1031 Commits

Author SHA1 Message Date
otavepto
5df75be04b attempt to load the locked achievement icon from the json key icongray if the normal one failed, adding compatibility with older format 2024-03-08 18:13:29 +02:00
otavepto
4d23a859f3 * new config file overlay_hook_delay_sec.txt to control the initial delay for the overlay's renderer detector
* send the value of the `accept_overlay_invites` to settings_server too!
2024-03-08 18:13:29 +02:00
otavepto
c50ac8fa71 some debug messages 2024-03-08 18:13:29 +02:00
otavepto
6a5fbf2b7d formatting 2024-03-08 18:13:29 +02:00
otavepto
c19fc81e84 * revert the previous change and force-display a mouse cursor inside the overlay, Truberbrook and others won't show a cursor in the overlay by default
* attempt to fix the crash when closing the app, use global object with bigger life time and avoid local states

* attempt to fix usage of invalid/outdated window size when displaying notifications

* lock overlay mutex everywhere to avoid sync problems

* lock global emu mutex in the relevant places when using client APIs

* only change the ImGui ini and round corner settings once
2024-03-08 18:13:29 +02:00
otavepto
66d1fab36f fix building ingame overlay dep (System) on CI 2024-03-08 18:13:29 +02:00
otavepto
1ecae283d8 verbose CI 2024-03-08 18:13:29 +02:00
otavepto
66d7b6a125 missing packages for CI 2024-03-08 18:13:29 +02:00
otavepto
294385736e update ingame_overlay dep 2024-03-08 18:13:29 +02:00
otavepto
5907e67751 correct the file format in packaging script of the emu 2024-03-08 18:13:29 +02:00
otavepto
38ac49254d update main readme to add the new compilation switches for linux + changelog 2024-03-08 18:13:29 +02:00
otavepto
e3a27e842d update linux build script to add an experimental version with overlay support 2024-03-08 18:13:29 +02:00
otavepto
8018df74da fix all overlay compilation warnings on Linux 2024-03-08 18:13:29 +02:00
otavepto
af383860a7 fix overlay compilation on Linux 2024-03-08 18:13:29 +02:00
otavepto
5c312306d4 use const ref in many places 2024-03-08 18:13:29 +02:00
otavepto
4bf76af19b * point at updated deps submodule
* fixed mistakes in win deps build script + gen_emu_config package script

* update linux deps build script
2024-03-08 18:13:29 +02:00
otavepto
34aa0d9fc3 updated changelog 2024-03-08 18:13:29 +02:00
otavepto
88ab37d78f * proper fix for the window resizing problem, thanks to Nemirtingas
* remove the code which adds custom Windows fonts but keep scaling

* only attempt to load achievements images when hook is ready

* cleanup overlay images on unhook

* free the detector when we get a renderer hook instance

* lock everywhere!

* prefix the debug messages for a cleaner debug log
2024-03-08 18:13:29 +02:00
otavepto
b137cf0f38 prefix these debug messages in networking 2024-03-08 18:13:29 +02:00
otavepto
0955fbb77a * a hacky fix for window resizing, this will force the overlay to update its size when the game's window size is changed
* avoid spamming the call to _renderer->StartHook()

* remove the code which changes the cursor
2024-03-08 18:13:29 +02:00
otavepto
74a85fb38c * update the steam_overlay.c/.h code to accommodate the changes in the ImGui lib & the ingame overlay project/dependency
* remove the now non-compiling (and awful) code which locks the cursor inside the overlay

* workaround for the deprecated ImGui function BeginListBox()

* formatting
2024-03-08 18:13:29 +02:00
otavepto
c81842bd2f update vulkan .h files, copied from ingame overlay project/dependency 2024-03-08 18:13:29 +02:00
otavepto
24d84c6259 remove source files of ImGui lib, built obj files + .h files already provided by ingame overlay dependency 2024-03-08 18:13:29 +02:00
otavepto
c13f636c11 update windows build script for the new ingame overlay dependency 2024-03-08 18:13:29 +02:00
otavepto
4aa0f58199 remove the source files of the ingame overlay project, now it's a dependency 2024-03-08 18:13:29 +02:00
otavepto
9792545068 update linux dep build script for the new ingame overlay dependency 2024-03-08 18:13:29 +02:00
otavepto
9d2fa74683 update windows dep build script for the new ingame overlay dependency 2024-03-08 18:13:29 +02:00
otavepto
a6fd1de19c update third party submodule for the new ingame overlay dependency 2024-03-08 18:13:29 +02:00
otavepto
2cbc786430 revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver parameter: stat, lstat, stat64, lstat64, mknod.
might break stuff!
reverts 3b6663ca9954f697f29d1cae11c890b0bc7703b9
2024-03-01 13:35:39 +02:00
otavepto
f7fdfba6df update date release-2024_2_29 2024-02-29 21:09:23 +02:00
otavepto
46424f43bc fix this debug message in steam_networking 2024-02-29 21:06:50 +02:00
otavepto
2363f35a93 change wording 2024-02-29 20:20:01 +02:00
otavepto
9eceff7792 Visual Studio has dubious language extensions! 2024-02-29 19:59:53 +02:00
otavepto
dfc8be4a7c change the server type parameter of the request before continuing the code, since it's used multiple times and also being set in the request object 2024-02-29 19:59:53 +02:00
otavepto
3d836d694d added 2 new options which enable the new behavior for Steam Matchmaking Servers 2024-02-29 19:59:53 +02:00
otavepto
6a7bd6c063 grab players list for Steam_Matchmaking_Servers from Steam_GameServers , probably broken! 2024-02-29 19:59:53 +02:00
otavepto
8393261473 * partially revert matchmaking code
* request all server lists as LAN servers
2024-02-29 19:59:53 +02:00
otavepto
c38601fdcd Restore networking, source query, avatar, friends changes/additions from: 75e6d7c8ab466655f563963a3e4ec2edc6a4e1de, 4399c0b12bbbb85de8d121ab81a163c7883b70a7 2024-02-29 19:59:53 +02:00
otavepto
001e74aafa revert all networking, source query, avatar, friends changes/additions from: 75e6d7c8ab466655f563963a3e4ec2edc6a4e1de, 4399c0b12bbbb85de8d121ab81a163c7883b70a7 2024-02-29 19:59:53 +02:00
otavepto
3d43d39f08
Update README.md 2024-02-25 22:48:21 +02:00
otavepto
7e240ffec0 new flag -reldir for the generate_emu_config script to use everything relatively 2024-02-24 20:49:31 +02:00
otavepto
883dfac04f * build the python scripts achievements_gen.py and parse_controller_vdf.py into binary form using pyinstaller
* change the scripts `achievements_gen.py` and `parse_controller_vdf.py` to accept multiple files
release-2024_2_24-gen_emu_cfg_tools
2024-02-24 17:12:38 +02:00
otavepto
f5d0b06ab4
Update README.md 2024-02-24 10:18:00 +02:00
otavepto
41d99ad3eb date! release-2024_2_23 2024-02-23 20:44:45 +02:00
otavepto
4dd152911d * more accurately handle and download steamhttp requests in multi-threaded manner
* allow forcing the API `Steam_HTTP::SendHTTPRequest()` to succeed via a config file

* change http_online.txt to download_steamhttp_requests.txt
2024-02-23 20:41:30 +02:00
otavepto
2cd2630288 update changelog release_2024_2_20 2024-02-20 19:15:45 +02:00
otavepto
44275decd4 add -nd flag for gen_emu_config to readme 2024-02-20 19:13:23 +02:00
otavepto
505bec9896 some logging for networking 2024-02-17 22:36:24 +02:00
otavepto
bf413fc12a report missing key binding 2024-02-17 12:53:12 +02:00
otavepto
c1d1779624 update the code which parses controller inputs 2024-02-17 10:17:55 +02:00