184 Commits

Author SHA1 Message Date
Detanup01
65521debe6 fix those requests 2024-06-14 19:10:12 +03:00
Detanup01
4390cc1616 isteamvideo001 interface added 2024-06-14 19:10:12 +03:00
otavepto
b75b5ee282 exit on missing interface instead of returning a pointer 2024-06-08 16:14:12 +03:00
otavepto
f2e9062242 refactor the PRINT_DEBUG, only one definition, and make the function name macro public 2024-06-07 20:20:41 +03:00
otavepto
f7c7d79e0a restore accidentally removed flag for ipv6 for SteamClient020 + VS warning fix + small refactor 2024-06-07 19:55:30 +03:00
otavepto
663f1a9350 new option to disable overlay progress notifications 2024-06-06 23:19:13 +03:00
otavepto
f81ba95732 * common helper for killable threads + remove dedicated class for background thread
* avoid overriding SteamPath env var in `SteamAPI_GetSteamInstallPath()`
2024-06-04 21:58:04 +03:00
otavepto
86eb8aa2d0 refactor background thread into a separate .cpp file 2024-06-02 05:16:22 +03:00
otavepto
ba1de0165d refactor steam_client a little + create setters/getters instead of directly modifying fields 2024-06-02 05:16:22 +03:00
otavepto
cae3e5617f added a way to pretty-print functions for MinGw 2024-06-02 05:15:45 +03:00
otavepto
d2ee753b78 win32_lean_and_mean 2024-06-02 05:15:45 +03:00
otavepto
e38172dc1b fix steamclient_experimental compilation with mingw 2024-06-02 05:15:45 +03:00
otavepto
9289cc9528 add missing functions (SDK) defs for msys2 (GNU/Windows) on windows 2024-06-02 05:15:45 +03:00
otavepto
36943fbfe6 trial to see if this dummy implementation will fix msys2 compilation on windows 2024-06-02 05:15:45 +03:00
otavepto
77c2d76bb2 fix inverted condition resulting in a missing import for the api dll 2024-06-01 02:19:42 +03:00
otavepto
6c1ea7edd5 solve compile error due to usage of microsoft-specific constructor when building on win with msys2 2024-05-22 05:29:20 +03:00
otavepto
1f51518734 use the macro extension ##__VA_ARGS on windows to allow gcc compilation via msys2 2024-05-22 03:27:47 +03:00
otavepto
f2579ee7f8 nah screw it 2024-05-12 19:38:16 +03:00
otavepto
8e73e0c516 todo note to detect macos during build 2024-05-12 05:33:23 +03:00
otavepto
25043697c3 ensure GNUC is defined for linux builds + warn for unrecognized os 2024-05-12 05:03:56 +03:00
Detanup01
c477a031ac steam screenshot 2024-05-10 19:43:03 +03:00
otavepto
6fbc37630b * special function for the overlay Steam_Friends::get_friend_rich_presence_silent to avoid spamming the debug log
* refactor private method name
2024-05-06 21:29:59 +03:00
otavepto
60e003a925 added missing inheritance from interface ISteamUser022 to the class Steam_User 2024-05-05 17:20:18 +03:00
otavepto
e5d1a8bda7 separate .h/.cpp files 2024-05-03 03:33:46 +03:00
otavepto
6e4c42410c * added 2 new options to the overlay appearance Notification_Margin_x and Notification_Margin_y
* updated the built-in overlay appearance & the example overlay ini file with a darker look and feel + changed some defaults
2024-04-30 08:38:38 +03:00
otavepto
5cd5f814e6 * use corresponding steam types for auth functions
* corrected the ticket size in `Auth_Manager::getWebApiTicket`
2024-04-30 00:26:43 +03:00
Detanup01
d6a4b7f0ba no more copy if the size is bigger than the ticket 2024-04-29 22:52:33 +03:00
Detanup01
be42ac9b13 Checking if its bigger than max
and returning 0 if it is
2024-04-29 22:52:33 +03:00
otavepto
e2980d100e * use std::filesystem::u8path to support utf-8
* don't sanitize paths in settings_parser since it removes the colon ':', preventing the usage of absolute paths on Windows like 'C:\aa\bb'
2024-04-28 19:44:56 +03:00
otavepto
303cdd2878 * don't merge steam preowned ids with user dlc list or installed apps list
* disable steam preowned ids by default and make it an opt-in option
* deprecate `disable_steam_preowned_ids` in favor of `enable_steam_preowned_ids`
2024-04-28 19:44:10 +03:00
otavepto
9f1e09b97a * fix the animation timing, the notification start_time must be in millisec to avoid losing precision
* convert the animation duration to millisec once during settings parsing
* decrease the notification margin from 10.0 to 5.0, it looked way shifted on larger screens
* pass around instances on std::chrono instead of float, use float in the final stage when processing/operating-on the time (if needed)
* decrease the animation duration to 0.35 sec, looks more swishy!
2024-04-28 10:30:01 +03:00
schmurger
2eab708bb6 Added configuration for notification animation duration 2024-04-28 10:30:01 +03:00
otavepto
21cce304e8 * revert the changes to the notifications heights + calculate all notifications heights dynamically
* added a new button to the overlay `"Test achievement"` which triggeres a test achievement
* added a new overlay appearance option `Achievement_Unlock_Datetime_Format` which allows changing the date/time format of the unlocked achievements
* removed the condition which disabled the overlay sounds when it is shown
2024-04-25 03:17:36 +02:00
schmurger
d0193b953d Improve achievement notification 2024-04-24 19:52:05 +02:00
otavepto
6b71752fc0 don't bypass local_storage when saving .ini files in settings_parser 2024-04-23 02:16:02 +02:00
otavepto
68a65696e5 don't use global appdata path in matchmaking + matchmaking_servers, instead used current/active save directory, in case we're using local_save_path 2024-04-23 02:16:02 +02:00
otavepto
3dc17a8bc4 ability to get global settings files size + current user save path in local_storage, needed in case we are now using a custom local_save_path 2024-04-23 02:16:02 +02:00
otavepto
2bde7e4eba disable friend avatar functionality by default + new option to enable it 2024-04-20 19:29:54 +02:00
otavepto
ed3d2cfc44 new option add_steam_preowned_ids to unlock pre-owned Steam Apps 2024-04-20 19:26:55 +02:00
otavepto
0c4344e1bf fix that problem for Linux compilation 2024-04-20 17:24:26 +02:00
otavepto
e1f4f3038d chagne default user name + set default IP country 2024-04-20 01:22:16 +02:00
otavepto
8b4d9eca8f removed obsolete settings for overlay warnings 2024-04-20 01:21:45 +02:00
otavepto
455123f487 new format for all settings 2024-04-20 01:17:32 +02:00
otavepto
893f566375 workaround to make Steam Input work, not guaranteed 2024-04-20 01:13:10 +02:00
otavepto
77592c3b4f move everything inside a different ini 2024-04-17 21:20:34 +02:00
otavepto
35c0c408b9 * allow changing the name of the base folder used to store save data via saves_folder_name, by default it would be Goldberg SteamEmu Saves
* changed the environment variable `SteamAppPath` to `GseAppPath`
* allow loading `config.ini` from global settings path + merge it with the local one, and allow the local one to override the global one
* fixed the path returned by `get_user_appdata_path()` to include the path separator
* updated readmes
2024-04-16 22:59:27 +02:00
otavepto
d36ec05f1b output verbose func signature on linux 2024-04-14 20:56:18 +02:00
otavepto
f50db936e2 * parse all ini entries
* added missing example for local_save.txt
2024-04-14 18:41:09 +02:00
otavepto
77ea53b59e initial shape 2024-04-14 11:09:18 +02:00
otavepto
f315bec961 more callbacks 2024-04-11 14:08:04 +02:00