21 Commits

Author SHA1 Message Date
morkt
706add22ff implemented Gx4Lib archives. 2018-08-31 19:13:22 +04:00
morkt
b04134c71b (Texture2D): old formats work-around. 2018-08-31 19:12:18 +04:00
morkt
2908d7e2be (AssetReader): modified format behavior. 2018-08-31 19:11:57 +04:00
morkt
d3e0a7da9e (AudioClip): moved to separate file. 2018-08-31 19:11:39 +04:00
morkt
c45d2efc3d (ResourcesAssets): moved to separate file. 2018-08-31 19:11:10 +04:00
morkt
2f7a894268 (Unity): check for 2017.* assets version. 2018-07-25 10:04:49 +04:00
morkt
4b60caae9b (Unity): implemented 'SpVM' resource archives. 2018-05-03 10:16:28 +04:00
morkt
1392dc61d3 (Unity): adjusted texture entries deserialization. 2018-04-20 21:20:50 +04:00
morkt
ddfc0f2bdb (EmbeddedResource): new static class. 2018-04-10 22:16:23 +04:00
morkt
add376037f (Unity): workaround for a certain asset version. 2018-03-17 12:18:42 +04:00
morkt
e48026967b (utage): recognize jpeg images (#150) 2018-02-26 01:27:25 +04:00
morkt
a3f4d7bcc8 (TextureFormat): added BC7. 2018-02-16 20:07:03 +04:00
morkt
95852ac729 implemented Utage encrypted images. 2018-02-07 03:45:07 +04:00
morkt
878415e71e (Unity.Texture2D): added ARGB4444 textures. 2018-01-28 10:16:07 +04:00
morkt
a90d3ee9b0 (Unity): fixed compressed segments detection.
better recognize image entries.
2018-01-28 10:15:34 +04:00
morkt
8d3a584072 (ASSET): use second AssetReader constructor. 2017-12-26 19:57:34 +04:00
morkt
33b78b5853 (UnityAssetOpener): fixed. 2017-12-15 01:56:33 +04:00
morkt
f071bef660 (Unity): implemented 'resources.assets' archives. 2017-12-15 01:16:16 +04:00
morkt
59924e0285 (Unity.Texture2D): more texture formats. 2017-12-15 01:10:39 +04:00
morkt
0cb1783363 (Unity): implemented Texture2D images. 2017-04-14 09:43:46 +04:00
morkt
3befd42b4d (Unity): moved to ArcFormats project. 2017-04-13 22:31:53 +04:00