Mr_Goldberg
11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
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Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Mr_Goldberg
4e6aa809de
Kill background thread on client shutdown.
2020-01-13 13:47:47 -05:00
Mr_Goldberg
71e265f52b
Add env variable to set app path.
2020-01-13 13:47:14 -05:00
Mr_Goldberg
106fb03bb0
Fix build issue.
2020-01-12 14:43:25 -05:00
Mr_Goldberg
282ac22a46
Use the better api for linux controller support and include it in the auto builds.
2020-01-12 14:28:57 -05:00
Nemirtingas
dc3dee9ce8
Added more prebuilt shader
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Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt.
I use prebuilt
2020-01-11 14:42:00 +01:00
Nemirtingas
d118aca0f6
Add DX11 shader feature level
2020-01-10 08:53:12 +01:00
Nemirtingas
118dee9278
Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h
2020-01-10 08:16:16 +01:00
Nemirtingas
0711c83440
Check if we actually created a new frame
2020-01-10 08:10:33 +01:00
Nemirtingas
548f21c2f0
Add a return parameter to ImGui_Impl...._NewFrame()
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Why does CreateDeviceObjects return a bool if the NewFrame doesn't ?
Added the return parameter cause CreateDeviceObjects can fail.
It did fail on DX11 with feature level to 9.
2020-01-10 08:10:13 +01:00
Mr_Goldberg
e9513d4733
Add linux steamclient builds.
2020-01-08 18:43:18 -05:00
Mr_Goldberg
2faba9bed9
Try to support windows xp.
2020-01-08 18:26:42 -05:00
Mr_Goldberg
a66779ed00
Fix network not working because game calls WSACleanup on startup.
2020-01-02 14:10:01 -05:00
Mr_Goldberg
2bbf9ef6df
Add small delay to new lobby member callbacks.
2019-12-20 15:05:28 -05:00
Mr_Goldberg
b8aa74af0e
GetAppInstallDir accuracy improvements.
2019-12-12 14:11:05 -05:00
Mr_Goldberg
4bb4f9459d
GetGlyphForActionOrigin: Add free button icons from: https://commons.wikimedia.org/wiki/Category:Xbox_controller_buttons
2019-12-12 14:10:30 -05:00
Mr_Goldberg
cb1bb895c4
Forgot this when updating sdk.
2019-12-11 19:17:47 -05:00
Mr_Goldberg
0f0bbba319
GetGlyphForActionOrigin implementation.
2019-12-11 12:06:19 -05:00
Nemirtingas
20c03cda75
Update steam_overlay.cpp
2019-12-10 05:56:08 +00:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47
2019-12-09 12:49:55 -05:00
Nemirtingas
4c2484cdef
Update Renderer_Detector.cpp
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DX12 hook
2019-12-09 11:06:43 +00:00
Nemirtingas
88d403aea7
Update build_win_release_experimental.bat
2019-12-09 06:41:57 +00:00
Nemirtingas
daaa14d7f6
Update build_win_debug_experimental.bat
2019-12-09 06:40:27 +00:00
Nemirtingas
7ebb5a0ce5
Update .gitlab-ci.yml
2019-12-09 06:37:58 +00:00
Nemirtingas
c8028d6a98
Update steam_user_stats.cpp
2019-12-09 06:35:33 +00:00
Nemirtingas
d75b1850e4
Update CMakeLists.txt
2019-12-09 05:47:46 +00:00
Nemirtingas
02924d986e
Update Renderer_Detector.cpp
2019-12-08 21:20:23 +00:00
Mr_Goldberg
82eaf4f684
Add steamclient debug build to ci.
2019-12-06 14:42:46 -05:00
Mr_Goldberg
afa12b5846
Remove useless code.
2019-12-06 14:42:29 -05:00
Nemirtingas
e72d0590af
Update .gitlab-ci.yml
2019-12-06 13:11:54 +00:00
Nemirtingas
d1a4adc5bd
Merge branch 'master' into 'overlay_h'
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# Conflicts:
# .gitlab-ci.yml
# dll/steam_client.cpp
# dll/steam_inventory.h
# dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
949a327b8a
Implement inventory functions.
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Fix CI build.
2019-12-04 08:44:14 -05:00
Mr_Goldberg
233835c576
Use fedora wine for windows cmake build.
2019-12-03 15:13:38 -05:00
Mr_Goldberg
ff566ec810
Check if downgrading image will fix build.
2019-12-03 14:13:00 -05:00
Mr_Goldberg
10cd4cea80
Small code cleanup.
2019-12-03 13:39:17 -05:00
Mr_Goldberg
1125f33675
Add steamclient loader based on the one Rat431 made for his ColdAPI steam emulator.
2019-12-03 12:52:12 -05:00
Mr_Goldberg
33cdf77c77
Set lobby member data should be available right away to getlobbymemberdata
2019-11-08 16:01:10 +01:00
Mr_Goldberg
c279a5c9a8
Fix generate game infos https.
2019-11-08 16:00:59 +01:00
Nemirtingas
56957abc99
Little improvements
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steam_user_stats: Use the value stored in the JSON object.
steal_inventory: use 'empty' that is guaranteed to be constant in time.
2019-11-08 16:00:49 +01:00
Nemirtingas
02ef03b3f2
Fix my_master build
2019-11-08 15:59:29 +01:00
Nemirtingas
a318e04959
Merge branch 'master' into my_master
2019-11-08 15:58:54 +01:00
Nemirtingas
c8288d6bf3
Added file to disable overlay
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Disable the overlay by creating a file disable_overlay.txt next to steam_api.dll
2019-11-08 15:57:04 +01:00
Nemirtingas
547cbdbb4e
Added barrier to DX12 overlay.
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Gears5 seems to have a problem with the overlay. While loading and in the main menu, it works fine, but if you press enter, it crashes saying the GPU is not responding. Can't debug it with CODEX, it checks for a debugger.
Works fine on sniper elite5.
2019-11-08 15:56:30 +01:00
Nemirtingas
695954e13a
Add software cursor to Linux overlay too
2019-11-08 15:56:21 +01:00
Nemirtingas
1af7902aae
Add dummy funcs.
2019-11-08 15:56:00 +01:00
Nemirtingas
dd1a21dae9
Clean Linux hook, not needed
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Linux uses LD_PRELOAD to load the overlay
2019-11-08 15:55:18 +01:00
Nemirtingas
55ba49c957
Clean a bit Linux Overlay
2019-11-08 15:54:48 +01:00
Nemirtingas
1edbdd8a35
Free DX12 devices on destroy
2019-11-08 15:53:08 +01:00
Nemirtingas
121df0ef39
Uncomment thing
2019-11-08 15:52:59 +01:00
Nemirtingas
cf3dea2bbe
Allow ImGui to process events if the overlay is hidden
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This is used for the notifications when overlay is off.
2019-11-08 15:52:50 +01:00