15 Commits

Author SHA1 Message Date
Mr_Goldberg
a0b66407bf
Some networking/matchmaking improvements. 2020-03-03 09:04:04 -05:00
Nemirtingas
118dee9278 Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
Mr_Goldberg
2faba9bed9
Try to support windows xp. 2020-01-08 18:26:42 -05:00
Mr_Goldberg
a66779ed00
Fix network not working because game calls WSACleanup on startup. 2020-01-02 14:10:01 -05:00
Nemirtingas
d1a4adc5bd Merge branch 'master' into 'overlay_h'
# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
bd921b0939
Add a way to disable all the networking functionality in the emulator. 2019-10-05 15:39:50 -04:00
Nemirtingas
5ad434e190 Merge branch 'master' into overlay_h 2019-09-20 13:26:34 +02:00
Nemirtingas
1545e375a2 Fix wrong broadcast addr on windows 2019-09-20 13:12:42 +02:00
Nemirtingas
4f9e67d700 Support for chat message (WIP) 2019-08-03 12:58:48 +02:00
Nemirtingas
e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Mr_Goldberg
fae4df7012
Fix custom broadcasts not resolving on windows. 2019-05-08 16:31:23 -04:00
Mr_Goldberg
147fc50be1
custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Arkhist
b9e2b5fa40 Added custom broadcasts file 2019-04-22 14:09:21 +02:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00