otavepto
a09bc24437
refactor steam_apps
2024-01-25 23:24:16 +02:00
otavepto
8c012f7101
lots of todo notes
2024-01-25 23:24:16 +02:00
otavepto
45d76fbc31
bunch of scoped debug messages
2024-01-20 18:46:43 +02:00
otavepto
dfc55067e2
static early purchase time
2023-12-28 02:15:09 +02:00
otavepto
440d8335e2
fixed a bunch of includes
2023-12-28 01:30:46 +02:00
otavepto
4fb6dcb3fa
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
...
+ refactor some debug messages
2023-12-20 05:32:17 +02:00
otavepto
1333168d4a
basic implementation for RequestAppProofOfPurchaseKey() and RequestAllProofOfPurchaseKeys()
2023-12-20 05:30:21 +02:00
otavepto
30c5b4eaa0
a simple implementation for GetEarliestPurchaseUnixTime()
2023-12-20 05:30:21 +02:00
otavepto
7bf9564005
current app shouldn't be a DLC right?
2023-12-20 05:30:21 +02:00
otavepto
9393518dfa
check for invalid app ID uint32_max in different other places
2023-12-20 05:30:21 +02:00
otavepto
8289ec81a7
+ fixed the implementation of BIsAppInstalled(), it must lock the global mutex since it is thread-safe, otherwise it will cause starvation and the current thread wion't yield, which triggers some games
...
+ even more accurate behavior for BIsAppInstalled(), reject app ID if it was in the DLC list and isUnlockAllDlc was false
+ citing the source for app id 0
2023-12-20 05:30:21 +02:00
otavepto
6ed6a0a04b
+ changed the behavior of GetCurrentBetaName() to comply with the docs, might break stuff
...
+ allow customizing the behavior via is_beta_branch.txt + force_branch_name.txt config files
2023-12-18 05:45:21 +02:00
otavepto
fa8f594207
+ more accurate implementation for BIsAppInstalled, it now rejects uint32_max
...
+ allow behavior customizization via installed_app_ids.txt config file
+ limit/lock list of installed apps on an empty file (similar to dlc.txt)
2023-12-18 05:45:21 +02:00
Mr_Goldberg
c22b3cd3d3
Fix crash.
2022-08-10 03:24:53 -04:00
Mr_Goldberg
ba877b6e78
sdk 1.55
2022-08-05 01:32:20 -04:00
Mr_Goldberg
d3e8a701dd
All interface versions from sdk 1.0 and up are now supported.
2022-07-31 15:49:45 -04:00
Mr_Goldberg
c8092f9f45
Implement GetFileDetails.
2021-09-19 01:07:19 -04:00
Mr_Goldberg
69188b8d3e
GetAvailableGameLanguages should at least return the language set in the emu.
2021-09-10 14:18:00 -04:00
Mr_Goldberg
f041b95c86
Add a way to config the build id in the emu. Fix crash due to empty lines
...
in some files
Add a way to disable lobby creation in the emu (lobby creation will return
an error when enabled)
2021-08-07 01:46:10 -04:00
Mr_Goldberg
66e596ea29
Update to sdk 1.49
2020-06-14 16:04:43 -04:00
Mr_Goldberg
05e6c103f8
Fix compile error.
2020-01-31 15:47:56 -05:00
Mr_Goldberg
6ccb8f6c0b
ISteamApps 002-007 implemented.
2020-01-31 14:32:28 -05:00
Mr_Goldberg
9deef8c6f3
Add a depots.txt to configure values returned by the getinstalleddepots function.
2020-01-31 14:31:29 -05:00
Mr_Goldberg
b8aa74af0e
GetAppInstallDir accuracy improvements.
2019-12-12 14:11:05 -05:00
Mr_Goldberg
1d19d49419
Increase return value of GetAppBuildId.
2019-08-12 10:40:16 -04:00
Mr_Goldberg
55835de708
Untested version of GetInstalledDepots.
2019-07-20 14:45:37 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths.
2019-05-09 08:10:03 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit.
2019-04-13 12:21:56 -04:00