mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-24 11:45:34 +08:00
75e6d7c8ab
* + revert the change to SetProduct() and SetGameDescription() * + less verbose return in Steam_GameServer::BSecure() * + add missing note in ReadMe about libssq
29 lines
998 B
C++
29 lines
998 B
C++
/* Copyright (C) 2019 Mr Goldberg
|
|
This file is part of the Goldberg Emulator
|
|
|
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 3 of the License, or (at your option) any later version.
|
|
|
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the Goldberg Emulator; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "base.h"
|
|
|
|
class Source_Query
|
|
{
|
|
Source_Query () = delete;
|
|
~Source_Query() = delete;
|
|
|
|
public:
|
|
static std::vector<uint8_t> handle_source_query(const void* buffer, size_t len, Gameserver const& gs);
|
|
};
|
|
|