..
Properties
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
Strings
lang: improved Chinese translations ( #42 )
2016-11-13 17:39:58 +04:00
app.config
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
ArcFile.cs
(FormatCatalog.FindFormats): new generic method.
2016-12-17 18:51:33 +04:00
ArchiveFormat.cs
(ArchiveFormat): ditched overwrite stubs.
2018-01-04 20:40:02 +04:00
ArcStream.cs
(ArcViewStream): restored bufferization.
2017-04-02 14:41:25 +04:00
ArcView.cs
(ArcView.BytesEqual): new method.
2017-12-06 08:52:17 +04:00
Audio.cs
(WaveFormat.SetBPS): calculate AverageBytesPerSecond field.
2017-02-25 02:03:11 +04:00
AudioWAV.cs
(WAV): check for invalid encoding tag.
2017-12-31 10:36:10 +04:00
BinaryStream.cs
(BinaryStream): various fixes.
2016-12-15 19:47:40 +04:00
ByteArray.cs
(CowArray.IndexOf): fixed.
2016-12-15 19:35:07 +04:00
Checksum.cs
(Adler32): skip checksum update for zero-length arrays.
2016-09-14 20:08:13 +04:00
FileSystem.cs
(VFS.ChangeFileName): new static method.
2018-01-02 06:27:17 +04:00
FormatCatalog.cs
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
GameRes.cs
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
GameRes.csproj
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
Image.cs
(ImageData.Create): accept Array object as pixels array.
2017-11-26 16:58:43 +04:00
ImageBMP.cs
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
ImageDecoder.cs
added constructors that accept ImageMetaData.
2016-10-29 02:03:11 +04:00
ImageJPEG.cs
migration to IBinaryStream interface.
2016-10-15 09:34:46 +04:00
ImagePNG.cs
(PngFormat.ReadMetaData): additional sanity checks.
2017-07-17 11:04:39 +04:00
ImageTGA.cs
migration to IBinaryStream interface.
2016-10-15 09:34:46 +04:00
ImageTIFF.cs
(TifFormat): precaution against ill-formed files.
2016-12-17 06:08:02 +04:00
MultiDict.cs
added license clause and third-party copyright notices.
2014-07-28 00:50:18 +04:00
packages.config
changed target framework version to .Net v4.6
2018-01-02 06:56:32 +04:00
README.md
updated READMEs.
2016-08-06 16:23:50 +04:00
ResourceSettings.cs
(GameRes): persistent resource settings infrastructure.
2018-01-08 19:55:28 +04:00
ScriptText.cs
Initial commit.
2014-07-21 23:26:28 +04:00
Utility.cs
added some comments.
2017-01-17 18:18:11 +04:00
ZLibStream.cs
(Adler32): skip checksum update for zero-length arrays.
2016-09-14 20:08:13 +04:00