otavepto
a23679f150
fix workflows trigger, apparently paths
works like a filter, if the commit contained a file outside the 'allowed list' it won't trigger, if the commit contained a file in the blacklist it will be ignored and also not triggered
2024-05-10 19:53:02 +03:00
Detanup01
c477a031ac
steam screenshot
2024-05-10 19:43:03 +03:00
Detanup01
a01c35187d
note on interface versions
2024-05-10 19:15:27 +03:00
otavepto
9ab535ece7
update front README.md to mention credits + change wording and remove "my", "I", etc...
2024-05-09 23:36:42 +03:00
Detanup01
f89a42ac31
credits for all used source
2024-05-09 23:13:31 +03:00
Detanup01
8554b52f4c
Merge pull request #167 from otavepto/workflows-paths
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enhance workflows a little
2024-05-09 10:40:51 +02:00
otavepto
31f6ed7495
* trigger workflows only for corresponding files/folders
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* allow running them unconditionally for branches matching `ci-build*`
2024-05-09 01:11:17 +03:00
Detanup01
1e2425d48a
Merge pull request #166 from otavepto/cold-loader-name
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allow loading `.ini` file with the same name as the cold client loader exe name
2024-05-08 23:02:32 +02:00
otavepto
8be6efcfc2
allow loading .ini
file with the same name as the cold client loader exe name
2024-05-08 00:30:23 +03:00
otavepto
27a8bba702
* corrected callbacks vs call results + a missing callback in UGC
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* another missed spam in overlay
2024-05-07 06:22:34 +03:00
otavepto
47d48829a9
validate nt-header signature
2024-05-06 23:29:17 +03:00
otavepto
6fbc37630b
* special function for the overlay Steam_Friends::get_friend_rich_presence_silent
to avoid spamming the debug log
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* refactor private method name
2024-05-06 21:29:59 +03:00
otavepto
f660b29100
decrease this spam debug message
2024-05-06 21:16:45 +03:00
otavepto
fd5f70f736
reorder this step
2024-05-06 19:25:27 +03:00
otavepto
442384f6eb
ignore some folders not used during build
2024-05-06 19:14:03 +03:00
Detanup01
eb172b6536
Add interfaces.csv
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for able to search what sdk contains what interface. better things for us
2024-05-06 18:48:35 +03:00
otavepto
a844d85dd3
date
release-2024_5_5
2024-05-05 20:09:30 +03:00
otavepto
d662d0ec8e
initialize all temp pointers to null
2024-05-05 17:20:18 +03:00
otavepto
e92bf25f02
more missed c-style casts, no more (void*) casts are left
2024-05-05 17:20:18 +03:00
otavepto
856449597e
print k_iCallback for call result and call complete
2024-05-05 17:20:18 +03:00
otavepto
86fbd21ec0
reduce this annoying spam
2024-05-05 17:20:18 +03:00
otavepto
cb811700e7
spelling mistake in dev note
2024-05-05 17:20:18 +03:00
otavepto
2ede507e96
* refactor Steam_Client
class implementation, by moving all interfaces getters into a separate .cpp file
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* use C++ casts instead of C-Style casts, allowing the compiler to throw errors for invalid usages/casts
2024-05-05 17:20:18 +03:00
otavepto
60e003a925
added missing inheritance from interface ISteamUser022
to the class Steam_User
2024-05-05 17:20:18 +03:00
otavepto
06c2bfd0a3
lots of comments and notes in the callsystem
2024-05-05 17:20:18 +03:00
otavepto
2eb964617d
change line ending crlf -> to lf
2024-05-05 01:20:09 +03:00
Detanup01
b454628992
Merge pull request #158 from otavepto/devnote-gameserverstats
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dev notes on the implementation for `ISteamGameServerStats`
2024-05-04 22:27:14 +02:00
otavepto
2668fbd98b
review comments
2024-05-04 22:56:43 +03:00
otavepto
c589404bcf
dev notes on the implementation for ISteamGameServerStats
2024-05-04 16:36:03 +03:00
Detanup01
2a2421b5b7
added all workflows to not trigger to .md change
2024-05-04 00:42:19 +03:00
Detanup01
b3fde3cd1b
dev note about Auth Ticket
2024-05-04 00:42:19 +03:00
otavepto
d3d8f65038
dev note on how different interfaces versions are returned and the awful vftable check in flat.cpp
2024-05-03 21:55:33 +03:00
otavepto
1d3ae726bf
changelog
2024-05-03 14:08:41 +03:00
otavepto
57a63dd7c9
add support for indonesian lang in the overlay + remove duplication
2024-05-03 03:38:46 +03:00
otavepto
e5d1a8bda7
separate .h/.cpp files
2024-05-03 03:33:46 +03:00
otavepto
1169822f70
credits
2024-05-02 13:02:33 +03:00
Clompress
0293ac9d45
Update Turkish translate
2024-05-02 12:19:52 +03:00
otavepto
b3d7778747
note on this stupid thing
2024-05-01 00:44:23 +03:00
otavepto
92b48bba2a
date!
release-2024_4_30
2024-04-30 20:16:45 +03:00
otavepto
6e4c42410c
* added 2 new options to the overlay appearance Notification_Margin_x
and Notification_Margin_y
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* updated the built-in overlay appearance & the example overlay ini file with a darker look and feel + changed some defaults
2024-04-30 08:38:38 +03:00
otavepto
b6f0a7f41b
update changelog + add credits + note inside each ini
2024-04-30 00:58:19 +03:00
otavepto
5cd5f814e6
* use corresponding steam types for auth functions
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* corrected the ticket size in `Auth_Manager::getWebApiTicket`
2024-04-30 00:26:43 +03:00
Detanup01
d6a4b7f0ba
no more copy if the size is bigger than the ticket
2024-04-29 22:52:33 +03:00
Detanup01
be42ac9b13
Checking if its bigger than max
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and returning 0 if it is
2024-04-29 22:52:33 +03:00
Detanup01
5e4eafd6fb
) bonus removed
2024-04-29 22:52:33 +03:00
Detanup01
5d3a749fe1
Fix allocating the size for the ticket.
2024-04-29 22:52:33 +03:00
otavepto
29d973ad4b
new switch -revert
to convert ini files back to txt files + switches for help page
2024-04-28 23:40:41 +03:00
otavepto
e2980d100e
* use std::filesystem::u8path to support utf-8
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* don't sanitize paths in settings_parser since it removes the colon ':', preventing the usage of absolute paths on Windows like 'C:\aa\bb'
2024-04-28 19:44:56 +03:00
otavepto
303cdd2878
* don't merge steam preowned ids with user dlc list or installed apps list
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* disable steam preowned ids by default and make it an opt-in option
* deprecate `disable_steam_preowned_ids` in favor of `enable_steam_preowned_ids`
2024-04-28 19:44:10 +03:00
otavepto
9f1e09b97a
* fix the animation timing, the notification start_time
must be in millisec to avoid losing precision
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* convert the animation duration to millisec once during settings parsing
* decrease the notification margin from 10.0 to 5.0, it looked way shifted on larger screens
* pass around instances on std::chrono instead of float, use float in the final stage when processing/operating-on the time (if needed)
* decrease the animation duration to 0.35 sec, looks more swishy!
2024-04-28 10:30:01 +03:00