"
|
||||
#define VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION 1
|
||||
#define VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME "VK_EXT_video_decode_h265"
|
||||
typedef VkFlags VkVideoDecodeH265CreateFlagsEXT;
|
||||
typedef struct VkVideoDecodeH265ProfileEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
StdVideoH265ProfileIdc stdProfileIdc;
|
||||
} VkVideoDecodeH265ProfileEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265CapabilitiesEXT {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t maxLevel;
|
||||
VkExtensionProperties stdExtensionVersion;
|
||||
} VkVideoDecodeH265CapabilitiesEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265SessionCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkVideoDecodeH265CreateFlagsEXT flags;
|
||||
const VkExtensionProperties* pStdExtensionVersion;
|
||||
} VkVideoDecodeH265SessionCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265SessionParametersAddInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t spsStdCount;
|
||||
const StdVideoH265SequenceParameterSet* pSpsStd;
|
||||
uint32_t ppsStdCount;
|
||||
const StdVideoH265PictureParameterSet* pPpsStd;
|
||||
} VkVideoDecodeH265SessionParametersAddInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265SessionParametersCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t maxSpsStdCount;
|
||||
uint32_t maxPpsStdCount;
|
||||
const VkVideoDecodeH265SessionParametersAddInfoEXT* pParametersAddInfo;
|
||||
} VkVideoDecodeH265SessionParametersCreateInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265PictureInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
StdVideoDecodeH265PictureInfo* pStdPictureInfo;
|
||||
uint32_t slicesCount;
|
||||
const uint32_t* pSlicesDataOffsets;
|
||||
} VkVideoDecodeH265PictureInfoEXT;
|
||||
|
||||
typedef struct VkVideoDecodeH265DpbSlotInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const StdVideoDecodeH265ReferenceInfo* pStdReferenceInfo;
|
||||
} VkVideoDecodeH265DpbSlotInfoEXT;
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
@ -1,54 +0,0 @@
|
||||
#ifndef VULKAN_DIRECTFB_H_
|
||||
#define VULKAN_DIRECTFB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_directfb_surface 1
|
||||
#define VK_EXT_DIRECTFB_SURFACE_SPEC_VERSION 1
|
||||
#define VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "VK_EXT_directfb_surface"
|
||||
typedef VkFlags VkDirectFBSurfaceCreateFlagsEXT;
|
||||
typedef struct VkDirectFBSurfaceCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDirectFBSurfaceCreateFlagsEXT flags;
|
||||
IDirectFB* dfb;
|
||||
IDirectFBSurface* surface;
|
||||
} VkDirectFBSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateDirectFBSurfaceEXT)(VkInstance instance, const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, IDirectFB* dfb);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDirectFBSurfaceEXT(
|
||||
VkInstance instance,
|
||||
const VkDirectFBSurfaceCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceDirectFBPresentationSupportEXT(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex,
|
||||
IDirectFB* dfb);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,258 +0,0 @@
|
||||
#ifndef VULKAN_FUCHSIA_H_
|
||||
#define VULKAN_FUCHSIA_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_FUCHSIA_imagepipe_surface 1
|
||||
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
|
||||
#define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
|
||||
typedef VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA;
|
||||
typedef struct VkImagePipeSurfaceCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImagePipeSurfaceCreateFlagsFUCHSIA flags;
|
||||
zx_handle_t imagePipeHandle;
|
||||
} VkImagePipeSurfaceCreateInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateImagePipeSurfaceFUCHSIA)(VkInstance instance, const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateImagePipeSurfaceFUCHSIA(
|
||||
VkInstance instance,
|
||||
const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_external_memory 1
|
||||
#define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1
|
||||
#define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory"
|
||||
typedef struct VkImportMemoryZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
zx_handle_t handle;
|
||||
} VkImportMemoryZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef struct VkMemoryZirconHandlePropertiesFUCHSIA {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t memoryTypeBits;
|
||||
} VkMemoryZirconHandlePropertiesFUCHSIA;
|
||||
|
||||
typedef struct VkMemoryGetZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDeviceMemory memory;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
} VkMemoryGetZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandleFUCHSIA)(VkDevice device, const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, zx_handle_t zirconHandle, VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkMemoryGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
|
||||
zx_handle_t* pZirconHandle);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryZirconHandlePropertiesFUCHSIA(
|
||||
VkDevice device,
|
||||
VkExternalMemoryHandleTypeFlagBits handleType,
|
||||
zx_handle_t zirconHandle,
|
||||
VkMemoryZirconHandlePropertiesFUCHSIA* pMemoryZirconHandleProperties);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_external_semaphore 1
|
||||
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
|
||||
#define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore"
|
||||
typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkSemaphoreImportFlags flags;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
zx_handle_t zirconHandle;
|
||||
} VkImportSemaphoreZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
} VkSemaphoreGetZirconHandleInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreZirconHandleFUCHSIA)(VkDevice device, const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo, zx_handle_t* pZirconHandle);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkImportSemaphoreZirconHandleInfoFUCHSIA* pImportSemaphoreZirconHandleInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreZirconHandleFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkSemaphoreGetZirconHandleInfoFUCHSIA* pGetZirconHandleInfo,
|
||||
zx_handle_t* pZirconHandle);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_FUCHSIA_buffer_collection 1
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA)
|
||||
#define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 2
|
||||
#define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection"
|
||||
typedef VkFlags VkImageFormatConstraintsFlagsFUCHSIA;
|
||||
|
||||
typedef enum VkImageConstraintsInfoFlagBitsFUCHSIA {
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_RARELY_FUCHSIA = 0x00000001,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_READ_OFTEN_FUCHSIA = 0x00000002,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_RARELY_FUCHSIA = 0x00000004,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_CPU_WRITE_OFTEN_FUCHSIA = 0x00000008,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_PROTECTED_OPTIONAL_FUCHSIA = 0x00000010,
|
||||
VK_IMAGE_CONSTRAINTS_INFO_FLAG_BITS_MAX_ENUM_FUCHSIA = 0x7FFFFFFF
|
||||
} VkImageConstraintsInfoFlagBitsFUCHSIA;
|
||||
typedef VkFlags VkImageConstraintsInfoFlagsFUCHSIA;
|
||||
typedef struct VkBufferCollectionCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
zx_handle_t collectionToken;
|
||||
} VkBufferCollectionCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkImportMemoryBufferCollectionFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkImportMemoryBufferCollectionFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionImageCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkBufferCollectionImageCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t minBufferCount;
|
||||
uint32_t maxBufferCount;
|
||||
uint32_t minBufferCountForCamping;
|
||||
uint32_t minBufferCountForDedicatedSlack;
|
||||
uint32_t minBufferCountForSharedSlack;
|
||||
} VkBufferCollectionConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCreateInfo createInfo;
|
||||
VkFormatFeatureFlags requiredFormatFeatures;
|
||||
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
|
||||
} VkBufferConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkBufferCollectionFUCHSIA collection;
|
||||
uint32_t index;
|
||||
} VkBufferCollectionBufferCreateInfoFUCHSIA;
|
||||
|
||||
typedef struct VkSysmemColorSpaceFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t colorSpace;
|
||||
} VkSysmemColorSpaceFUCHSIA;
|
||||
|
||||
typedef struct VkBufferCollectionPropertiesFUCHSIA {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t memoryTypeBits;
|
||||
uint32_t bufferCount;
|
||||
uint32_t createInfoIndex;
|
||||
uint64_t sysmemPixelFormat;
|
||||
VkFormatFeatureFlags formatFeatures;
|
||||
VkSysmemColorSpaceFUCHSIA sysmemColorSpaceIndex;
|
||||
VkComponentMapping samplerYcbcrConversionComponents;
|
||||
VkSamplerYcbcrModelConversion suggestedYcbcrModel;
|
||||
VkSamplerYcbcrRange suggestedYcbcrRange;
|
||||
VkChromaLocation suggestedXChromaOffset;
|
||||
VkChromaLocation suggestedYChromaOffset;
|
||||
} VkBufferCollectionPropertiesFUCHSIA;
|
||||
|
||||
typedef struct VkImageFormatConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkImageCreateInfo imageCreateInfo;
|
||||
VkFormatFeatureFlags requiredFormatFeatures;
|
||||
VkImageFormatConstraintsFlagsFUCHSIA flags;
|
||||
uint64_t sysmemPixelFormat;
|
||||
uint32_t colorSpaceCount;
|
||||
const VkSysmemColorSpaceFUCHSIA* pColorSpaces;
|
||||
} VkImageFormatConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef struct VkImageConstraintsInfoFUCHSIA {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t formatConstraintsCount;
|
||||
const VkImageFormatConstraintsInfoFUCHSIA* pFormatConstraints;
|
||||
VkBufferCollectionConstraintsInfoFUCHSIA bufferCollectionConstraints;
|
||||
VkImageConstraintsInfoFlagsFUCHSIA flags;
|
||||
} VkImageConstraintsInfoFUCHSIA;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferCollectionFUCHSIA)(VkDevice device, const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferCollectionFUCHSIA* pCollection);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionImageConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
|
||||
typedef void (VKAPI_PTR *PFN_vkDestroyBufferCollectionFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, const VkAllocationCallbacks* pAllocator);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetBufferCollectionPropertiesFUCHSIA)(VkDevice device, VkBufferCollectionFUCHSIA collection, VkBufferCollectionPropertiesFUCHSIA* pProperties);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferCollectionFUCHSIA(
|
||||
VkDevice device,
|
||||
const VkBufferCollectionCreateInfoFUCHSIA* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkBufferCollectionFUCHSIA* pCollection);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionImageConstraintsFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkImageConstraintsInfoFUCHSIA* pImageConstraintsInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkSetBufferCollectionBufferConstraintsFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkBufferConstraintsInfoFUCHSIA* pBufferConstraintsInfo);
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL vkDestroyBufferCollectionFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
const VkAllocationCallbacks* pAllocator);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetBufferCollectionPropertiesFUCHSIA(
|
||||
VkDevice device,
|
||||
VkBufferCollectionFUCHSIA collection,
|
||||
VkBufferCollectionPropertiesFUCHSIA* pProperties);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,58 +0,0 @@
|
||||
#ifndef VULKAN_GGP_H_
|
||||
#define VULKAN_GGP_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_GGP_stream_descriptor_surface 1
|
||||
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_SPEC_VERSION 1
|
||||
#define VK_GGP_STREAM_DESCRIPTOR_SURFACE_EXTENSION_NAME "VK_GGP_stream_descriptor_surface"
|
||||
typedef VkFlags VkStreamDescriptorSurfaceCreateFlagsGGP;
|
||||
typedef struct VkStreamDescriptorSurfaceCreateInfoGGP {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkStreamDescriptorSurfaceCreateFlagsGGP flags;
|
||||
GgpStreamDescriptor streamDescriptor;
|
||||
} VkStreamDescriptorSurfaceCreateInfoGGP;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateStreamDescriptorSurfaceGGP)(VkInstance instance, const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateStreamDescriptorSurfaceGGP(
|
||||
VkInstance instance,
|
||||
const VkStreamDescriptorSurfaceCreateInfoGGP* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_GGP_frame_token 1
|
||||
#define VK_GGP_FRAME_TOKEN_SPEC_VERSION 1
|
||||
#define VK_GGP_FRAME_TOKEN_EXTENSION_NAME "VK_GGP_frame_token"
|
||||
typedef struct VkPresentFrameTokenGGP {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
GgpFrameToken frameToken;
|
||||
} VkPresentFrameTokenGGP;
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,47 +0,0 @@
|
||||
#ifndef VULKAN_IOS_H_
|
||||
#define VULKAN_IOS_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_MVK_ios_surface 1
|
||||
#define VK_MVK_IOS_SURFACE_SPEC_VERSION 3
|
||||
#define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface"
|
||||
typedef VkFlags VkIOSSurfaceCreateFlagsMVK;
|
||||
typedef struct VkIOSSurfaceCreateInfoMVK {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkIOSSurfaceCreateFlagsMVK flags;
|
||||
const void* pView;
|
||||
} VkIOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateIOSSurfaceMVK)(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateIOSSurfaceMVK(
|
||||
VkInstance instance,
|
||||
const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,47 +0,0 @@
|
||||
#ifndef VULKAN_MACOS_H_
|
||||
#define VULKAN_MACOS_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_MVK_macos_surface 1
|
||||
#define VK_MVK_MACOS_SURFACE_SPEC_VERSION 3
|
||||
#define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface"
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMacOSSurfaceCreateFlagsMVK flags;
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateMacOSSurfaceMVK)(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateMacOSSurfaceMVK(
|
||||
VkInstance instance,
|
||||
const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,54 +0,0 @@
|
||||
#ifndef VULKAN_METAL_H_
|
||||
#define VULKAN_METAL_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_metal_surface 1
|
||||
|
||||
#ifdef __OBJC__
|
||||
@class CAMetalLayer;
|
||||
#else
|
||||
typedef void CAMetalLayer;
|
||||
#endif
|
||||
|
||||
#define VK_EXT_METAL_SURFACE_SPEC_VERSION 1
|
||||
#define VK_EXT_METAL_SURFACE_EXTENSION_NAME "VK_EXT_metal_surface"
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const CAMetalLayer* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateMetalSurfaceEXT)(VkInstance instance, const VkMetalSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateMetalSurfaceEXT(
|
||||
VkInstance instance,
|
||||
const VkMetalSurfaceCreateInfoEXT* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,47 +0,0 @@
|
||||
#ifndef VULKAN_VI_H_
|
||||
#define VULKAN_VI_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_NN_vi_surface 1
|
||||
#define VK_NN_VI_SURFACE_SPEC_VERSION 1
|
||||
#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface"
|
||||
typedef VkFlags VkViSurfaceCreateFlagsNN;
|
||||
typedef struct VkViSurfaceCreateInfoNN {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkViSurfaceCreateFlagsNN flags;
|
||||
void* window;
|
||||
} VkViSurfaceCreateInfoNN;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN(
|
||||
VkInstance instance,
|
||||
const VkViSurfaceCreateInfoNN* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,54 +0,0 @@
|
||||
#ifndef VULKAN_WAYLAND_H_
|
||||
#define VULKAN_WAYLAND_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_wayland_surface 1
|
||||
#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6
|
||||
#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
|
||||
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
|
||||
typedef struct VkWaylandSurfaceCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkWaylandSurfaceCreateFlagsKHR flags;
|
||||
struct wl_display* display;
|
||||
struct wl_surface* surface;
|
||||
} VkWaylandSurfaceCreateInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
|
||||
VkInstance instance,
|
||||
const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex,
|
||||
struct wl_display* display);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,315 +0,0 @@
|
||||
#ifndef VULKAN_WIN32_H_
|
||||
#define VULKAN_WIN32_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_win32_surface 1
|
||||
#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6
|
||||
#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
|
||||
typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
|
||||
typedef struct VkWin32SurfaceCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkWin32SurfaceCreateFlagsKHR flags;
|
||||
HINSTANCE hinstance;
|
||||
HWND hwnd;
|
||||
} VkWin32SurfaceCreateInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
|
||||
VkInstance instance,
|
||||
const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_KHR_external_memory_win32 1
|
||||
#define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
|
||||
#define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32"
|
||||
typedef struct VkImportMemoryWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
HANDLE handle;
|
||||
LPCWSTR name;
|
||||
} VkImportMemoryWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkExportMemoryWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const SECURITY_ATTRIBUTES* pAttributes;
|
||||
DWORD dwAccess;
|
||||
LPCWSTR name;
|
||||
} VkExportMemoryWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkMemoryWin32HandlePropertiesKHR {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
uint32_t memoryTypeBits;
|
||||
} VkMemoryWin32HandlePropertiesKHR;
|
||||
|
||||
typedef struct VkMemoryGetWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkDeviceMemory memory;
|
||||
VkExternalMemoryHandleTypeFlagBits handleType;
|
||||
} VkMemoryGetWin32HandleInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleKHR)(VkDevice device, const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandlePropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, HANDLE handle, VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleKHR(
|
||||
VkDevice device,
|
||||
const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo,
|
||||
HANDLE* pHandle);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandlePropertiesKHR(
|
||||
VkDevice device,
|
||||
VkExternalMemoryHandleTypeFlagBits handleType,
|
||||
HANDLE handle,
|
||||
VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_KHR_win32_keyed_mutex 1
|
||||
#define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1
|
||||
#define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex"
|
||||
typedef struct VkWin32KeyedMutexAcquireReleaseInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t acquireCount;
|
||||
const VkDeviceMemory* pAcquireSyncs;
|
||||
const uint64_t* pAcquireKeys;
|
||||
const uint32_t* pAcquireTimeouts;
|
||||
uint32_t releaseCount;
|
||||
const VkDeviceMemory* pReleaseSyncs;
|
||||
const uint64_t* pReleaseKeys;
|
||||
} VkWin32KeyedMutexAcquireReleaseInfoKHR;
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_external_semaphore_win32 1
|
||||
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1
|
||||
#define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32"
|
||||
typedef struct VkImportSemaphoreWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkSemaphoreImportFlags flags;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
HANDLE handle;
|
||||
LPCWSTR name;
|
||||
} VkImportSemaphoreWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkExportSemaphoreWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const SECURITY_ATTRIBUTES* pAttributes;
|
||||
DWORD dwAccess;
|
||||
LPCWSTR name;
|
||||
} VkExportSemaphoreWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkD3D12FenceSubmitInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t waitSemaphoreValuesCount;
|
||||
const uint64_t* pWaitSemaphoreValues;
|
||||
uint32_t signalSemaphoreValuesCount;
|
||||
const uint64_t* pSignalSemaphoreValues;
|
||||
} VkD3D12FenceSubmitInfoKHR;
|
||||
|
||||
typedef struct VkSemaphoreGetWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkSemaphore semaphore;
|
||||
VkExternalSemaphoreHandleTypeFlagBits handleType;
|
||||
} VkSemaphoreGetWin32HandleInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreWin32HandleKHR)(VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreWin32HandleKHR)(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreWin32HandleKHR(
|
||||
VkDevice device,
|
||||
const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreWin32HandleKHR(
|
||||
VkDevice device,
|
||||
const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
|
||||
HANDLE* pHandle);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_KHR_external_fence_win32 1
|
||||
#define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1
|
||||
#define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32"
|
||||
typedef struct VkImportFenceWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkFence fence;
|
||||
VkFenceImportFlags flags;
|
||||
VkExternalFenceHandleTypeFlagBits handleType;
|
||||
HANDLE handle;
|
||||
LPCWSTR name;
|
||||
} VkImportFenceWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkExportFenceWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const SECURITY_ATTRIBUTES* pAttributes;
|
||||
DWORD dwAccess;
|
||||
LPCWSTR name;
|
||||
} VkExportFenceWin32HandleInfoKHR;
|
||||
|
||||
typedef struct VkFenceGetWin32HandleInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkFence fence;
|
||||
VkExternalFenceHandleTypeFlagBits handleType;
|
||||
} VkFenceGetWin32HandleInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkImportFenceWin32HandleKHR)(VkDevice device, const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetFenceWin32HandleKHR)(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, HANDLE* pHandle);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceWin32HandleKHR(
|
||||
VkDevice device,
|
||||
const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceWin32HandleKHR(
|
||||
VkDevice device,
|
||||
const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
|
||||
HANDLE* pHandle);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_NV_external_memory_win32 1
|
||||
#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
|
||||
#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
|
||||
typedef struct VkImportMemoryWin32HandleInfoNV {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkExternalMemoryHandleTypeFlagsNV handleType;
|
||||
HANDLE handle;
|
||||
} VkImportMemoryWin32HandleInfoNV;
|
||||
|
||||
typedef struct VkExportMemoryWin32HandleInfoNV {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
const SECURITY_ATTRIBUTES* pAttributes;
|
||||
DWORD dwAccess;
|
||||
} VkExportMemoryWin32HandleInfoNV;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
|
||||
VkDevice device,
|
||||
VkDeviceMemory memory,
|
||||
VkExternalMemoryHandleTypeFlagsNV handleType,
|
||||
HANDLE* pHandle);
|
||||
#endif
|
||||
|
||||
|
||||
#define VK_NV_win32_keyed_mutex 1
|
||||
#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 2
|
||||
#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
|
||||
typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
uint32_t acquireCount;
|
||||
const VkDeviceMemory* pAcquireSyncs;
|
||||
const uint64_t* pAcquireKeys;
|
||||
const uint32_t* pAcquireTimeoutMilliseconds;
|
||||
uint32_t releaseCount;
|
||||
const VkDeviceMemory* pReleaseSyncs;
|
||||
const uint64_t* pReleaseKeys;
|
||||
} VkWin32KeyedMutexAcquireReleaseInfoNV;
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_full_screen_exclusive 1
|
||||
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_SPEC_VERSION 4
|
||||
#define VK_EXT_FULL_SCREEN_EXCLUSIVE_EXTENSION_NAME "VK_EXT_full_screen_exclusive"
|
||||
|
||||
typedef enum VkFullScreenExclusiveEXT {
|
||||
VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0,
|
||||
VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1,
|
||||
VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2,
|
||||
VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3,
|
||||
VK_FULL_SCREEN_EXCLUSIVE_MAX_ENUM_EXT = 0x7FFFFFFF
|
||||
} VkFullScreenExclusiveEXT;
|
||||
typedef struct VkSurfaceFullScreenExclusiveInfoEXT {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkFullScreenExclusiveEXT fullScreenExclusive;
|
||||
} VkSurfaceFullScreenExclusiveInfoEXT;
|
||||
|
||||
typedef struct VkSurfaceCapabilitiesFullScreenExclusiveEXT {
|
||||
VkStructureType sType;
|
||||
void* pNext;
|
||||
VkBool32 fullScreenExclusiveSupported;
|
||||
} VkSurfaceCapabilitiesFullScreenExclusiveEXT;
|
||||
|
||||
typedef struct VkSurfaceFullScreenExclusiveWin32InfoEXT {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
HMONITOR hmonitor;
|
||||
} VkSurfaceFullScreenExclusiveWin32InfoEXT;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkAcquireFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkReleaseFullScreenExclusiveModeEXT)(VkDevice device, VkSwapchainKHR swapchain);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModes2EXT)(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkDeviceGroupPresentModeFlagsKHR* pModes);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModes2EXT(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
|
||||
uint32_t* pPresentModeCount,
|
||||
VkPresentModeKHR* pPresentModes);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireFullScreenExclusiveModeEXT(
|
||||
VkDevice device,
|
||||
VkSwapchainKHR swapchain);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkReleaseFullScreenExclusiveModeEXT(
|
||||
VkDevice device,
|
||||
VkSwapchainKHR swapchain);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModes2EXT(
|
||||
VkDevice device,
|
||||
const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
|
||||
VkDeviceGroupPresentModeFlagsKHR* pModes);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,55 +0,0 @@
|
||||
#ifndef VULKAN_XCB_H_
|
||||
#define VULKAN_XCB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_xcb_surface 1
|
||||
#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6
|
||||
#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
|
||||
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
|
||||
typedef struct VkXcbSurfaceCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkXcbSurfaceCreateFlagsKHR flags;
|
||||
xcb_connection_t* connection;
|
||||
xcb_window_t window;
|
||||
} VkXcbSurfaceCreateInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
|
||||
VkInstance instance,
|
||||
const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex,
|
||||
xcb_connection_t* connection,
|
||||
xcb_visualid_t visual_id);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,55 +0,0 @@
|
||||
#ifndef VULKAN_XLIB_H_
|
||||
#define VULKAN_XLIB_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_KHR_xlib_surface 1
|
||||
#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6
|
||||
#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
|
||||
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
|
||||
typedef struct VkXlibSurfaceCreateInfoKHR {
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkXlibSurfaceCreateFlagsKHR flags;
|
||||
Display* dpy;
|
||||
Window window;
|
||||
} VkXlibSurfaceCreateInfoKHR;
|
||||
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
|
||||
typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
|
||||
VkInstance instance,
|
||||
const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
|
||||
const VkAllocationCallbacks* pAllocator,
|
||||
VkSurfaceKHR* pSurface);
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
uint32_t queueFamilyIndex,
|
||||
Display* dpy,
|
||||
VisualID visualID);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,45 +0,0 @@
|
||||
#ifndef VULKAN_XLIB_XRANDR_H_
|
||||
#define VULKAN_XLIB_XRANDR_H_ 1
|
||||
|
||||
/*
|
||||
** Copyright 2015-2021 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
*/
|
||||
|
||||
/*
|
||||
** This header is generated from the Khronos Vulkan XML API Registry.
|
||||
**
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#define VK_EXT_acquire_xlib_display 1
|
||||
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
|
||||
#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display);
|
||||
typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay);
|
||||
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
Display* dpy,
|
||||
VkDisplayKHR display);
|
||||
|
||||
VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT(
|
||||
VkPhysicalDevice physicalDevice,
|
||||
Display* dpy,
|
||||
RROutput rrOutput,
|
||||
VkDisplayKHR* pDisplay);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -15,6 +15,26 @@ steam_deck=0
|
||||
# 1=enable avatar functionality
|
||||
# default=0
|
||||
enable_account_avatar=0
|
||||
# 1=synchronize user stats/achievements with game servers as soon as possible instead of caching them until the next call to `Steam_RunCallbacks()`
|
||||
# not recommended to enable this
|
||||
# default=0
|
||||
immediate_gameserver_stats=0
|
||||
# 1=use the proper type of the server list (internet, friends, etc...) when requested by the game
|
||||
# 0=always return the type of the server list as "LAN server"
|
||||
# not recommended to enable this
|
||||
# default=0
|
||||
matchmaking_server_list_actual_type=0
|
||||
# 1=grab the server details for match making using an actual server query
|
||||
# 0=use the info from the local network messages shared between client/server
|
||||
# not recommended to enable this, currently breaks some games
|
||||
# default=0
|
||||
matchmaking_server_details_via_source_query=0
|
||||
# very basic crash logger/printer
|
||||
# this is intended to debug some annoying scenarios, and best used with the debug build of the emu
|
||||
# default=
|
||||
crash_printer_location=./path/relative/to/dll/crashes.txt
|
||||
|
||||
[main::stats]
|
||||
# 1=prevent `Steam_User_Stats::FindLeaderboard()` from always succeeding and creating the unknown leaderboard
|
||||
# not recommended to enable this
|
||||
# default=0
|
||||
@ -39,24 +59,13 @@ stat_achievement_progress_functionality=1
|
||||
# also has no impact on the functions which directly change stats, achievements, or achievements progress
|
||||
# default=1
|
||||
save_only_higher_stat_achievement_progress=1
|
||||
# 1=synchronize user stats/achievements with game servers as soon as possible instead of caching them until the next call to `Steam_RunCallbacks()`
|
||||
# not recommended to enable this
|
||||
# default=0
|
||||
immediate_gameserver_stats=0
|
||||
# 1=use the proper type of the server list (internet, friends, etc...) when requested by the game
|
||||
# 0=always return the type of the server list as "LAN server"
|
||||
# not recommended to enable this
|
||||
# default=0
|
||||
matchmaking_server_list_actual_type=0
|
||||
# 1=grab the server details for match making using an actual server query
|
||||
# 0=use the info from the local network messages shared between client/server
|
||||
# not recommended to enable this, currently breaks some games
|
||||
# default=0
|
||||
matchmaking_server_details_via_source_query=0
|
||||
# very basic crash logger/printer
|
||||
# this is intended to debug some annoying scenarios, and best used with the debug build of the emu
|
||||
# default=
|
||||
crash_printer_location=./path/relative/to/dll/crashes.txt
|
||||
# the emulator loads the achievements icons is memory
|
||||
# this is needed for APIs like `ISteamUserStats::GetAchievementIcon()`
|
||||
# the loaded icon size is controlled by [overlay::appearance] -> Icon_Size, in configs.overlay.ini
|
||||
# 1=load icons lazily when they are requested
|
||||
# 0=load icons as soon as the interface ISteamUserStats is initialized
|
||||
# default=1
|
||||
lazy_load_achievements_icons=1
|
||||
|
||||
[main::connectivity]
|
||||
# 1=prevent hooking OS networking APIs and allow any external requests
|
||||
|
@ -32,9 +32,9 @@ def generate_stats_achievements(
|
||||
out['hidden'] = 0
|
||||
for x in ach['display']:
|
||||
value = ach['display'][x]
|
||||
if x == 'name':
|
||||
if f'{x}'.lower() == 'name':
|
||||
x = 'displayName'
|
||||
elif x == 'desc':
|
||||
elif f'{x}'.lower() == 'desc':
|
||||
x = 'description'
|
||||
elif x == 'Hidden' or f'{x}'.lower() == 'hidden':
|
||||
x = 'hidden'
|
||||
|
Loading…
x
Reference in New Issue
Block a user