GARbro-mirror/GameRes
2018-01-08 19:55:28 +04:00
..
Properties (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
Strings lang: improved Chinese translations (#42) 2016-11-13 17:39:58 +04:00
app.config (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
ArcFile.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
ArchiveFormat.cs (ArchiveFormat): ditched overwrite stubs. 2018-01-04 20:40:02 +04:00
ArcStream.cs (ArcViewStream): restored bufferization. 2017-04-02 14:41:25 +04:00
ArcView.cs (ArcView.BytesEqual): new method. 2017-12-06 08:52:17 +04:00
Audio.cs (WaveFormat.SetBPS): calculate AverageBytesPerSecond field. 2017-02-25 02:03:11 +04:00
AudioWAV.cs (WAV): check for invalid encoding tag. 2017-12-31 10:36:10 +04:00
BinaryStream.cs (BinaryStream): various fixes. 2016-12-15 19:47:40 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (VFS.ChangeFileName): new static method. 2018-01-02 06:27:17 +04:00
FormatCatalog.cs (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
GameRes.cs (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
GameRes.csproj (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
Image.cs (ImageData.Create): accept Array object as pixels array. 2017-11-26 16:58:43 +04:00
ImageBMP.cs (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
ImageDecoder.cs added constructors that accept ImageMetaData. 2016-10-29 02:03:11 +04:00
ImageJPEG.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImagePNG.cs (PngFormat.ReadMetaData): additional sanity checks. 2017-07-17 11:04:39 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config changed target framework version to .Net v4.6 2018-01-02 06:56:32 +04:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ResourceSettings.cs (GameRes): persistent resource settings infrastructure. 2018-01-08 19:55:28 +04:00
ScriptText.cs Initial commit. 2014-07-21 23:26:28 +04:00
Utility.cs added some comments. 2017-01-17 18:18:11 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.