otavepto
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484fc2a982
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* set these env vars for a more accurate emulation:
- `SteamAppUser`
- `SteamUser`
- `SteamClientLaunch`
- `SteamEnv`
- `SteamPath`
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2024-04-13 17:35:10 +02:00 |
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otavepto
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5b55d448f7
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* new stub dll GameOverlayRenderer for the experiemntal steamclient setup
* for windows build script: prevent permissive language extensions via the compiler flag `/permissive-`
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2024-03-21 00:50:58 +02:00 |
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otavepto
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16a241599f
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updated stub drm patterns (for v2) and added a workaround for older variants
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2024-03-18 03:32:37 +02:00 |
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otavepto
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018d4aa2c1
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sloppy code is problematic! (at least verify PE signature)
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2024-02-13 02:27:09 +02:00 |
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otavepto
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0237152b82
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fixed some mistakes + missing reg patch
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2024-02-07 03:43:20 +02:00 |
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otavepto
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7feca7f173
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update notes
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2024-02-07 03:43:20 +02:00 |
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otavepto
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3482c6fae3
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added persistent modes to cold client loader + refactored ini sections
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2024-02-07 03:43:20 +02:00 |
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otavepto
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0e4b6e85e0
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fixed a pattern
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2024-01-25 03:13:19 +02:00 |
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otavepto
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ad14e7f14e
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more stub variants
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2024-01-24 22:18:07 +02:00 |
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otavepto
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e2cb2e0f38
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allow specifying a load order via a file called load_order.txt inside the root of the dlls to inject folder + updated readmes
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2024-01-19 04:28:03 +02:00 |
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otavepto
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91aac61e23
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a working stub patcher + lots of changes to cold client loader
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2024-01-19 04:28:03 +02:00 |
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otavepto
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00ace6727d
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refactored the entire win client loader to use C++ + use relative paths to the exe itself + added a debug log
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2024-01-19 04:28:03 +02:00 |
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otavepto
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733e08c3b9
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added a new option to the cold client loader to load a dll via createremotethread
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2024-01-19 04:28:03 +02:00 |
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otavepto
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ace7aa4acb
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added a new debug option "ResumeByDebugger" for the Windows version of the client loader
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2024-01-03 01:56:26 +02:00 |
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otavepto
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56b73df775
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in Windows steamclient_loader only spawn the exe after doing all the registery modifications
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2023-12-28 01:30:46 +02:00 |
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otavepto
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17dadd2e61
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moved the steamclient_loader tool into the tools folder
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2023-12-28 01:30:46 +02:00 |
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