a
2d69eb2164
implement ISteamAppDisableUpdate001
2024-10-09 22:34:03 +03:00
a
4b9f88d8ec
* change return type of all client functions from bool
to steam_bool
to avoid inconsistency problem in the client library
...
* implement missing client functions
- `Breakpad_SteamSendMiniDump()`
- `Steam_IsKnownInterface()`
- `Steam_NotifyMissingInterface()`
2024-08-21 22:45:02 +03:00
a
450a345333
* add instance of game_stats for servers, client and server instances are requested by games
...
* delete ended game_stats sessions after 15 seconds to reduce memory usage
2024-08-03 16:57:30 +03:00
otavepto
7f940079d1
* update the method of reading json to be less wasteful + get path as const ref whe loading json
...
* fix vs warnings in gamestats interface
* refactor logger slightly
2024-07-07 02:39:21 +03:00
otavepto
f5ae22a1e6
basic impl for steam timeline
2024-07-07 02:39:21 +03:00
otavepto
d1d5416d62
implement isteamgamestats
2024-06-16 19:08:44 +03:00
otavepto
b75b5ee282
exit on missing interface instead of returning a pointer
2024-06-08 16:14:12 +03:00
otavepto
f81ba95732
* common helper for killable threads + remove dedicated class for background thread
...
* avoid overriding SteamPath env var in `SteamAPI_GetSteamInstallPath()`
2024-06-04 21:58:04 +03:00
otavepto
86eb8aa2d0
refactor background thread into a separate .cpp file
2024-06-02 05:16:22 +03:00
otavepto
ba1de0165d
refactor steam_client a little + create setters/getters instead of directly modifying fields
2024-06-02 05:16:22 +03:00
otavepto
e5d1a8bda7
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
otavepto
392305c1e3
run the background thread for callbacks earlier inside Steam_Client::ConnectToGlobalUser()
...
since some games don't call `SteamAPI_RunCallbacks()` or `SteamAPI_ManualDispatch_RunFrame()` or `Steam_BGetCallback()`
hence all run_callbacks() will never run, also networking callbacks won't run
2024-04-06 08:30:08 +02:00
Detanup01
bfd2235684
Update for 159
2024-04-02 01:15:42 +02:00
otavepto
09979e8eca
add a param to prevent running the callbacks background thread, for manual dispatch
2024-03-16 05:19:04 +02:00
otavepto
0d1e54e9a2
* a working impl to bridge ugc/remote_storage as suggested by Detanup01
...
* edits by Kola124 + other changes in the settings parser
* random ugc mod handle at object creation
* file size using std::filesystem + fix warnings + some print + arg validation
2024-01-20 18:46:43 +02:00
otavepto
ab99591483
stub for appticket
2024-01-19 04:28:03 +02:00
otavepto
440d8335e2
fixed a bunch of includes
2023-12-28 01:30:46 +02:00
otavepto
aa03e94378
relocate dll .h files
2023-12-28 01:30:46 +02:00