..
dll
* deprecate lazy_load_achievements_icons
in favor of paginated_achievements_icons
2024-08-21 23:56:52 +03:00
appticket.cpp
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
auth.cpp
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
base.cpp
generate random number for each debug log file
2024-08-18 05:01:32 +03:00
callsystem.cpp
fixing some errors via types
2024-05-27 23:24:38 +03:00
dll.cpp
minor missing implementation in CreateInterface()
2024-08-18 04:46:47 +03:00
flat.cpp
fix flat api
2024-07-07 02:39:21 +03:00
local_storage.cpp
Merge pull request #12 from Sak32009/dev
2024-08-18 20:49:58 +02:00
net.proto
revert sharing progress with gameserver, pointless
2024-06-19 15:09:19 +03:00
network.cpp
verbose curl logging
2024-08-18 04:52:37 +03:00
settings_parser.cpp
* deprecate lazy_load_achievements_icons
in favor of paginated_achievements_icons
2024-08-21 23:56:52 +03:00
settings.cpp
* deprecate lazy_load_achievements_icons
in favor of paginated_achievements_icons
2024-08-21 23:56:52 +03:00
source_query.cpp
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
steam_app_ids.cpp
fix conditions for:
2024-06-30 05:46:47 +03:00
steam_applist.cpp
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
steam_apps.cpp
change Steam_Apps::SetDlcContext()
according to review notes by universal963
2024-07-07 02:39:21 +03:00
steam_client_interface_getter.cpp
proper handling for SteamNetworkingSockets007
2024-08-18 04:48:57 +03:00
steam_client.cpp
* add instance of game_stats for servers, client and server instances are requested by games
2024-08-03 16:57:30 +03:00
steam_controller.cpp
Fix errrors in network.
2024-05-27 23:24:38 +03:00
steam_friends.cpp
* encapsulate image load/get functions + fix access in current code
2024-08-18 04:59:52 +03:00
steam_game_coordinator.cpp
fix more VS warnings
2024-06-06 23:19:13 +03:00
steam_gamesearch.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_gameserver.cpp
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
steam_gameserverstats.cpp
more accurate implementation for callbacks and call results in UserStats
and GameServerStats
interfaces
2024-04-11 06:40:29 +02:00
steam_gamestats.cpp
fix vs warnings
2024-08-18 05:07:15 +03:00
steam_HTMLsurface.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_http.cpp
fix a bug in Steam_HTTP::SendHTTPRequest()
where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout
2024-08-18 04:54:21 +03:00
steam_inventory.cpp
Its done
2024-05-27 23:24:38 +03:00
steam_masterserver_updater.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_matchmaking_servers.cpp
fix gameid decoding bug in matchmaking servers
2024-06-04 21:58:04 +03:00
steam_matchmaking.cpp
fix vs warnings
2024-08-18 05:07:15 +03:00
steam_music.cpp
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
steam_musicremote.cpp
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
steam_networking_messages.cpp
Fix errrors in network.
2024-05-27 23:24:38 +03:00
steam_networking_sockets.cpp
implement undocumented interfaces ISteamNetworkingSockets010
+ ISteamNetworkingSockets011
2024-08-18 04:48:31 +03:00
steam_networking_socketsserialized.cpp
add potentially missing callback to steam_networking_socketserialized
2024-08-03 16:57:30 +03:00
steam_networking_utils.cpp
fix more VS2022 warnings
2024-06-04 21:58:04 +03:00
steam_networking.cpp
Fix errrors in network.
2024-05-27 23:24:38 +03:00
steam_parental.cpp
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
steam_parties.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_remote_storage.cpp
add missing callbacks to steam_remote_storage
2024-08-03 16:57:30 +03:00
steam_remoteplay.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_screenshots.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_timeline.cpp
* add a new timeline state when game calls Steam_Timeline::SetTimelineGameMode()
2024-08-03 16:57:30 +03:00
steam_tv.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_ugc.cpp
add missing callbacks to steam_ugc
2024-08-03 16:57:30 +03:00
steam_unified_messages.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
steam_user_stats_achievements.cpp
* deprecate lazy_load_achievements_icons
in favor of paginated_achievements_icons
2024-08-21 23:56:52 +03:00
steam_user_stats_leaderboard.cpp
split steam_user_stats class into multiple files for readability
2024-08-18 05:02:40 +03:00
steam_user_stats_stats.cpp
split steam_user_stats class into multiple files for readability
2024-08-18 05:02:40 +03:00
steam_user_stats.cpp
* deprecate lazy_load_achievements_icons
in favor of paginated_achievements_icons
2024-08-21 23:56:52 +03:00
steam_user.cpp
* add a new timeline state when game calls Steam_Timeline::SetTimelineGameMode()
2024-08-03 16:57:30 +03:00
steam_utils.cpp
* encapsulate image load/get functions + fix access in current code
2024-08-18 04:59:52 +03:00
steam_video.cpp
remove functions names prefixes in debug logs
2024-04-06 08:30:08 +02:00
ugc_remote_storage_bridge.cpp
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
wrap.cpp
revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver
parameter: stat, lstat, stat64, lstat64, mknod.
2024-03-01 13:35:39 +02:00