a
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caa4024de3
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avoid locking the global_mutex every time when getting the global steamclient instance, double check for null and lock on the first time the pointer is initialized, should speed things up
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2023-12-14 04:39:35 +02:00 |
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Mr_Goldberg
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a4ef72cb3c
|
Don't create new client instance when unregistering callbacks.
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2022-08-13 14:37:23 -04:00 |
|
Mr_Goldberg
|
3abc5976e0
|
Reset LastError in some functions for game devs that can't code.
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2022-08-11 20:52:02 -04:00 |
|
Mr_Goldberg
|
7163daa6c1
|
Destroy client, network sockets and other objects on shutdown.
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2022-08-10 03:24:29 -04:00 |
|
Mr_Goldberg
|
d8bcb11ef2
|
The steam api seems to treat bools as the full register not just al.
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2022-06-04 17:16:11 -04:00 |
|
Mr_Goldberg
|
eda9abd2aa
|
Fix linux CI build.
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2022-01-26 03:07:49 -05:00 |
|
Mr_Goldberg
|
f852e5c272
|
steam_interfaces.txt can now be put in the steam_settings folder.
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2022-01-26 01:52:21 -05:00 |
|
Mr_Goldberg
|
a24a9c266f
|
Make the TriggerVibrationvibration behave closer to real steam.
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2021-09-14 16:11:17 -04:00 |
|
Mr_Goldberg
|
51702b898e
|
UTF8 paths are now properly handled on windows.
|
2021-04-25 12:44:41 -04:00 |
|
Mr_Goldberg
|
19015c097c
|
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
|
2021-04-09 14:53:20 -04:00 |
|
Mr_Goldberg
|
1648c14243
|
Fixed issue with game treating bool return values as an int.
|
2021-02-16 12:30:24 -05:00 |
|
Mr_Goldberg
|
7ea90b03c4
|
Fixed some dedicated servers not booting up correctly.
|
2021-01-23 23:03:10 -05:00 |
|
Nemirtingas
|
fe9bbd1104
|
Add a common include file.
|
2020-07-16 11:56:24 +02:00 |
|
Mr_Goldberg
|
48ea1da91f
|
Add missing steamclient function.
|
2020-06-11 12:20:31 -04:00 |
|
Mr_Goldberg
|
714904b984
|
Make all functions return something and re enable the msvc error.
|
2020-05-20 18:42:15 -04:00 |
|
Mr_Goldberg
|
5c41ba020c
|
Update to sdk 1.48
|
2020-03-25 13:43:23 -04:00 |
|
Mr_Goldberg
|
350293a9c3
|
Fixed game crash when calling ContextInit before SteamAPI_Init
|
2020-01-25 15:22:33 -05:00 |
|
Mr_Goldberg
|
db2a803cf7
|
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
|
2020-01-19 12:55:14 -05:00 |
|
Mr_Goldberg
|
ffdaf72597
|
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
# build_steamos.sh
# dll/dll.cpp
|
2020-01-19 12:50:01 -05:00 |
|
Mr_Goldberg
|
b53d5224f3
|
Cache values of old accessor functions for better performance.
|
2020-01-17 11:37:13 -05:00 |
|
Mr_Goldberg
|
a2f8fec816
|
Try to fix the flat api get public ip function.
|
2020-01-17 11:36:46 -05:00 |
|
Mr_Goldberg
|
60b627163a
|
Comment out microsecond sleep that no longer seems necessary.
|
2020-01-15 22:05:19 -05:00 |
|
Mr_Goldberg
|
11cb3ce998
|
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
|
2020-01-15 10:11:37 -05:00 |
|
Nemirtingas
|
118dee9278
|
Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h
|
2020-01-10 08:16:16 +01:00 |
|
Mr_Goldberg
|
262ee1d18f
|
Update to sdk 1.47
|
2019-12-09 12:49:55 -05:00 |
|
Nemirtingas
|
c8288d6bf3
|
Added file to disable overlay
Disable the overlay by creating a file disable_overlay.txt next to steam_api.dll
|
2019-11-08 15:57:04 +01:00 |
|
Nemirtingas
|
5ad434e190
|
Merge branch 'master' into overlay_h
|
2019-09-20 13:26:34 +02:00 |
|
Mr_Goldberg
|
4db580d945
|
Add missing older steam api SteamUnifiedMessages() function.
|
2019-09-07 10:35:55 -04:00 |
|
Nemirtingas
|
7daf605511
|
Merge branch 'master' into overlay_h
|
2019-08-18 12:30:51 +02:00 |
|
Mr_Goldberg
|
0e17aeef76
|
Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
|
2019-08-17 18:02:15 -04:00 |
|
Nemirtingas
|
6224350142
|
Fixed compilation for windows
|
2019-08-14 18:11:00 +02:00 |
|
Nemirtingas
|
2930f12420
|
Merge branch 'master' into overlay_h
|
2019-08-04 21:00:43 +02:00 |
|
Mr_Goldberg
|
35860efa3a
|
Only set g_pSteamClientGameServer in steam gameserver init functions.
|
2019-08-04 14:36:28 -04:00 |
|
Nemirtingas
|
f30b0c9fb2
|
Merge branch 'master' into overlay_h
|
2019-08-04 11:11:40 +02:00 |
|
Mr_Goldberg
|
35c59044fd
|
SteamGameServerClient should return NULL if the gameserver is not initialized.
|
2019-08-03 19:00:31 -04:00 |
|
Mr_Goldberg
|
bf4847452e
|
SteamAPI_Shutdown actually does something now.
|
2019-08-03 18:58:23 -04:00 |
|
Nemirtingas
|
884f147e1b
|
Merge branch 'master' into overlay_h
|
2019-08-01 15:56:43 +02:00 |
|
Mr_Goldberg
|
8723dad025
|
Update to sdk 1.46
|
2019-07-28 09:02:09 -04:00 |
|
Nemirtingas
|
a60a106daf
|
Implementing overlay into existing code.
|
2019-07-25 23:33:28 +02:00 |
|
Mr_Goldberg
|
f3e968b54c
|
SteamInternal_CreateInterface should return NULL if not called with "SteamClient"
|
2019-07-12 15:54:26 -04:00 |
|
Mr_Goldberg
|
68b8e0241a
|
Add support for isteamgameserver 005-011
|
2019-05-20 12:35:55 -04:00 |
|
Mr_Goldberg
|
c20944ca0a
|
More accurate behavior.
|
2019-05-11 14:44:06 -04:00 |
|
Mr_Goldberg
|
b7b5f78e7f
|
Load all interface versions that matter from steam_interfaces.txt
|
2019-04-14 08:40:09 -04:00 |
|
Mr_Goldberg
|
d968c3e1b5
|
Initial commit.
|
2019-04-13 12:21:56 -04:00 |
|