morkt
|
2f7a894268
|
(Unity): check for 2017.* assets version.
|
2018-07-25 10:04:49 +04:00 |
|
morkt
|
4b60caae9b
|
(Unity): implemented 'SpVM' resource archives.
|
2018-05-03 10:16:28 +04:00 |
|
morkt
|
1392dc61d3
|
(Unity): adjusted texture entries deserialization.
|
2018-04-20 21:20:50 +04:00 |
|
morkt
|
ddfc0f2bdb
|
(EmbeddedResource): new static class.
|
2018-04-10 22:16:23 +04:00 |
|
morkt
|
add376037f
|
(Unity): workaround for a certain asset version.
|
2018-03-17 12:18:42 +04:00 |
|
morkt
|
e48026967b
|
(utage): recognize jpeg images (#150)
|
2018-02-26 01:27:25 +04:00 |
|
morkt
|
a3f4d7bcc8
|
(TextureFormat): added BC7.
|
2018-02-16 20:07:03 +04:00 |
|
morkt
|
95852ac729
|
implemented Utage encrypted images.
|
2018-02-07 03:45:07 +04:00 |
|
morkt
|
878415e71e
|
(Unity.Texture2D): added ARGB4444 textures.
|
2018-01-28 10:16:07 +04:00 |
|
morkt
|
a90d3ee9b0
|
(Unity): fixed compressed segments detection.
better recognize image entries.
|
2018-01-28 10:15:34 +04:00 |
|
morkt
|
8d3a584072
|
(ASSET): use second AssetReader constructor.
|
2017-12-26 19:57:34 +04:00 |
|
morkt
|
33b78b5853
|
(UnityAssetOpener): fixed.
|
2017-12-15 01:56:33 +04:00 |
|
morkt
|
f071bef660
|
(Unity): implemented 'resources.assets' archives.
|
2017-12-15 01:16:16 +04:00 |
|
morkt
|
59924e0285
|
(Unity.Texture2D): more texture formats.
|
2017-12-15 01:10:39 +04:00 |
|
morkt
|
0cb1783363
|
(Unity): implemented Texture2D images.
|
2017-04-14 09:43:46 +04:00 |
|
morkt
|
3befd42b4d
|
(Unity): moved to ArcFormats project.
|
2017-04-13 22:31:53 +04:00 |
|