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ActiveSoft
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
AdvSys
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
AliceSoft
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Amaterasu
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
AZSys
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Bishop
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(BsgMetaData): removed unused field.
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2015-10-25 02:58:45 +04:00 |
BlackCyc
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virtual file system migration.
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2015-09-01 14:20:18 +04:00 |
CatSystem
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(Hg3Opener.OpenEntry): flip image according to Hg3Reader.
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2015-10-19 09:17:14 +04:00 |
Cherry
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CherrySoft archives variations.
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2015-10-19 09:05:26 +04:00 |
Circus
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Crowd
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Dac
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
Debonosu
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(PakOpener): default extension set to "pak".
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2015-09-21 17:56:00 +04:00 |
Eagls
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check that index file name isn't same as a source file name.
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2015-09-22 22:40:52 +04:00 |
elf
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(G24Format.ReadMetaData): fixed sanity check.
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2015-10-20 15:15:08 +04:00 |
Emic
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Entis
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implemented ERISA decoder for ERI images.
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2015-10-12 06:50:20 +04:00 |
Ethornell
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implemented CompressedBG image format.
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2015-08-31 01:09:27 +04:00 |
Eushully
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(AlfOpener.TryOpen): recognize "sys3ini.bin" index file.
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2015-09-21 21:48:44 +04:00 |
FC01
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Ffa
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virtual file system migration.
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2015-09-01 14:20:18 +04:00 |
FlyingShine
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
G2
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set default extension to PAK.
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2015-08-29 19:40:14 +04:00 |
GSD
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
GsPack
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Ikura
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Interheart
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Kaas
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Kaguya
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(LzReader): slightly improved LZSS decompression performance.
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2015-09-13 19:27:00 +04:00 |
KiriKiri
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Liar
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Lilim
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Lucifen
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
Macromedia
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Majiro
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Malie
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
Marble
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Masys
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
MnoViolet
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
NitroPlus
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(NpaEntry): removed unused field.
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2015-09-20 05:27:24 +04:00 |
NScripter
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
Pajamas
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(DatOpener.OpenEntry): decrypt only files with encrypted "PJADV" signature.
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2015-10-19 09:06:54 +04:00 |
Properties
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released v1.2.7
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2015-09-21 22:13:34 +04:00 |
RenPy
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
RiddleSoft
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removed superfluous usings.
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2015-08-23 07:31:47 +04:00 |
RPM
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refined instdata.arc special case.
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2015-09-20 08:22:01 +04:00 |
Sas5
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(IarImage.Blend): use Drawing.Rectangle instead of Windows.Rect structure.
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2015-10-25 15:23:27 +04:00 |
ScenePlayer
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Selene
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
ShiinaRio
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removed unused usings.
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2015-09-19 07:58:13 +04:00 |
Silky
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Silky's bitmap mask format.
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2015-10-20 15:15:27 +04:00 |
Strings
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implemented Rpm engine archives.
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2015-09-20 05:25:48 +04:00 |
Tactics
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(ReadIndex): clear directory index that was possibly partially-filled.
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2015-09-01 14:14:39 +04:00 |
TopCat
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refined SPDC entries matching.
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2015-10-10 03:00:41 +04:00 |
Triangle
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
UMeSoft
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
WildBug
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Will
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
Xuse
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
Yuka
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(YkcOpener): decrypt YKS script files.
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2015-08-23 09:51:49 +04:00 |
YuRis
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
Zyx
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SPL image format.
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2015-09-10 04:37:31 +04:00 |
.gitignore
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ignore private stuff.
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2015-04-19 15:30:42 +04:00 |
app.config
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implemented Rpm engine archives.
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2015-09-20 05:25:48 +04:00 |
ArcAFS.cs
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AFS and PACKDAT archives implementation.
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2015-01-19 09:43:52 +04:00 |
ArcAil.cs
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(DatOpener.TryOpen): do not lookup zero signatures.
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2015-08-05 21:18:43 +04:00 |
ArcAST.cs
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LzssStream and related classes moved to separate namespace.
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2015-07-25 04:20:20 +04:00 |
ArcAVC.cs
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
ArcCommon.cs
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(StreamRegion): added leave_open argument to constructor.
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2015-10-19 09:02:53 +04:00 |
ArcDX.cs
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implemented encrypted DX archives.
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2015-10-08 04:58:23 +04:00 |
ArcEGO.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcFormats.csproj
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implemented Bishop BSA archives and BSG images.
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2015-10-24 20:20:24 +04:00 |
ArcFVP.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcIKS.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcInnGrey.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcISA.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcKogado.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcLST.cs
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virtual file system migration.
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2015-09-01 14:20:18 +04:00 |
ArcMAI.cs
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use FirstOrDefault() in linq query instead of Where().
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2015-08-14 06:09:04 +04:00 |
ArcMGPK.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcMiris.cs
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implemented GLNK archives.
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2015-10-08 04:56:11 +04:00 |
ArcNEKO.cs
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NekoPack archives are actually hierarchical.
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2015-03-26 06:52:45 +04:00 |
ArcNexas.cs
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recognize more of Nexas archives.
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2015-09-03 07:13:12 +04:00 |
ArcQLIE.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
ArcSAF.cs
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replaced ZLibNet with .Net DeflateStream class.
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2015-07-28 12:20:20 +04:00 |
ArcSeraph.cs
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replaced ZLibNet with .Net DeflateStream class.
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2015-07-28 12:20:20 +04:00 |
ArcSPack.cs
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NotTransorm class moved to common namespace.
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2015-07-23 20:23:14 +04:00 |
AudioMP3.cs
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(Mp3Audio.TryOpen): recognize MPEG 2.5 signature.
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2015-06-28 07:38:28 +04:00 |
AudioOGG.cs
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refactored SoundInput interface.
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2015-05-14 11:26:47 +04:00 |
BitStream.cs
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added LsbBitStream class.
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2015-10-19 09:03:32 +04:00 |
Blowfish.cs
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Initial commit.
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2014-07-21 23:26:28 +04:00 |
Camellia.cs
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implemented encrypted Malie archives.
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2015-07-11 10:27:21 +04:00 |
DraftArc.cs
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GameRes refactoring.
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2015-08-30 22:34:06 +04:00 |
DraftImage.cs
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template files.
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2015-07-11 10:25:09 +04:00 |
ImageAinos.cs
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
ImageBIP.cs
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limit alpha channel values to 0xff
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2015-03-11 16:36:13 +04:00 |
ImageDDS.cs
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implemented Direct Draw Surface image format.
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2015-07-23 20:26:30 +04:00 |
ImageEGN.cs
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added EGN, rare compressed bitmap format.
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2015-06-17 17:38:04 +04:00 |
ImageISG.cs
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
ImageMAI.cs
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
ImagePTI.cs
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implemented PTI images (BMP with alignment between sections).
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2015-10-12 06:51:49 +04:00 |
ImageSeraph.cs
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implemented rare "Seraphim" engine formats.
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2015-07-19 15:30:16 +04:00 |
KogadoCocotte.cs
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(CRangeCoder.Decode): fixed buffers length checks.
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2015-06-21 20:41:43 +04:00 |
LzssStream.cs
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LzssStream and related classes moved to separate namespace.
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2015-07-25 04:20:20 +04:00 |
packages.config
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NVorbis updated.
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2015-02-15 19:52:04 +04:00 |
Settings.cs
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allow access to Settings from different threads.
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2015-07-14 18:43:24 +04:00 |