otavepto
6374c9e7f3
+ in Linux build scripts don't use -d flag with rm
...
+ add global build stat message
2023-12-21 19:33:05 +02:00
otavepto
e28752420a
cleanup the settings parser code, split into functions
2023-12-21 19:33:05 +02:00
otavepto
cf41523751
refactor includes order + add new helper function to keep yielding the thread for a given amount of time
2023-12-21 19:33:05 +02:00
otavepto
0a50c37584
don't cache deps build when pushing tag or opening pull requests
2023-12-21 19:32:20 +02:00
otavepto
62afce33ca
remove hardcoded repo path + remove Git LFS flag since it's no longer needed
2023-12-21 19:32:20 +02:00
otavepto
098a490d3a
Update README.md
2023-12-20 08:00:27 +02:00
otavepto
22470b5ab9
fixed printf specifier to avoid the warnings spam
release-2023_12_20
2023-12-20 06:14:23 +02:00
otavepto
00e3132814
update changelog
2023-12-20 05:44:08 +02:00
otavepto
4fb6dcb3fa
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
...
+ refactor some debug messages
2023-12-20 05:32:17 +02:00
otavepto
1333168d4a
basic implementation for RequestAppProofOfPurchaseKey() and RequestAllProofOfPurchaseKeys()
2023-12-20 05:30:21 +02:00
otavepto
30c5b4eaa0
a simple implementation for GetEarliestPurchaseUnixTime()
2023-12-20 05:30:21 +02:00
otavepto
7bf9564005
current app shouldn't be a DLC right?
2023-12-20 05:30:21 +02:00
otavepto
9393518dfa
check for invalid app ID uint32_max in different other places
2023-12-20 05:30:21 +02:00
otavepto
8289ec81a7
+ fixed the implementation of BIsAppInstalled(), it must lock the global mutex since it is thread-safe, otherwise it will cause starvation and the current thread wion't yield, which triggers some games
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+ even more accurate behavior for BIsAppInstalled(), reject app ID if it was in the DLC list and isUnlockAllDlc was false
+ citing the source for app id 0
2023-12-20 05:30:21 +02:00
otavepto
5c8a57e7af
more accurate implementation for BGetSessionClientResolution
2023-12-20 05:30:21 +02:00
otavepto
d02f32327e
more accurate implementation for Steam_Client::BReleaseSteamPipe(), return true if the pipe was released successfully
2023-12-20 05:30:21 +02:00
otavepto
f397f73644
add missing env var "SteamOverlayGameId" to steam_client and client_loader
2023-12-20 05:30:21 +02:00
otavepto
f83d930e7b
added a timer + counter for reference, currently used to print timestamp in debug log
2023-12-20 05:30:21 +02:00
otavepto
ca043837d9
consistent debug log location, for games that change cwd multiple times while running
2023-12-20 05:30:21 +02:00
otavepto
0b49bd3338
+ fixed error propagation in Windows build script, apparently set /a var+=another_var works only if another_var is a defined env var but NOT one of the "magic" builtins like errorlevel
...
+ output niceness when running protob compiler in Linux build
2023-12-20 05:30:17 +02:00
otavepto
9050fbe9eb
update changelog
release-17_12_2023
2023-12-18 05:45:21 +02:00
otavepto
6ed6a0a04b
+ changed the behavior of GetCurrentBetaName() to comply with the docs, might break stuff
...
+ allow customizing the behavior via is_beta_branch.txt + force_branch_name.txt config files
2023-12-18 05:45:21 +02:00
otavepto
fa8f594207
+ more accurate implementation for BIsAppInstalled, it now rejects uint32_max
...
+ allow behavior customizization via installed_app_ids.txt config file
+ limit/lock list of installed apps on an empty file (similar to dlc.txt)
2023-12-18 05:45:21 +02:00
ota
90b403fb3d
+ add package scripts
...
+ add steps: package + release to add packaged build to release when pushing on tag
+ support building on prefixed branch name with wildcard
+ support event trigger on tag
+ support event trigger on workflow dispatch for manual trigger
2023-12-18 02:50:05 +02:00
ota
8390e96972
+ self reference the deps from the corresponding branches in this repo, this makes the repo self contained
...
+ update workflows to point at this repo when cloning deps
+ update branches paths
+ update submodules
2023-12-18 02:50:05 +02:00
ota
8fb7231a36
friendly workflows names
2023-12-18 02:50:05 +02:00
ota
21c21737e7
trigger on specific branches + on pull request to dev
2023-12-18 02:50:05 +02:00
ota
f2d1f046e2
keep all workflow artifacts for 1 day only
2023-12-18 02:50:05 +02:00
ota
7ddae813f9
+ use env vars for deps cache key & cache dir
...
+ upate cache step id
2023-12-18 02:50:05 +02:00
ota
9530f4111e
chmod 777 gen emu config in linux & use sudo
2023-12-18 02:50:05 +02:00
ota
6afb4560d0
+ friendly name for linux gen emu config workflow
...
+ don't fail job on failure of release/debug
+ update workflows to add on-success condition in upload
2023-12-18 02:50:05 +02:00
ota
e19d2a423f
add workflow scripts for Windows & Linux for generate_emu_config
2023-12-18 02:50:05 +02:00
ota
f2b937c9b5
update gitignore to ignore folders generated by both Windows & Linux scripts in generate_emu_config
2023-12-18 02:50:05 +02:00
ota
01b8259200
update generate_emu_config scripts to support Linux, it worked!
2023-12-18 02:50:05 +02:00
ota
4a7fedecd0
check for cmake after installind packges, because CI doesn't care about cmake during build, only installing packages step
2023-12-18 02:50:05 +02:00
ota
ef7801922a
add a workaround for the separate VMs running the jobs on CI
2023-12-18 02:50:05 +02:00
ota
4c89a18dda
+ fix workspace variable usage in all workflow scripts
...
+ chmod 777 linux build script before running it & use sudo
2023-12-18 02:50:05 +02:00
ota
62284e3427
+ add Generate emu config workflow for win
...
+ add Linux build workflow
2023-12-18 02:50:05 +02:00
ota
ffa44914dd
+ specify certain OS version
...
+ add dependency on deps build job
2023-12-18 02:50:05 +02:00
ota
5e36cca71e
rename Windows workflow script
2023-12-18 02:50:05 +02:00
ota
69b29efc26
+ reorder steps to upload artifact after build
...
+ use commit hash in artifact name
2023-12-18 02:50:05 +02:00
ota
c408cc4808
+ add artifact upload steps
...
+ remvoe VS detection, it relies on vswhere which is used by the scripts anyway
+ separate the deps & build steps
2023-12-18 02:50:05 +02:00
ota
2e69c038cc
+ check for vswhere before attempting any detection
...
+ niceness for terminal output
+ update Windows + Linux scripts to use the new directories of third party + propagate exit error code + fix line ending
+ update Windows deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ update Linux deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ fix line ending!
2023-12-18 02:50:05 +02:00
otavepto
6fa1ba1bec
initial attempt at msbuild.yml workflow for win build
2023-12-18 02:50:05 +02:00
ota
1008c040cc
+ stop tracking third party deps in main repo
...
+ add third party deps as a submodule
2023-12-18 02:50:05 +02:00
ota
9cfed39a21
remove gitlab CI script
2023-12-18 02:50:05 +02:00
a
f71e46fb25
added changelog
sdk_1.58a
2023-12-14 04:50:47 +02:00
a
0ffc15352c
SDK v1.58a + some fixes to the APIs
2023-12-14 04:50:31 +02:00
a
20105997de
(RIN forum) added fix for glyphs icons for xbox 360 controller by 0x0315 from https://cs.rin.ru/forum/viewtopic.php?p=2949498#p2949498
2023-12-14 04:50:28 +02:00
a
5f004ab471
(RIN forum) added updated translations for Russian to the overlay by GogoVan from https://cs.rin.ru/forum/viewtopic.php?p=2939565#p2939565
2023-12-14 04:49:52 +02:00