gbe_fork/post_build/steam_settings.EXAMPLE/configs.user.EXAMPLE.ini

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# ############################################################################## #
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# you do not have to specify everything, pick and choose the options you need only
# ############################################################################## #
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[user::general]
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# user account name
# default=gse orca
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account_name=gse orca
# your account ID in Steam64 format
# if the specified ID is invalid, the emu will ignore it and generate a proper one
# default=randomly generated by the emu only once and saved in the global settings
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account_steamid=76561197960287930
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# the language reported to the app/game
# this must exist in 'supported_languages.txt', otherwise it will be ignored by the emu
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# look for the column 'API language code' here: https://partner.steamgames.com/doc/store/localization/languages
# default=english
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language=english
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# report a country IP if the game queries it
# ISO 3166-1-alpha-2 format, use this link to get the 'Alpha-2' country code: https://www.iban.com/country-codes
# default=US
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ip_country=US
[user::saves]
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# when this is set, it will force the emu to use the specified location instead of the default global location
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# path could be absolute, or relative to the location of the .dll/.so
# leading and trailing whitespaces are trimmed
# when this option is used, the global settings folder is completely ignored, allowing a full portable behavior
# default=
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local_save_path=./path/relative/to/dll
# name of the base folder used to store save data, leading and trailing whitespaces are trimmed
# only useful if 'local_save_path' isn't used
# default=GSE Saves
saves_folder_name=GSE Saves