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dll
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Update to latest overlay build
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2024-11-17 18:33:21 +01:00 |
appticket.cpp
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fix more VS2022 warnings
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2024-06-04 21:58:04 +03:00 |
auth.cpp
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fix more VS2022 warnings
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2024-06-04 21:58:04 +03:00 |
base.cpp
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generate random number for each debug log file
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2024-08-18 05:01:32 +03:00 |
callsystem.cpp
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fixing some errors via types
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2024-05-27 23:24:38 +03:00 |
client_known_interfaces.cpp
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* change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library
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2024-08-21 22:45:02 +03:00 |
dll.cpp
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* change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library
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2024-08-21 22:45:02 +03:00 |
flat.cpp
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Update to latest overlay build
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2024-11-17 18:33:21 +01:00 |
local_storage.cpp
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maxpath *10
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2024-11-21 13:58:52 +01:00 |
net.proto
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revert sharing progress with gameserver, pointless
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2024-06-19 15:09:19 +03:00 |
network.cpp
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One more fix
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2024-10-15 23:45:32 +08:00 |
settings_parser.cpp
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fixing is_beta_branch in ini
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2024-10-25 18:47:18 +02:00 |
settings.cpp
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add different versions for Steam_UGC::GetQueryUGCResult() Steam_UGC::RequestUGCDetails() to support old and new mod details struct after sdk 1.60
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2024-11-01 21:01:50 +02:00 |
source_query.cpp
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fix more VS2022 warnings
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2024-06-04 21:58:04 +03:00 |
steam_app_disable_update.cpp
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implement ISteamAppDisableUpdate001
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2024-10-09 22:34:03 +03:00 |
steam_app_ids.cpp
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* change return type of all client functions from bool to steam_bool to avoid inconsistency problem in the client library
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2024-08-21 22:45:02 +03:00 |
steam_applist.cpp
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remove functions names prefixes in debug logs
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2024-04-06 08:30:08 +02:00 |
steam_apps.cpp
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More accurate api behaviors
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2024-08-27 02:08:13 +08:00 |
steam_client_interface_getter.cpp
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Update to latest overlay build
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2024-11-17 18:33:21 +01:00 |
steam_client.cpp
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implement ISteamMasterServerUpdater as a proxy for ISteamGameServer
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2024-11-08 20:06:05 +02:00 |
steam_controller.cpp
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Fix errrors in network.
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2024-05-27 23:24:38 +03:00 |
steam_friends.cpp
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More accurate Steam_Friends::Deprecated_GetFriendGamePlayed()
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2024-10-26 19:55:58 +08:00 |
steam_game_coordinator.cpp
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fix more VS warnings
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2024-06-06 23:19:13 +03:00 |
steam_gamesearch.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_gameserver.cpp
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implement ISteamMasterServerUpdater as a proxy for ISteamGameServer
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2024-11-08 20:06:05 +02:00 |
steam_gameserverstats.cpp
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more accurate implementation for callbacks and call results in UserStats and GameServerStats interfaces
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2024-04-11 06:40:29 +02:00 |
steam_gamestats.cpp
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fix vs warnings
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2024-08-18 05:07:15 +03:00 |
steam_HTMLsurface.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_http.cpp
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fix a bug in Steam_HTTP::SendHTTPRequest() where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout
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2024-08-18 04:54:21 +03:00 |
steam_inventory.cpp
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Its done
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2024-05-27 23:24:38 +03:00 |
steam_masterserver_updater.cpp
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implement ISteamMasterServerUpdater as a proxy for ISteamGameServer
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2024-11-08 20:06:05 +02:00 |
steam_matchmaking_servers.cpp
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fix gameid decoding bug in matchmaking servers
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2024-06-04 21:58:04 +03:00 |
steam_matchmaking.cpp
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fix msbuild warnings
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2024-08-24 19:57:23 +02:00 |
steam_music.cpp
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remove functions names prefixes in debug logs
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2024-04-06 08:30:08 +02:00 |
steam_musicremote.cpp
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remove functions names prefixes in debug logs
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2024-04-06 08:30:08 +02:00 |
steam_networking_messages.cpp
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Fix errrors in network.
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2024-05-27 23:24:38 +03:00 |
steam_networking_sockets.cpp
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Correct undocumented api in ISteamNetworkingSockets010 and ISteamNetworkingSockets011
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2024-09-16 13:06:42 +08:00 |
steam_networking_socketsserialized.cpp
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add potentially missing callback to steam_networking_socketserialized
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2024-08-03 16:57:30 +03:00 |
steam_networking_utils.cpp
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fix more VS2022 warnings
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2024-06-04 21:58:04 +03:00 |
steam_networking.cpp
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Fix errrors in network.
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2024-05-27 23:24:38 +03:00 |
steam_parental.cpp
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remove functions names prefixes in debug logs
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2024-04-06 08:30:08 +02:00 |
steam_parties.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_remote_storage.cpp
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add missing callbacks to steam_remote_storage
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2024-08-03 16:57:30 +03:00 |
steam_remoteplay.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_screenshots.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_timeline.cpp
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Update to latest overlay build
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2024-11-17 18:33:21 +01:00 |
steam_tv.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_ugc.cpp
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fix a scenario in which apps send invalid handle and expect failure callback + call-result
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2024-11-01 23:53:39 +02:00 |
steam_unified_messages.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
steam_user_stats_achievements.cpp
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fix msbuild warnings
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2024-08-24 19:57:23 +02:00 |
steam_user_stats_leaderboard.cpp
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MELTY BLOOD TYPE LUMINA Fix
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2024-09-14 01:59:57 -03:00 |
steam_user_stats_stats.cpp
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fixed msbuild warnings
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2024-09-01 07:24:16 +02:00 |
steam_user_stats.cpp
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* deprecate lazy_load_achievements_icons in favor of paginated_achievements_icons
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2024-08-21 23:56:52 +03:00 |
steam_user.cpp
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Fix debug log
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2024-10-22 19:55:12 +08:00 |
steam_utils.cpp
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* encapsulate image load/get functions + fix access in current code
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2024-08-18 04:59:52 +03:00 |
steam_video.cpp
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remove functions names prefixes in debug logs
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2024-04-06 08:30:08 +02:00 |
ugc_remote_storage_bridge.cpp
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separate .h/.cpp files
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2024-05-03 03:33:46 +03:00 |
wrap.cpp
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revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver parameter: stat, lstat, stat64, lstat64, mknod.
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2024-03-01 13:35:39 +02:00 |