18 Commits

Author SHA1 Message Date
morkt
cd4e1174af fixed code to work with new resource settings interface. 2018-01-08 20:04:23 +04:00
morkt
31a01f2e5d use HasExtension method instead of string.EndsWith. 2017-04-10 23:15:13 +04:00
morkt
df15daebf0 (ags): green background by default. 2017-03-11 11:37:22 +04:00
morkt
da05891157 (Ags.AniOpener): moved to separate file. 2017-03-09 10:53:24 +04:00
morkt
caeba06245 (AGS): static members made non-static. 2017-03-09 10:52:39 +04:00
morkt
99b8faab23 (AniOpener): check filename extension. 2017-02-25 02:01:34 +04:00
morkt
ab965b9529 (CgFormat.Reader): implement IImageDecoder. 2016-10-29 02:04:19 +04:00
morkt
bb18303eb4 IBinaryStream migration. 2016-10-16 09:22:53 +04:00
morkt
f1d66206bc (IResource.CanWrite): new property.
(ArchiveFormat.CanCreate): renamed to CanWrite.
2016-10-11 00:05:22 +04:00
morkt
fda4f26845 implemented encrypted Anime Game System archives. 2016-04-27 00:08:58 +04:00
morkt
289cae9218 (CgFormat): changed interpretation of the signature byte. 2016-02-14 23:12:11 +04:00
morkt
3a6f30f316 use TgaStream.Create where appropriate. 2015-11-30 03:50:03 +04:00
morkt
16670c872f (AniOpener): extract animation frames using key frames. 2015-11-18 06:52:12 +04:00
morkt
83ebaec6be (PcmAudio): refined signature check. 2015-11-15 14:06:34 +04:00
morkt
bb3a0af09d implemented AnimeGameSystem resources. 2015-11-05 21:46:15 +04:00
morkt
379dab350d implemented AnimeGameSystem audio format. 2015-11-05 21:30:03 +04:00
morkt
3a7537afd1 (CgFormat.Reader): use Binary.CopyOverlapped where applicable. 2015-11-05 21:25:27 +04:00
morkt
64b6312e0b ANI format implementation moved to AnimeGameSystem folder. 2015-11-05 06:25:31 +04:00