Detanup01
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797bcc9523
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_s can fuck yourself
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2024-05-27 23:24:38 +03:00 |
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Detanup01
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6a464fd295
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fixing some errors via types
(might ebe worng)
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2024-05-27 23:24:38 +03:00 |
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otavepto
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765f3f210c
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const ref string instead of copy
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2024-05-22 23:08:56 +03:00 |
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otavepto
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a2617646e5
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forgot that!
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2024-05-22 05:40:51 +03:00 |
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otavepto
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cfa8f9f134
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update workflows
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2024-05-22 05:38:40 +03:00 |
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otavepto
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6c1ea7edd5
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solve compile error due to usage of microsoft-specific constructor when building on win with msys2
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2024-05-22 05:29:20 +03:00 |
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otavepto
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30979ff2e6
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more accurate filter for compiler flags, allowing gcc compilation with msys2 on windows
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2024-05-22 03:29:31 +03:00 |
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otavepto
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1f51518734
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use the macro extension ##__VA_ARGS on windows to allow gcc compilation via msys2
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2024-05-22 03:27:47 +03:00 |
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otavepto
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478e2b3b52
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3 new builds flags for windows dosstub , winsign , winrsrc to explicitly turn on these extra steps
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2024-05-22 03:09:18 +03:00 |
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otavepto
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99d9aa76d0
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refactor projects names + change many paths
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2024-05-22 03:03:02 +03:00 |
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otavepto
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098d9ec40a
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remove unused files
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2024-05-22 03:01:48 +03:00 |
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otavepto
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3c5d00f6f1
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CRLF to LF
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2024-05-22 01:01:25 +03:00 |
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otavepto
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b7da969b6f
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fix all paths for linux, everything works now!
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2024-05-22 01:01:04 +03:00 |
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otavepto
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0b862f2f44
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less verbose msbuild for CI
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2024-05-22 00:21:22 +03:00 |
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otavepto
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dd8bb5ffbb
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* add premake license
* remove rush license
* CRLF to LF
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2024-05-22 00:18:54 +03:00 |
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otavepto
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fa18e55115
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missing tracking of submodules third-party/common/linux
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2024-05-22 00:05:03 +03:00 |
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otavepto
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d653bcbe5d
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restructure .gitsubmodules
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2024-05-22 00:02:55 +03:00 |
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otavepto
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4fbbef33c3
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track updated third-party branches
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2024-05-21 23:51:47 +03:00 |
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otavepto
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7b3b9f89ee
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fix compilation when gnu++17 c++ variant is used on linux
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2024-05-21 23:38:22 +03:00 |
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otavepto
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83be0d66d9
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use the env var of third-party base location
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2024-05-21 23:37:37 +03:00 |
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otavepto
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280be10a6f
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reorder libs + tools
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2024-05-21 23:36:06 +03:00 |
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otavepto
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cb72638b25
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* build gameoverlaylib for both linux + windows
* fix gameoverlaylib path on windows
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2024-05-21 23:31:57 +03:00 |
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otavepto
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8f485517ad
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fix target name of steamclient in regular build, on linux
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2024-05-21 23:30:23 +03:00 |
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otavepto
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9f00054c82
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added steamclient_extra dll + steamclient_loader for windows builds
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2024-05-21 23:28:34 +03:00 |
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otavepto
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3b819ef557
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fix steamclient_experimental path on linux
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2024-05-21 23:26:47 +03:00 |
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otavepto
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f9c156ca4f
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error on undefined os type + comments/spaces +
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2024-05-21 23:26:16 +03:00 |
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otavepto
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3a8a53dd72
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forgot this note!
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2024-05-21 23:24:32 +03:00 |
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otavepto
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1b2f38479e
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CRLF to LF
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2024-05-21 23:24:21 +03:00 |
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otavepto
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f3d53a5734
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track updated submodule 'third-party/build/win'
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2024-05-21 23:24:00 +03:00 |
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otavepto
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32199f6372
|
update changelog + credits (thank you)
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2024-05-21 19:45:32 +03:00 |
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Detanup01
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12f88b337a
|
remove no longer needed gitignore
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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748af44353
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manual script for premake
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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022ca419bc
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now it actually compress the stuff inside instead of the "debug"/"release" folder
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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a626c4b41f
|
aaaaaaaaaaaa
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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9c9a86376a
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gmake->gmake2
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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ebc83df21e
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workflow update
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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8be91bf23a
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win only
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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1d75b82a5c
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merge stuff frrom premake2 branch,
Updating stuff to work
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2024-05-21 19:32:49 +03:00 |
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otavepto
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01f4ee87bf
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shorter name
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2024-05-21 19:32:49 +03:00 |
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otavepto
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3f68c5ab12
|
exclude some matrix combinations
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2024-05-21 19:32:49 +03:00 |
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otavepto
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9236f8c70b
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don't fail all matrix jobs on first failure + shorter names
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2024-05-21 19:32:49 +03:00 |
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otavepto
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3ed858da8e
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2 worked, try 4 parallel jobs
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2024-05-21 19:32:49 +03:00 |
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otavepto
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4843527422
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* limit parallel jobs to 2 for each os, hopefully would fix the random cancellation
* use clang instead of gcc because of this error `g++: error: unrecognized command-line option ‘-Wundefined-internal’`
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2024-05-21 19:32:49 +03:00 |
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otavepto
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372824aee3
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reduce verbosity for win + dry run make on linux before actual run to show command + attempt to workaround broken gen proto premake action
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2024-05-21 19:32:49 +03:00 |
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otavepto
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80de67f658
|
clone branch first on linux!
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2024-05-21 19:32:49 +03:00 |
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otavepto
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62904968df
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matrix based workflows for premake
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2024-05-21 19:32:49 +03:00 |
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otavepto
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e0aab891e5
|
add branch third-party/common/linux to submodules
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2024-05-21 19:32:49 +03:00 |
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otavepto
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468774dc6d
|
track updated branch third-party/common/win
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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65e47c4284
|
exclude zips and common things
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2024-05-21 19:32:49 +03:00 |
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Detanup01
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67615e10de
|
SteamClient (currently only for win)
steamnetworkingsockets added
GenerateInterfaces added
GameOverlayRenderer added
those all should be compatible for all
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2024-05-21 19:32:49 +03:00 |
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