mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-31 04:44:16 +08:00
158 lines
4.4 KiB
Python
158 lines
4.4 KiB
Python
import os
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__cdx_ini = '''
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### мллллл м
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### Алллл плл лВ ппплллллллм пппппллВллм мВлллп
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### Блллп Бллп ппллллА пллл Блллп
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### Вллл п ллВ плллБ АллВллл
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### Вллл млллллм ллл пллл мллллллм Бллллл
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### лллА Аллллп плВ ллл лллВллВ Алл лллВллл
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### Бллл ллллА лл ллл Алллллллллллп лллБ Бллл
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### Алллм мллпВллм млл Влл лллБлллА млллА Алллм
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### плллллп плллВп ллп АлллА плллллллВлп пВллм
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### мллллллБ
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### пппллВмммммлВлллВпп
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###
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###
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### Game data is stored at %SystemDrive%\\Users\\Public\\Documents\\Steam\\CODEX\\{cdx_id}
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###
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[Settings]
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###
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### Game identifier (http://store.steampowered.com/app/{cdx_id})
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###
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AppId={cdx_id}
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###
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### Steam Account ID, set it to 0 to get a random Account ID
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###
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#AccountId=0
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###
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### Name of the current player
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###
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UserName=Player2
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###
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### Language that will be used in the game
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###
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Language=english
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###
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### Enable lobby mode
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###
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LobbyEnabled=1
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###
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### Lobby port to listen on
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###
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#LobbyPort=31183
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###
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### Enable/Disable Steam overlay
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###
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Overlays=1
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###
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### Set Steam connection to offline mode
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###
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Offline=0
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###
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[Interfaces]
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###
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### Steam Client API interface versions
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###
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SteamAppList=STEAMAPPLIST_INTERFACE_VERSION001
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SteamApps=STEAMAPPS_INTERFACE_VERSION008
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SteamClient=SteamClient017
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SteamController=SteamController008
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SteamFriends=SteamFriends017
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SteamGameServer=SteamGameServer013
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SteamGameServerStats=SteamGameServerStats001
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SteamHTMLSurface=STEAMHTMLSURFACE_INTERFACE_VERSION_005
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SteamHTTP=STEAMHTTP_INTERFACE_VERSION003
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SteamInput=SteamInput002
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SteamInventory=STEAMINVENTORY_INTERFACE_V003
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SteamMatchGameSearch=SteamMatchGameSearch001
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SteamMatchMaking=SteamMatchMaking009
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SteamMatchMakingServers=SteamMatchMakingServers002
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SteamMusic=STEAMMUSIC_INTERFACE_VERSION001
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SteamMusicRemote=STEAMMUSICREMOTE_INTERFACE_VERSION001
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SteamNetworking=SteamNetworking006
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SteamNetworkingSockets=SteamNetworkingSockets008
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SteamNetworkingUtils=SteamNetworkingUtils003
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SteamParentalSettings=STEAMPARENTALSETTINGS_INTERFACE_VERSION001
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SteamParties=SteamParties002
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SteamRemotePlay=STEAMREMOTEPLAY_INTERFACE_VERSION001
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SteamRemoteStorage=STEAMREMOTESTORAGE_INTERFACE_VERSION014
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SteamScreenshots=STEAMSCREENSHOTS_INTERFACE_VERSION003
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SteamTV=STEAMTV_INTERFACE_V001
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SteamUGC=STEAMUGC_INTERFACE_VERSION015
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SteamUser=SteamUser021
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SteamUserStats=STEAMUSERSTATS_INTERFACE_VERSION012
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SteamUtils=SteamUtils010
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SteamVideo=STEAMVIDEO_INTERFACE_V002
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###
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[DLC]
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###
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### Automatically unlock all DLCs
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###
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DLCUnlockall=0
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###
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### Identifiers for DLCs
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###
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#ID=Name
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{cdx_dlc_list}
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###
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[AchievementIcons]
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###
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### Bitmap Icons for Achievements
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###
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#halloween_8 Achieved=steam_settings\\img\\halloween_8.jpg
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#halloween_8 Unachieved=steam_settings\\img\\unachieved\\halloween_8.jpg
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{cdx_ach_list}
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###
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[Crack]
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00ec7837693245e3=b7d5bc716512b5d6
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'''
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def generate_cdx_ini(
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base_out_dir : str,
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appid: int,
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dlc: list[tuple[int, str]],
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achs: list[dict]) -> None:
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cdx_ini_path = os.path.join(base_out_dir, "steam_emu.ini")
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print(f"generating steam_emu.ini for CODEX emulator in: {cdx_ini_path}")
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dlc_list = [f"{d[0]}={d[1]}" for d in dlc]
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achs_list = []
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for ach in achs:
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icon = ach.get("icon", None)
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if icon:
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icon = f"steam_settings\\img\\{icon}"
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else:
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icon = 'steam_settings\\img\\steam_default_icon_unlocked.jpg'
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icon_gray = ach.get("icon_gray", None)
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if icon_gray:
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icon_gray = f"steam_settings\\img\\{icon_gray}"
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else:
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icon_gray = 'steam_settings\\img\\steam_default_icon_locked.jpg'
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icongray = ach.get("icongray", None)
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if icongray:
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icon_gray = f"steam_settings\\img\\{icongray}"
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achs_list.append(f'{ach["name"]} Achieved={icon}') # unlocked
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achs_list.append(f'{ach["name"]} Unachieved={icon_gray}') # locked
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formatted_ini = __cdx_ini.format(
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cdx_id = appid,
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cdx_dlc_list = "\n".join(dlc_list),
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cdx_ach_list = "\n".join(achs_list)
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)
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with open(cdx_ini_path, "wt", encoding='utf-8') as f:
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f.writelines(formatted_ini)
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