otavepto
0db011f94b
reset images textures on window resize
2024-02-10 06:23:08 +02:00
otavepto
0af025ea5d
don't load images forever to avoid a never ending slowdown
2024-02-09 20:39:01 +02:00
otavepto
8f62d7d487
remove unused line
2024-02-09 20:39:01 +02:00
otavepto
dd870c1339
fix compilation
2024-02-09 20:39:01 +02:00
otavepto
b92a70e9ac
a hacky fix for the overlay on dx12
2024-02-09 20:39:01 +02:00
otavepto
440d8335e2
fixed a bunch of includes
2023-12-28 01:30:46 +02:00
Mr_Goldberg
c9a102ee30
Use shared font atlas and fix crash when opening overlay in some games.
2022-08-21 03:45:11 -04:00
Mr_Goldberg
276a9902df
Update nemirtingas overlay to latest to fix clipcursor related issue.
2022-08-16 12:29:58 -04:00
Mr_Goldberg
743a810463
Update nemirtingas overlay.
2022-08-13 14:32:43 -04:00
Mr_Goldberg
04022c005f
Update nemirtingas overlay to latest.
2022-08-10 03:22:23 -04:00
Mr_Goldberg
c17fb0c931
Update Nemirtingas overlay to latest.
2022-08-05 02:06:42 -04:00
Mr_Goldberg
5f8a454e3f
Fixed mouse getting stuck in the middle of the overlay in some games.
2021-02-06 22:38:51 -05:00
Mr_Goldberg
cfff531a23
Put back the if new frame for overlay.
2021-01-23 16:46:44 -05:00
Mr_Goldberg
d6bdde0123
Update ImGui
2021-01-17 22:58:42 -05:00
Nemirtingas
fe9bbd1104
Add a common include file.
2020-07-16 11:56:24 +02:00
Mr_Goldberg
245d379720
Fix overlay not working in barotrauma.
2020-02-02 19:06:44 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
...
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas
dc3dee9ce8
Added more prebuilt shader
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Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt.
I use prebuilt
2020-01-11 14:42:00 +01:00
Nemirtingas
0711c83440
Check if we actually created a new frame
2020-01-10 08:10:33 +01:00
Nemirtingas
547cbdbb4e
Added barrier to DX12 overlay.
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Gears5 seems to have a problem with the overlay. While loading and in the main menu, it works fine, but if you press enter, it crashes saying the GPU is not responding. Can't debug it with CODEX, it checks for a debugger.
Works fine on sniper elite5.
2019-11-08 15:56:30 +01:00
Nemirtingas
1edbdd8a35
Free DX12 devices on destroy
2019-11-08 15:53:08 +01:00
Nemirtingas
cf3dea2bbe
Allow ImGui to process events if the overlay is hidden
...
This is used for the notifications when overlay is off.
2019-11-08 15:52:50 +01:00
Nemirtingas
c667dbd3af
Rework DX12 overlay to use Present to render the overlay
2019-11-08 15:45:52 +01:00
Nemirtingas
4d99b6affd
Fix race condition
...
Fix race condition when renderer was found and we were hooking a library func
2019-10-13 12:27:41 +02:00
Nemirtingas
894300b6f4
Process raw mouse events
...
Some games doesn't use the window proc to get the mouse events (ETS2), but it checks for raw mouse inputs.
2019-10-13 12:27:37 +02:00
Nemirtingas
6c09635600
Added the possibility to create new fonts.
...
Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas
b9cd9ae6c2
Fix build
2019-09-01 20:53:16 +02:00
Nemirtingas
1785ae6eaf
Moved every platform specific code to their own folder
2019-09-01 20:48:27 +02:00