Commit Graph

213 Commits

Author SHA1 Message Date
otavepto
dd870c1339 fix compilation 2024-02-09 20:39:01 +02:00
otavepto
b92a70e9ac a hacky fix for the overlay on dx12 2024-02-09 20:39:01 +02:00
otavepto
7c1f7dc4ab updated updated translations for Czech by Olivander 2024-02-04 22:26:46 +02:00
otavepto
e3b80fe072 updated translations for Brazilian Portuguese by Vlxst 2024-02-04 22:23:53 +02:00
otavepto
1bba2c09b0 * allow setting the achievements notifications via config file
* fixed a mistake when discarding ut8 bom marker
2024-01-26 14:37:17 +02:00
otavepto
5ec61403f5 don't spam loading achievements forever on failure 2024-01-24 22:57:32 +02:00
otavepto
b8e305bc41 allow copying own id and a friend's ID 2024-01-24 22:57:32 +02:00
otavepto
9eee49d6af add a button to invite all friends playing same game 2024-01-24 22:57:32 +02:00
otavepto
d73faeff38 use the new functions to check for friend ID in the auto accept list 2024-01-24 22:57:32 +02:00
otavepto
a98baef856 fixed a casting mistake when displaying friend ID 2024-01-24 22:57:32 +02:00
otavepto
6864aafc12 restored missing files! why! 2024-01-24 22:57:32 +02:00
otavepto
628d5001a6 don't open the overlay when auto accept is used 2024-01-24 22:57:32 +02:00
otavepto
21545509fd new type of notification when the auto accept config file is used 2024-01-24 22:57:32 +02:00
otavepto
9d533cd945 new string to translate! 2024-01-24 22:57:32 +02:00
otavepto
0b8e5cb283 use the new flags in the overlay 2024-01-24 22:57:32 +02:00
otavepto
f8bb8b2285 fixed the overlay crash when an invitation is sent (on guest side)
(cherry picked from commit fc4fbb33b11e03946bb158c465ce3cb8e02b3f45)
2024-01-19 03:51:44 +02:00
otavepto
440d8335e2 fixed a bunch of includes 2023-12-28 01:30:46 +02:00
otavepto
541d809364 relocate overlay .h files 2023-12-28 01:30:46 +02:00
otavepto
1ed450b8e9 fixed all non-void functions missing return values + removed the compiler flag -Wno-return-type 2023-12-25 04:09:49 +02:00
otavepto
4fb6dcb3fa + learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
+ refactor some debug messages
2023-12-20 05:32:17 +02:00
a
5f004ab471 (RIN forum) added updated translations for Russian to the overlay by GogoVan from https://cs.rin.ru/forum/viewtopic.php?p=2939565#p2939565 2023-12-14 04:49:52 +02:00
a
e7a277678b (RIN forum) added updated translations for Spanish + Latin American to the overlay by dragonslayer609 from https://cs.rin.ru/forum/viewtopic.php?p=2936892#p2936892 2023-12-14 04:49:49 +02:00
a
439ffa5237 (RIN forum) added cvsR4U1 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2936697#p2936697 2023-12-14 04:49:15 +02:00
a
62a92e5bf6 (RIN forum) added new release 4 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2933673#p2933673 2023-12-14 04:45:59 +02:00
a
4399c0b12b (RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
* + avoid unnecessary locks in experimental overlay if the functionality is disabled
2023-12-14 04:44:39 +02:00
a
75e6d7c8ab (RIN forum) add initial hotfix by ce20fdf2
* + revert the change to SetProduct() and SetGameDescription()

* + less verbose return in Steam_GameServer::BSecure()

* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
475342f0d8
SDK 1.56 and 1.57 2023-05-08 22:36:51 -04:00
Mr_Goldberg
b1986dfe38
Overlay chat window improvements. 2022-09-03 04:13:58 -04:00
Mr_Goldberg
c9a102ee30
Use shared font atlas and fix crash when opening overlay in some games. 2022-08-21 03:45:11 -04:00
Mr_Goldberg
de6805dd8b
Update nemirtingas overlay to latest. 2022-08-21 03:43:24 -04:00
Mr_Goldberg
077e532bd2
Fix overlay getting stuck if stopped to quickly after being started. 2022-08-16 12:32:28 -04:00
Mr_Goldberg
276a9902df
Update nemirtingas overlay to latest to fix clipcursor related issue. 2022-08-16 12:29:58 -04:00
Mr_Goldberg
0a80b60b6c
Use windows fonts in overlay if present. 2022-08-13 14:35:59 -04:00
Mr_Goldberg
743a810463
Update nemirtingas overlay. 2022-08-13 14:32:43 -04:00
Mr_Goldberg
04022c005f
Update nemirtingas overlay to latest. 2022-08-10 03:22:23 -04:00
Mr_Goldberg
7c419e0afe
Fix overlay crash in games that load then unload steam api dll. 2022-08-07 23:11:21 -04:00
Mr_Goldberg
eef92f1fe6
Add early version of script to generate emu config.
Only generates achievements and stats configs at the moment.
2022-08-06 05:23:49 -04:00
Mr_Goldberg
ad66573a20
Fix crashes. 2022-08-05 18:45:33 -04:00
Mr_Goldberg
5e880cd974
Add achievements display to overlay and ability to change some settings. 2022-08-05 02:09:43 -04:00
Mr_Goldberg
c17fb0c931
Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
Nemirtingas
76c9e7a9ee Fix game crash.
WHen overlay is shown, you have at least 1 friend connected and you resize the game window smaller to the friend list position, it crashes because ImGui::ListBoxHeader returns false when its clipped and ImGui::ListBoxFooter shouldn't be called.
2021-05-09 10:11:35 +02:00
Mr_Goldberg
8a5e49251c
Remove hex symbols in overlay chat window. 2021-04-02 23:40:54 -04:00
Mr_Goldberg
3f06dd8576
Call GameLobbyJoinRequested_t if a lobby exists when joining with rich presence. 2021-03-07 19:04:01 -05:00
Mr_Goldberg
5f8a454e3f
Fixed mouse getting stuck in the middle of the overlay in some games. 2021-02-06 22:38:51 -05:00
Mr_Goldberg
cfff531a23
Put back the if new frame for overlay. 2021-01-23 16:46:44 -05:00
Mr_Goldberg
d6bdde0123
Update ImGui 2021-01-17 22:58:42 -05:00
Nemirtingas
e100c89160 Remove some other headers that are in common_includes.h 2020-07-16 20:25:14 +02:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
2c95011e73
Fix mouse cursor showing up in some games due to overlay. 2020-02-14 15:03:20 -05:00
Mr_Goldberg
b4205535fb
Only allow people to join lobbies with the overlay if they have been invited first. 2020-02-02 19:07:30 -05:00
Mr_Goldberg
245d379720
Fix overlay not working in barotrauma. 2020-02-02 19:06:44 -05:00
Mr_Goldberg
39d1d8dcdf
Add a notifications mutex to the overlay. 2020-01-26 17:24:16 -05:00
Mr_Goldberg
eace15df47
Thread related overlay improvements. 2020-01-26 09:46:57 -05:00
Mr_Goldberg
e0af318948
Try to fix overlay related lag. 2020-01-25 15:23:16 -05:00
Mr_Goldberg
43a5b13302
Use different mutex for overlay to try to fix lag. 2020-01-20 11:47:12 -05:00
Nemirtingas
1dc5bcc5c1
Fix hooks not working
Even if dxgi is hooked, it will not be rehooked, HookDXGIPresent has a check, but different dx versions need a call to loadFunctions.
2020-01-20 11:45:04 -05:00
Mr_Goldberg
db2a803cf7
A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.

disable_overlay.txt moved to steam_settings.
2020-01-19 12:55:14 -05:00
Nemirtingas
dc3dee9ce8 Added more prebuilt shader
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt.
I use prebuilt
2020-01-11 14:42:00 +01:00
Nemirtingas
0711c83440 Check if we actually created a new frame 2020-01-10 08:10:33 +01:00
Nemirtingas
20c03cda75 Update steam_overlay.cpp 2019-12-10 05:56:08 +00:00
Nemirtingas
4c2484cdef Update Renderer_Detector.cpp
DX12 hook
2019-12-09 11:06:43 +00:00
Nemirtingas
02924d986e Update Renderer_Detector.cpp 2019-12-08 21:20:23 +00:00
Nemirtingas
547cbdbb4e Added barrier to DX12 overlay.
Gears5 seems to have a problem with the overlay. While loading and in the main menu, it works fine, but if you press enter, it crashes saying the GPU is not responding. Can't debug it with CODEX, it checks for a debugger.
Works fine on sniper elite5.
2019-11-08 15:56:30 +01:00
Nemirtingas
695954e13a Add software cursor to Linux overlay too 2019-11-08 15:56:21 +01:00
Nemirtingas
1af7902aae Add dummy funcs. 2019-11-08 15:56:00 +01:00
Nemirtingas
dd1a21dae9 Clean Linux hook, not needed
Linux uses LD_PRELOAD to load the overlay
2019-11-08 15:55:18 +01:00
Nemirtingas
55ba49c957 Clean a bit Linux Overlay 2019-11-08 15:54:48 +01:00
Nemirtingas
1edbdd8a35 Free DX12 devices on destroy 2019-11-08 15:53:08 +01:00
Nemirtingas
cf3dea2bbe Allow ImGui to process events if the overlay is hidden
This is used for the notifications when overlay is off.
2019-11-08 15:52:50 +01:00
Nemirtingas
ce79df1c26 Added customizable notification
Notification can have a type depending on what to show.
2019-11-08 15:52:38 +01:00
Nemirtingas
982ec56007 Enable DX12 overlay 2019-11-08 15:46:57 +01:00
Nemirtingas
c667dbd3af Rework DX12 overlay to use Present to render the overlay 2019-11-08 15:45:52 +01:00
Nemirtingas
c006555b01 Add infos on friend game
Add friend appid and check if the game is compatible.
2019-10-14 16:35:53 +02:00
Nemirtingas
bce574dc43 Changed windows id and fixed chat layout 2019-10-13 12:27:48 +02:00
Nemirtingas
d467248236 Forgot to initialize overlay's close button 2019-10-13 12:27:44 +02:00
Nemirtingas
4d99b6affd Fix race condition
Fix race condition when renderer was found and we were hooking a library func
2019-10-13 12:27:41 +02:00
Nemirtingas
894300b6f4 Process raw mouse events
Some games doesn't use the window proc to get the mouse events (ETS2), but it checks for raw mouse inputs.
2019-10-13 12:27:37 +02:00
Nemirtingas
8abb0c8bc2 Add close button for overlay 2019-10-13 12:27:32 +02:00
Nemirtingas
6c09635600 Added the possibility to create new fonts.
Fonts cannot be created after a NewFrame call.
2019-09-05 09:00:02 +02:00
Nemirtingas
e82579b82c Update steam_overlay.h 2019-09-04 17:40:22 +00:00
Nemirtingas
2db31928e9 Notifications 2019-09-04 19:31:31 +02:00
Nemirtingas
344674b889 revert of "Should fix the cursor until we draw our own cursor." 2019-09-03 19:22:08 +02:00
Nemirtingas
6ebc946607 Fixed overlay now showing on some games
In sanctum2, not writing in our own context makes the game crash.
2019-09-03 17:25:55 +02:00
Nemirtingas
1016e7f47f Fix lag on events
Found on sanctum2, returning 0 in XPending & XEventsQueued make the SDL do something else than polling events and makes lag the event loop.
Now the event loop returns 0 when there are no more events.
2019-09-03 17:25:42 +02:00
Nemirtingas
ecd753422b Updated Linux X11 & OLGX hooks.
Use LD_PRELOAD=$PWD/libsteam_api.so app_name to load overlay.
2019-09-03 11:38:37 +02:00
Nemirtingas
d6f29ffffa Added logs for Linux_Detour 2019-09-03 11:38:28 +02:00
Nemirtingas
5af1d18a8f Fixed overlay thread joining on himself 2019-09-02 10:51:32 +02:00
Nemirtingas
95e87eb832 Clean Linux Detour 2019-09-01 23:21:50 +02:00
Nemirtingas
b9cd9ae6c2 Fix build 2019-09-01 20:53:16 +02:00
Nemirtingas
1785ae6eaf Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00
Nemirtingas
549dc7c50e This carries window exit 2019-09-01 20:47:13 +02:00
Nemirtingas
c27ab3993c Linux renderer detection 2019-09-01 20:47:10 +02:00
Nemirtingas
86f94bc337 Linux hooks 2019-09-01 20:47:07 +02:00
Nemirtingas
0573c4eb94 Windows only part 2019-09-01 20:47:00 +02:00
Nemirtingas
495bc957cd Added some os detection
Need to detect linux x86 or x64
2019-09-01 20:46:55 +02:00
Nemirtingas
92ed36f499 Linux version of detour 2019-09-01 20:45:43 +02:00
Nemirtingas
b6eb929383 Should fix the cursor until we draw our own cursor. 2019-08-27 21:15:58 +02:00
Nemirtingas
4f7e42a905 Call the true function before initializing hook. 2019-08-27 19:56:41 +02:00
Nemirtingas
3c265596a9 Removed DX12 until further notice. 2019-08-27 19:21:32 +02:00
Nemirtingas
622c435cb7 Fixed typo in DX12 & reorder hook call.
Should call the Present function before hooking DX cause DX also hook Present even if the hook is disabled by Renderer_Detector before initializing the DX hook.
2019-08-27 17:40:44 +02:00