.. |
dll
|
allow user_stats to send data immediately via config file
|
2024-04-01 19:23:55 +02:00 |
auth.cpp
|
* cleanup/remove all networking callbacks on object destruction
|
2024-03-26 21:39:52 +02:00 |
base.cpp
|
* use const ref for get/set env var
|
2024-03-26 21:39:52 +02:00 |
dll.cpp
|
log messages
|
2024-03-26 21:39:52 +02:00 |
flat.cpp
|
fixed a bunch of includes
|
2023-12-28 01:30:46 +02:00 |
local_storage.cpp
|
* load the icons of a single achievement each overlay callback invokation, will slow things down during startup
|
2024-03-15 00:03:41 +02:00 |
net.proto
|
only accept leaderboards updates from the same appid
|
2024-04-01 19:23:55 +02:00 |
network.cpp
|
* new function in networking to send to all gameservers only
|
2024-04-01 19:23:55 +02:00 |
settings_parser.cpp
|
allow gameserver to send data as soon as possible via immediate_gameserver_stats.txt
|
2024-04-01 19:23:55 +02:00 |
settings.cpp
|
* common function to do case insensitive compare
|
2024-04-01 19:23:55 +02:00 |
source_query.cpp
|
grab players list for Steam_Matchmaking_Servers from Steam_GameServers , probably broken!
|
2024-02-29 19:59:53 +02:00 |
steam_applist.cpp
|
lots of todo notes
|
2024-01-25 23:24:16 +02:00 |
steam_apps.cpp
|
Steam_Apps::GetCurrentBetaName() make sure the out buffer is null terminated
|
2024-03-17 01:58:57 +02:00 |
steam_client.cpp
|
* cleanup/remove all networking callbacks on object destruction
|
2024-03-26 21:39:52 +02:00 |
steam_gameserver.cpp
|
* implemented the missing interface ISteamGameServerStats , allowing game servers to exchange user stats with players
|
2024-03-26 21:39:52 +02:00 |
steam_gameserverstats.cpp
|
allow gameserver to send data as soon as possible via immediate_gameserver_stats.txt
|
2024-04-01 19:23:55 +02:00 |
steam_http.cpp
|
* more accurately handle and download steamhttp requests in multi-threaded manner
|
2024-02-23 20:41:30 +02:00 |
steam_matchmaking_servers.cpp
|
decrease min server latency to 2ms
|
2024-03-26 21:39:52 +02:00 |
steam_music.cpp
|
bunch of scoped debug messages
|
2024-01-20 18:46:43 +02:00 |
steam_musicremote.cpp
|
bunch of scoped debug messages
|
2024-01-20 18:46:43 +02:00 |
steam_parental.cpp
|
bunch of scoped debug messages
|
2024-01-20 18:46:43 +02:00 |
steam_screenshots.cpp
|
bunch of scoped debug messages
|
2024-01-20 18:46:43 +02:00 |
steam_user_stats.cpp
|
allow user_stats to send data immediately via config file
|
2024-04-01 19:23:55 +02:00 |
steam_utils.cpp
|
in Steam_Utils::IsAPICallCompleted initialize the pFailed param to false
|
2024-03-16 07:14:04 +02:00 |
steam_video.cpp
|
bunch of scoped debug messages
|
2024-01-20 18:46:43 +02:00 |
ugc_remote_storage_bridge.cpp
|
* local storage: allow files in root of user data
|
2024-01-20 18:46:43 +02:00 |
wrap.cpp
|
revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver parameter: stat, lstat, stat64, lstat64, mknod.
|
2024-03-01 13:35:39 +02:00 |