173 Commits

Author SHA1 Message Date
otavepto
6864aafc12 restored missing files! why! 2024-01-24 22:57:32 +02:00
otavepto
628d5001a6 don't open the overlay when auto accept is used 2024-01-24 22:57:32 +02:00
otavepto
21545509fd new type of notification when the auto accept config file is used 2024-01-24 22:57:32 +02:00
otavepto
0b8e5cb283 use the new flags in the overlay 2024-01-24 22:57:32 +02:00
otavepto
f8bb8b2285 fixed the overlay crash when an invitation is sent (on guest side)
(cherry picked from commit fc4fbb33b11e03946bb158c465ce3cb8e02b3f45)
2024-01-19 03:51:44 +02:00
otavepto
440d8335e2 fixed a bunch of includes 2023-12-28 01:30:46 +02:00
otavepto
4fb6dcb3fa + learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
+ refactor some debug messages
2023-12-20 05:32:17 +02:00
a
439ffa5237 (RIN forum) added cvsR4U1 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2936697#p2936697 2023-12-14 04:49:15 +02:00
a
62a92e5bf6 (RIN forum) added new release 4 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2933673#p2933673 2023-12-14 04:45:59 +02:00
a
4399c0b12b (RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
* + avoid unnecessary locks in experimental overlay if the functionality is disabled
2023-12-14 04:44:39 +02:00
a
75e6d7c8ab (RIN forum) add initial hotfix by ce20fdf2
* + revert the change to SetProduct() and SetGameDescription()

* + less verbose return in Steam_GameServer::BSecure()

* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
475342f0d8
SDK 1.56 and 1.57 2023-05-08 22:36:51 -04:00
Mr_Goldberg
b1986dfe38
Overlay chat window improvements. 2022-09-03 04:13:58 -04:00
Mr_Goldberg
c9a102ee30
Use shared font atlas and fix crash when opening overlay in some games. 2022-08-21 03:45:11 -04:00
Mr_Goldberg
de6805dd8b
Update nemirtingas overlay to latest. 2022-08-21 03:43:24 -04:00
Mr_Goldberg
077e532bd2
Fix overlay getting stuck if stopped to quickly after being started. 2022-08-16 12:32:28 -04:00
Mr_Goldberg
0a80b60b6c
Use windows fonts in overlay if present. 2022-08-13 14:35:59 -04:00
Mr_Goldberg
743a810463
Update nemirtingas overlay. 2022-08-13 14:32:43 -04:00
Mr_Goldberg
04022c005f
Update nemirtingas overlay to latest. 2022-08-10 03:22:23 -04:00
Mr_Goldberg
7c419e0afe
Fix overlay crash in games that load then unload steam api dll. 2022-08-07 23:11:21 -04:00
Mr_Goldberg
eef92f1fe6
Add early version of script to generate emu config.
Only generates achievements and stats configs at the moment.
2022-08-06 05:23:49 -04:00
Mr_Goldberg
ad66573a20
Fix crashes. 2022-08-05 18:45:33 -04:00
Mr_Goldberg
5e880cd974
Add achievements display to overlay and ability to change some settings. 2022-08-05 02:09:43 -04:00
Nemirtingas
76c9e7a9ee Fix game crash.
WHen overlay is shown, you have at least 1 friend connected and you resize the game window smaller to the friend list position, it crashes because ImGui::ListBoxHeader returns false when its clipped and ImGui::ListBoxFooter shouldn't be called.
2021-05-09 10:11:35 +02:00
Mr_Goldberg
8a5e49251c
Remove hex symbols in overlay chat window. 2021-04-02 23:40:54 -04:00
Mr_Goldberg
3f06dd8576
Call GameLobbyJoinRequested_t if a lobby exists when joining with rich presence. 2021-03-07 19:04:01 -05:00
Mr_Goldberg
d6bdde0123
Update ImGui 2021-01-17 22:58:42 -05:00
Mr_Goldberg
2c95011e73
Fix mouse cursor showing up in some games due to overlay. 2020-02-14 15:03:20 -05:00
Mr_Goldberg
b4205535fb
Only allow people to join lobbies with the overlay if they have been invited first. 2020-02-02 19:07:30 -05:00
Mr_Goldberg
39d1d8dcdf
Add a notifications mutex to the overlay. 2020-01-26 17:24:16 -05:00
Mr_Goldberg
eace15df47
Thread related overlay improvements. 2020-01-26 09:46:57 -05:00
Mr_Goldberg
e0af318948
Try to fix overlay related lag. 2020-01-25 15:23:16 -05:00
Mr_Goldberg
43a5b13302
Use different mutex for overlay to try to fix lag. 2020-01-20 11:47:12 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas
20c03cda75 Update steam_overlay.cpp 2019-12-10 05:56:08 +00:00
Nemirtingas
695954e13a Add software cursor to Linux overlay too 2019-11-08 15:56:21 +01:00
Nemirtingas
ce79df1c26 Added customizable notification
Notification can have a type depending on what to show.
2019-11-08 15:52:38 +01:00
Nemirtingas
c006555b01 Add infos on friend game
Add friend appid and check if the game is compatible.
2019-10-14 16:35:53 +02:00
Nemirtingas
bce574dc43 Changed windows id and fixed chat layout 2019-10-13 12:27:48 +02:00
Nemirtingas
d467248236 Forgot to initialize overlay's close button 2019-10-13 12:27:44 +02:00
Nemirtingas
8abb0c8bc2 Add close button for overlay 2019-10-13 12:27:32 +02:00
Nemirtingas
6c09635600 Added the possibility to create new fonts.
Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas
2db31928e9 Notifications 2019-09-04 19:31:31 +02:00
Nemirtingas
344674b889 revert of "Should fix the cursor until we draw our own cursor." 2019-09-03 19:22:08 +02:00
Nemirtingas
1785ae6eaf Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
Nemirtingas
0573c4eb94 Windows only part 2019-09-01 20:47:00 +02:00
Nemirtingas
b6eb929383 Should fix the cursor until we draw our own cursor. 2019-08-27 21:15:58 +02:00
Nemirtingas
04847abeb7 Overlay & Hook cleanup. 2019-08-27 15:45:53 +02:00
Nemirtingas
44d583ee7d Added class Renderer_Detector.
Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
2019-08-27 15:38:07 +02:00
Nemirtingas
9b178146c4 Cleaned a bit hooks and added sanity checks. 2019-08-26 19:36:07 +02:00
Nemirtingas
dd530e80b1 Now passing to hooks device object.
Added Base_Hook::get_lib_name to track what renderer is hooked for overlay.
Objects used to detect renderer type are now also used to hook the rendering functions. So we don't have to build another device.
Updated VTables for DX12.
2019-08-26 16:38:01 +02:00
Nemirtingas
5b0306dccc Moved window hooks to its own class
Every class has a job. Overlay is to show an overlay not to hook windows functions.
Hook_Manager's job is to manage hooks and should not contain a reference to the overlay. (It should not contains any reference to directX or OpenGL either but I'll see that later... Maybe)
This makes the overlay code much cleaner and "could" be used in Linux as well.
2019-08-18 16:22:07 +02:00
Nemirtingas
fdeb5912d3 Try to Disable all inputs when overlay is on 2019-08-18 14:29:08 +02:00
Nemirtingas
1b37e837a1 Notification sound when something happen 2019-08-16 18:31:56 +02:00
Nemirtingas
2792793bf3 Only call overlay related functions if it is ready
Continue to receive friends notifications, so if the overlay becomes ready we already have the list of friends.
2019-08-16 10:37:45 +02:00
Nemirtingas
3516b98042 Replaced wildcard with sed. 2019-08-15 22:23:59 +02:00
Nemirtingas
d87760b78b Created a define to not compile overlay. 2019-08-14 15:09:57 +02:00
Nemirtingas
3eeca9b50e Modified a bit overlay and added comments 2019-08-14 14:56:57 +02:00
Nemirtingas
2c74abd6ab Moved this docs to the tool's doc 2019-08-14 14:56:27 +02:00
Nemirtingas
56b4e6a7c7 Added preprocessor exclusion for linux 2019-08-14 14:55:31 +02:00
Nemirtingas
86fa3ab47a Comments
Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
2019-08-12 16:04:14 +02:00
Nemirtingas
9f3e3a95da Cleaned hooks
I don't even know why I thought it was a good idea to hook dispatchMessage.
2019-08-07 11:11:31 +02:00
Nemirtingas
d3ded5842d Added invite/join checks
Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
2019-08-06 13:46:43 +02:00
Nemirtingas
d2a75db930 Moved colored implementation to their own functions
To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
2019-08-03 14:37:03 +02:00
Nemirtingas
4f9e67d700 Support for chat message (WIP) 2019-08-03 12:58:48 +02:00
Nemirtingas
2a373bbf79 Now I set the invite instead of adding it.
You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas
73fa7b50b5 Moved some code to functions. 2019-08-02 15:26:16 +02:00
Nemirtingas
8fe7c2267a User must now accept invite 2019-08-02 13:02:20 +02:00
Nemirtingas
156bee1564 Invitation & Chat support (WIP) 2019-08-02 11:16:30 +02:00
Nemirtingas
300832ebb3 I think i should protect this 2019-08-02 09:09:32 +02:00
Nemirtingas
d646f61582 Removed numeric (don't use iota anymore)
Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
2019-08-01 15:56:56 +02:00
Nemirtingas
a08c8102a9 Use already defined functions to invite user to game. 2019-08-01 15:56:50 +02:00
Nemirtingas
e6826d8ead Basic & Ugly implementation of overlay.
Overlay still WIP, don't look too much into the code.
I will do it better soon.
2019-08-01 15:47:47 +02:00