Commit Graph

379 Commits

Author SHA1 Message Date
Mr_Goldberg
ffdaf72597
Merge branch 'overlay_h' of https://gitlab.com/Nemirtingas/goldberg_emulator
# Conflicts:
#	build_steamos.sh
#	dll/dll.cpp
2020-01-19 12:50:01 -05:00
Mr_Goldberg
c9d97abd5b
Fix some possible controller issues. 2020-01-19 01:34:52 -05:00
Mr_Goldberg
958ced0edd
Add a delay to give games time to register call results. 2020-01-18 13:58:30 -05:00
Mr_Goldberg
e6031c7597
Fix possible thread issue. 2020-01-17 15:46:50 -05:00
Mr_Goldberg
29e713b94c
Add a mutex specifically for the P2P packet functions to speed things up. 2020-01-17 13:13:59 -05:00
Mr_Goldberg
b53d5224f3
Cache values of old accessor functions for better performance. 2020-01-17 11:37:13 -05:00
Mr_Goldberg
a2f8fec816
Try to fix the flat api get public ip function. 2020-01-17 11:36:46 -05:00
Mr_Goldberg
60b627163a
Comment out microsecond sleep that no longer seems necessary. 2020-01-15 22:05:19 -05:00
Mr_Goldberg
38ad2c057c
Fix flat api not getting exported. 2020-01-15 19:43:46 -05:00
Mr_Goldberg
0c4831260e
Forgot this. 2020-01-15 14:27:27 -05:00
Mr_Goldberg
d9173e7b50
Fix yaml. 2020-01-15 13:27:15 -05:00
Mr_Goldberg
47c8f0a2a1
Fix yaml? 2020-01-15 13:21:37 -05:00
Mr_Goldberg
0ed433cb26
Add a bundle of the source code to the git builds zip. 2020-01-15 13:18:12 -05:00
Mr_Goldberg
81830efd58
Close background thread on steamclient shutdown. 2020-01-15 12:40:18 -05:00
Mr_Goldberg
11cb3ce998
Fix some major issues (networking didn't work, gameservers didn't work) with the steamclient version.
Implemented a basic steampipe alloc system and fixed build.
2020-01-15 10:11:37 -05:00
Mr_Goldberg
4e6aa809de
Kill background thread on client shutdown. 2020-01-13 13:47:47 -05:00
Mr_Goldberg
71e265f52b
Add env variable to set app path. 2020-01-13 13:47:14 -05:00
Mr_Goldberg
106fb03bb0
Fix build issue. 2020-01-12 14:43:25 -05:00
Mr_Goldberg
282ac22a46
Use the better api for linux controller support and include it in the auto builds. 2020-01-12 14:28:57 -05:00
Nemirtingas
dc3dee9ce8 Added more prebuilt shader
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt.
I use prebuilt
2020-01-11 14:42:00 +01:00
Nemirtingas
d118aca0f6 Add DX11 shader feature level 2020-01-10 08:53:12 +01:00
Nemirtingas
118dee9278 Merge remote-tracking branch 'Mr_Goldberg/master' into overlay_h 2020-01-10 08:16:16 +01:00
Nemirtingas
0711c83440 Check if we actually created a new frame 2020-01-10 08:10:33 +01:00
Nemirtingas
548f21c2f0 Add a return parameter to ImGui_Impl...._NewFrame()
Why does CreateDeviceObjects return a bool if the NewFrame doesn't ?
Added the return parameter cause CreateDeviceObjects can fail.
It did fail on DX11 with feature level to 9.
2020-01-10 08:10:13 +01:00
Mr_Goldberg
e9513d4733
Add linux steamclient builds. 2020-01-08 18:43:18 -05:00
Mr_Goldberg
2faba9bed9
Try to support windows xp. 2020-01-08 18:26:42 -05:00
Mr_Goldberg
a66779ed00
Fix network not working because game calls WSACleanup on startup. 2020-01-02 14:10:01 -05:00
Mr_Goldberg
2bbf9ef6df
Add small delay to new lobby member callbacks. 2019-12-20 15:05:28 -05:00
Mr_Goldberg
b8aa74af0e
GetAppInstallDir accuracy improvements. 2019-12-12 14:11:05 -05:00
Mr_Goldberg
4bb4f9459d
GetGlyphForActionOrigin: Add free button icons from: https://commons.wikimedia.org/wiki/Category:Xbox_controller_buttons 2019-12-12 14:10:30 -05:00
Mr_Goldberg
cb1bb895c4
Forgot this when updating sdk. 2019-12-11 19:17:47 -05:00
Mr_Goldberg
0f0bbba319
GetGlyphForActionOrigin implementation. 2019-12-11 12:06:19 -05:00
Nemirtingas
20c03cda75 Update steam_overlay.cpp 2019-12-10 05:56:08 +00:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47 2019-12-09 12:49:55 -05:00
Nemirtingas
4c2484cdef Update Renderer_Detector.cpp
DX12 hook
2019-12-09 11:06:43 +00:00
Nemirtingas
88d403aea7 Update build_win_release_experimental.bat 2019-12-09 06:41:57 +00:00
Nemirtingas
daaa14d7f6 Update build_win_debug_experimental.bat 2019-12-09 06:40:27 +00:00
Nemirtingas
7ebb5a0ce5 Update .gitlab-ci.yml 2019-12-09 06:37:58 +00:00
Nemirtingas
c8028d6a98 Update steam_user_stats.cpp 2019-12-09 06:35:33 +00:00
Nemirtingas
d75b1850e4 Update CMakeLists.txt 2019-12-09 05:47:46 +00:00
Nemirtingas
02924d986e Update Renderer_Detector.cpp 2019-12-08 21:20:23 +00:00
Mr_Goldberg
82eaf4f684
Add steamclient debug build to ci. 2019-12-06 14:42:46 -05:00
Mr_Goldberg
afa12b5846
Remove useless code. 2019-12-06 14:42:29 -05:00
Nemirtingas
e72d0590af Update .gitlab-ci.yml 2019-12-06 13:11:54 +00:00
Nemirtingas
d1a4adc5bd Merge branch 'master' into 'overlay_h'
# Conflicts:
#   .gitlab-ci.yml
#   dll/steam_client.cpp
#   dll/steam_inventory.h
#   dll/steam_user_stats.h
2019-12-06 12:44:43 +00:00
Mr_Goldberg
949a327b8a
Implement inventory functions.
Fix CI build.
2019-12-04 08:44:14 -05:00
Mr_Goldberg
233835c576
Use fedora wine for windows cmake build. 2019-12-03 15:13:38 -05:00
Mr_Goldberg
ff566ec810
Check if downgrading image will fix build. 2019-12-03 14:13:00 -05:00
Mr_Goldberg
10cd4cea80
Small code cleanup. 2019-12-03 13:39:17 -05:00
Mr_Goldberg
1125f33675
Add steamclient loader based on the one Rat431 made for his ColdAPI steam emulator. 2019-12-03 12:52:12 -05:00