Nemirtingas
d1a4adc5bd
Merge branch 'master' into 'overlay_h'
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# Conflicts:
# .gitlab-ci.yml
# dll/steam_client.cpp
# dll/steam_inventory.h
# dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
bd921b0939
Add a way to disable all the networking functionality in the emulator.
2019-10-05 15:39:50 -04:00
Nemirtingas
5ad434e190
Merge branch 'master' into overlay_h
2019-09-20 13:26:34 +02:00
Nemirtingas
1545e375a2
Fix wrong broadcast addr on windows
2019-09-20 13:12:42 +02:00
Nemirtingas
4f9e67d700
Support for chat message (WIP)
2019-08-03 12:58:48 +02:00
Nemirtingas
e54072918f
Added check on directory in Local_Storage::file_exists
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Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).
In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Mr_Goldberg
fae4df7012
Fix custom broadcasts not resolving on windows.
2019-05-08 16:31:23 -04:00
Mr_Goldberg
147fc50be1
custom broadcasts file can now contain domains.
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custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
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Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Arkhist
b9e2b5fa40
Added custom broadcasts file
2019-04-22 14:09:21 +02:00
Mr_Goldberg
d968c3e1b5
Initial commit.
2019-04-13 12:21:56 -04:00