gbe_fork/dll
2024-10-26 17:49:27 +08:00
..
dll Initial implementation of ISteamFriends001 to ISteamFriends002 2024-10-26 17:49:27 +08:00
appticket.cpp fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
auth.cpp fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
base.cpp generate random number for each debug log file 2024-08-18 05:01:32 +03:00
callsystem.cpp fixing some errors via types 2024-05-27 23:24:38 +03:00
client_known_interfaces.cpp * change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library 2024-08-21 22:45:02 +03:00
dll.cpp * change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library 2024-08-21 22:45:02 +03:00
flat.cpp fix flat api 2024-07-07 02:39:21 +03:00
local_storage.cpp Merge pull request #35 from Sak32009/patch-stb-image-resize2-as-static 2024-09-02 10:46:35 +02:00
net.proto revert sharing progress with gameserver, pointless 2024-06-19 15:09:19 +03:00
network.cpp One more fix 2024-10-15 23:45:32 +08:00
settings_parser.cpp fixing is_beta_branch in ini 2024-10-25 18:47:18 +02:00
settings.cpp Fix again 2024-10-22 19:00:49 +08:00
source_query.cpp fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
steam_app_disable_update.cpp implement ISteamAppDisableUpdate001 2024-10-09 22:34:03 +03:00
steam_app_ids.cpp * change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library 2024-08-21 22:45:02 +03:00
steam_applist.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_apps.cpp More accurate api behaviors 2024-08-27 02:08:13 +08:00
steam_client_interface_getter.cpp Initial implementation of ISteamFriends001 to ISteamFriends002 2024-10-26 17:49:27 +08:00
steam_client.cpp implement ISteamAppDisableUpdate001 2024-10-09 22:34:03 +03:00
steam_controller.cpp Fix errrors in network. 2024-05-27 23:24:38 +03:00
steam_friends.cpp Initial implementation of ISteamFriends001 to ISteamFriends002 2024-10-26 17:49:27 +08:00
steam_game_coordinator.cpp fix more VS warnings 2024-06-06 23:19:13 +03:00
steam_gamesearch.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_gameserver.cpp fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
steam_gameserverstats.cpp more accurate implementation for callbacks and call results in UserStats and GameServerStats interfaces 2024-04-11 06:40:29 +02:00
steam_gamestats.cpp fix vs warnings 2024-08-18 05:07:15 +03:00
steam_HTMLsurface.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_http.cpp fix a bug in Steam_HTTP::SendHTTPRequest() where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout 2024-08-18 04:54:21 +03:00
steam_inventory.cpp Its done 2024-05-27 23:24:38 +03:00
steam_masterserver_updater.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_matchmaking_servers.cpp fix gameid decoding bug in matchmaking servers 2024-06-04 21:58:04 +03:00
steam_matchmaking.cpp fix msbuild warnings 2024-08-24 19:57:23 +02:00
steam_music.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_musicremote.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_networking_messages.cpp Fix errrors in network. 2024-05-27 23:24:38 +03:00
steam_networking_sockets.cpp Correct undocumented api in ISteamNetworkingSockets010 and ISteamNetworkingSockets011 2024-09-16 13:06:42 +08:00
steam_networking_socketsserialized.cpp add potentially missing callback to steam_networking_socketserialized 2024-08-03 16:57:30 +03:00
steam_networking_utils.cpp fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
steam_networking.cpp Fix errrors in network. 2024-05-27 23:24:38 +03:00
steam_parental.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_parties.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_remote_storage.cpp add missing callbacks to steam_remote_storage 2024-08-03 16:57:30 +03:00
steam_remoteplay.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_screenshots.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_timeline.cpp * add a new timeline state when game calls Steam_Timeline::SetTimelineGameMode() 2024-08-03 16:57:30 +03:00
steam_tv.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_ugc.cpp add missing callbacks to steam_ugc 2024-08-03 16:57:30 +03:00
steam_unified_messages.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
steam_user_stats_achievements.cpp fix msbuild warnings 2024-08-24 19:57:23 +02:00
steam_user_stats_leaderboard.cpp MELTY BLOOD TYPE LUMINA Fix 2024-09-14 01:59:57 -03:00
steam_user_stats_stats.cpp fixed msbuild warnings 2024-09-01 07:24:16 +02:00
steam_user_stats.cpp * deprecate lazy_load_achievements_icons in favor of paginated_achievements_icons 2024-08-21 23:56:52 +03:00
steam_user.cpp Fix debug log 2024-10-22 19:55:12 +08:00
steam_utils.cpp * encapsulate image load/get functions + fix access in current code 2024-08-18 04:59:52 +03:00
steam_video.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
ugc_remote_storage_bridge.cpp separate .h/.cpp files 2024-05-03 03:33:46 +03:00
wrap.cpp revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver parameter: stat, lstat, stat64, lstat64, mknod. 2024-03-01 13:35:39 +02:00