otavepto
f83d930e7b
added a timer + counter for reference, currently used to print timestamp in debug log
2023-12-20 05:30:21 +02:00
otavepto
ca043837d9
consistent debug log location, for games that change cwd multiple times while running
2023-12-20 05:30:21 +02:00
otavepto
0b49bd3338
+ fixed error propagation in Windows build script, apparently set /a var+=another_var works only if another_var is a defined env var but NOT one of the "magic" builtins like errorlevel
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+ output niceness when running protob compiler in Linux build
2023-12-20 05:30:17 +02:00
otavepto
9050fbe9eb
update changelog
release-17_12_2023
2023-12-18 05:45:21 +02:00
otavepto
6ed6a0a04b
+ changed the behavior of GetCurrentBetaName() to comply with the docs, might break stuff
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+ allow customizing the behavior via is_beta_branch.txt + force_branch_name.txt config files
2023-12-18 05:45:21 +02:00
otavepto
fa8f594207
+ more accurate implementation for BIsAppInstalled, it now rejects uint32_max
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+ allow behavior customizization via installed_app_ids.txt config file
+ limit/lock list of installed apps on an empty file (similar to dlc.txt)
2023-12-18 05:45:21 +02:00
ota
90b403fb3d
+ add package scripts
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+ add steps: package + release to add packaged build to release when pushing on tag
+ support building on prefixed branch name with wildcard
+ support event trigger on tag
+ support event trigger on workflow dispatch for manual trigger
2023-12-18 02:50:05 +02:00
ota
8390e96972
+ self reference the deps from the corresponding branches in this repo, this makes the repo self contained
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+ update workflows to point at this repo when cloning deps
+ update branches paths
+ update submodules
2023-12-18 02:50:05 +02:00
ota
8fb7231a36
friendly workflows names
2023-12-18 02:50:05 +02:00
ota
21c21737e7
trigger on specific branches + on pull request to dev
2023-12-18 02:50:05 +02:00
ota
f2d1f046e2
keep all workflow artifacts for 1 day only
2023-12-18 02:50:05 +02:00
ota
7ddae813f9
+ use env vars for deps cache key & cache dir
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+ upate cache step id
2023-12-18 02:50:05 +02:00
ota
9530f4111e
chmod 777 gen emu config in linux & use sudo
2023-12-18 02:50:05 +02:00
ota
6afb4560d0
+ friendly name for linux gen emu config workflow
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+ don't fail job on failure of release/debug
+ update workflows to add on-success condition in upload
2023-12-18 02:50:05 +02:00
ota
e19d2a423f
add workflow scripts for Windows & Linux for generate_emu_config
2023-12-18 02:50:05 +02:00
ota
f2b937c9b5
update gitignore to ignore folders generated by both Windows & Linux scripts in generate_emu_config
2023-12-18 02:50:05 +02:00
ota
01b8259200
update generate_emu_config scripts to support Linux, it worked!
2023-12-18 02:50:05 +02:00
ota
4a7fedecd0
check for cmake after installind packges, because CI doesn't care about cmake during build, only installing packages step
2023-12-18 02:50:05 +02:00
ota
ef7801922a
add a workaround for the separate VMs running the jobs on CI
2023-12-18 02:50:05 +02:00
ota
4c89a18dda
+ fix workspace variable usage in all workflow scripts
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+ chmod 777 linux build script before running it & use sudo
2023-12-18 02:50:05 +02:00
ota
62284e3427
+ add Generate emu config workflow for win
...
+ add Linux build workflow
2023-12-18 02:50:05 +02:00
ota
ffa44914dd
+ specify certain OS version
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+ add dependency on deps build job
2023-12-18 02:50:05 +02:00
ota
5e36cca71e
rename Windows workflow script
2023-12-18 02:50:05 +02:00
ota
69b29efc26
+ reorder steps to upload artifact after build
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+ use commit hash in artifact name
2023-12-18 02:50:05 +02:00
ota
c408cc4808
+ add artifact upload steps
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+ remvoe VS detection, it relies on vswhere which is used by the scripts anyway
+ separate the deps & build steps
2023-12-18 02:50:05 +02:00
ota
2e69c038cc
+ check for vswhere before attempting any detection
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+ niceness for terminal output
+ update Windows + Linux scripts to use the new directories of third party + propagate exit error code + fix line ending
+ update Windows deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ update Linux deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ fix line ending!
2023-12-18 02:50:05 +02:00
otavepto
6fa1ba1bec
initial attempt at msbuild.yml workflow for win build
2023-12-18 02:50:05 +02:00
ota
1008c040cc
+ stop tracking third party deps in main repo
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+ add third party deps as a submodule
2023-12-18 02:50:05 +02:00
ota
9cfed39a21
remove gitlab CI script
2023-12-18 02:50:05 +02:00
a
f71e46fb25
added changelog
sdk_1.58a
2023-12-14 04:50:47 +02:00
a
0ffc15352c
SDK v1.58a + some fixes to the APIs
2023-12-14 04:50:31 +02:00
a
20105997de
(RIN forum) added fix for glyphs icons for xbox 360 controller by 0x0315 from https://cs.rin.ru/forum/viewtopic.php?p=2949498#p2949498
2023-12-14 04:50:28 +02:00
a
5f004ab471
(RIN forum) added updated translations for Russian to the overlay by GogoVan from https://cs.rin.ru/forum/viewtopic.php?p=2939565#p2939565
2023-12-14 04:49:52 +02:00
a
e7a277678b
(RIN forum) added updated translations for Spanish + Latin American to the overlay by dragonslayer609 from https://cs.rin.ru/forum/viewtopic.php?p=2936892#p2936892
2023-12-14 04:49:49 +02:00
a
439ffa5237
(RIN forum) added cvsR4U1 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2936697#p2936697
2023-12-14 04:49:15 +02:00
a
32983f861a
updated Linux build script for the utf-8 lib
2023-12-14 04:48:37 +02:00
a
ce0d862b67
updated Windows build script for the utf-8 lib
2023-12-14 04:48:25 +02:00
a
c10a960546
use utf-8 when sanitizing settings, mainly for local_save.txt config file
2023-12-14 04:47:55 +02:00
a
4f1e01a750
(RIN forum) added more interfaces to look for in the original steam_api by alex47exe from https://cs.rin.ru/forum/viewtopic.php?p=2935557#p2935557
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* + format generate_interfaces_file.cpp
2023-12-14 04:46:51 +02:00
a
62a92e5bf6
(RIN forum) added new release 4 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2933673#p2933673
2023-12-14 04:45:59 +02:00
a
b01a7ee116
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
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* + added missing implementation of (de)sanitize_string when NO_DISK_WRITE is defined which this fixes compilation of lobby_connect
* + check for empty string in (de)sanitize_file_name() before accessing its items
2023-12-14 04:45:55 +02:00
a
ad9dfb2bd1
(RIN forum) updated and safer impl for Local_Storage::load_image_resized() "for those cases where it might fail to allocate memory for the resized image" by RIPAciD: https://cs.rin.ru/forum/viewtopic.php?p=2884627#p2884627
2023-12-14 04:45:02 +02:00
a
4399c0b12b
(RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
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* + avoid unnecessary locks in experimental overlay if the functionality is disabled
2023-12-14 04:44:39 +02:00
a
71ee66a1a4
added proper build scripts for Linux + deps build script
2023-12-14 04:41:30 +02:00
a
37f8c34dc8
added proper build scripts for Windows + clean build script
2023-12-14 04:41:30 +02:00
a
c91cf5fa69
added third-party deps for both Linux and Windows + added vswhere to detect an installation of VS or build tools + added rush tool (src included) to run parallel jobs
2023-12-14 04:41:30 +02:00
a
ac439f6ec4
remove unused build scripts
2023-12-14 04:41:28 +02:00
a
a0b8881c99
remove all Linux build scripts
2023-12-14 04:41:28 +02:00
a
058463cda3
remove all Windows build scripts
2023-12-14 04:41:28 +02:00
a
75e6d7c8ab
(RIN forum) add initial hotfix by ce20fdf2
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* + revert the change to SetProduct() and SetGameDescription()
* + less verbose return in Steam_GameServer::BSecure()
* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00