32 Commits

Author SHA1 Message Date
otavepto
c28a1f1f52 fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
otavepto
5268683850 * make the overlay object oriented, that way when app shutdown then re-init steam api it would hold its own local state, avoiding racing troubles
* return early if the overlay was disabled without locking
* remove external checks for the disable_overlay flag, check for it inside the overlay code
2024-06-04 21:58:04 +03:00
otavepto
ba1de0165d refactor steam_client a little + create setters/getters instead of directly modifying fields 2024-06-02 05:16:22 +03:00
otavepto
10f1e89736 fix a buffer overrun in Steam_User_Stats::UpdateAvgRateStat 2024-06-02 05:15:45 +03:00
schmurger
7b37cdd181 Use integer instead of floats for achievement progress. 2024-05-21 19:29:20 +03:00
schmurger
5aa1e2d08d Initialize user achievement stats correctly 2024-05-21 19:29:20 +03:00
schmurger
e30cc2957f Removed update_achievement_progress function 2024-05-21 19:29:20 +03:00
schmurger
6b26ca1b4c Fix build 2024-05-21 19:29:20 +03:00
schmurger
b0cffd485b Added realtime progress update 2024-05-21 19:29:20 +03:00
schmurger
4e8f2505b5 Add achievement progress 2024-05-21 19:29:20 +03:00
otavepto
e5d1a8bda7 separate .h/.cpp files 2024-05-03 03:33:46 +03:00
otavepto
f315bec961 more callbacks 2024-04-11 14:08:04 +02:00
otavepto
4d895b63b0 more accurate implementation for callbacks and call results in UserStats and GameServerStats interfaces 2024-04-11 06:40:29 +02:00
otavepto
8576d149d3 remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
otavepto
0672139f46 properly implement Steam_User_Stats::ResetAllStats() 2024-04-01 19:23:55 +02:00
otavepto
51197c5348 allow user_stats to send data immediately via config file 2024-04-01 19:23:55 +02:00
otavepto
0ed6dc6808 prefer udp when sending leaderboards 2024-04-01 19:23:55 +02:00
otavepto
e143a6dd82 * new function in networking to send to all gameservers only
* broadcast user stats with gameservers only
2024-04-01 19:23:55 +02:00
otavepto
04e7a7d476 opt-in sharing leaderboards instead of opt-out 2024-04-01 19:23:55 +02:00
otavepto
93172e642e allow disabling the new options via config files 2024-04-01 19:23:55 +02:00
otavepto
a36cadbf12 allow empty board entries, don't force and entry for current user 2024-04-01 19:23:55 +02:00
otavepto
4d03c5b402 fix a memory leak 2024-04-01 19:23:55 +02:00
otavepto
d8a91edcf5 only accept leaderboards updates from the same appid 2024-04-01 19:23:55 +02:00
otavepto
caa9401369 * for gameserver_stats & user_stats: distinguish between stats update requests from server and client, avoiding a scenario where a client would overwrite another client's stats
* fixed linux compilation error
2024-04-01 19:23:55 +02:00
otavepto
d2f23fbea5 share leaderboards scores with connected players, adjust players ranks locally, and sort entries as needed by the game 2024-04-01 19:23:55 +02:00
otavepto
4809a7565c * separate the config file disable_leaderboards_create_unknown.txt
* some refactoring
2024-03-26 23:48:57 +02:00
otavepto
b6c7df40b6 * implemented the missing interface ISteamGameServerStats, allowing game servers to exchange user stats with players
* add rmCallback() to networking
* refactor gameserver_stats into a separate .cpp file
2024-03-26 21:39:52 +02:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas
c8028d6a98 Update steam_user_stats.cpp 2019-12-09 06:35:33 +00:00
Nemirtingas
02ef03b3f2 Fix my_master build 2019-11-08 15:59:29 +01:00
Nemirtingas
a318e04959 Merge branch 'master' into my_master 2019-11-08 15:58:54 +01:00
Nemirtingas
ce79df1c26 Added customizable notification
Notification can have a type depending on what to show.
2019-11-08 15:52:38 +01:00