ota
6afb4560d0
+ friendly name for linux gen emu config workflow
...
+ don't fail job on failure of release/debug
+ update workflows to add on-success condition in upload
2023-12-18 02:50:05 +02:00
ota
e19d2a423f
add workflow scripts for Windows & Linux for generate_emu_config
2023-12-18 02:50:05 +02:00
ota
f2b937c9b5
update gitignore to ignore folders generated by both Windows & Linux scripts in generate_emu_config
2023-12-18 02:50:05 +02:00
ota
01b8259200
update generate_emu_config scripts to support Linux, it worked!
2023-12-18 02:50:05 +02:00
ota
4a7fedecd0
check for cmake after installind packges, because CI doesn't care about cmake during build, only installing packages step
2023-12-18 02:50:05 +02:00
ota
ef7801922a
add a workaround for the separate VMs running the jobs on CI
2023-12-18 02:50:05 +02:00
ota
4c89a18dda
+ fix workspace variable usage in all workflow scripts
...
+ chmod 777 linux build script before running it & use sudo
2023-12-18 02:50:05 +02:00
ota
62284e3427
+ add Generate emu config workflow for win
...
+ add Linux build workflow
2023-12-18 02:50:05 +02:00
ota
ffa44914dd
+ specify certain OS version
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+ add dependency on deps build job
2023-12-18 02:50:05 +02:00
ota
5e36cca71e
rename Windows workflow script
2023-12-18 02:50:05 +02:00
ota
69b29efc26
+ reorder steps to upload artifact after build
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+ use commit hash in artifact name
2023-12-18 02:50:05 +02:00
ota
c408cc4808
+ add artifact upload steps
...
+ remvoe VS detection, it relies on vswhere which is used by the scripts anyway
+ separate the deps & build steps
2023-12-18 02:50:05 +02:00
ota
2e69c038cc
+ check for vswhere before attempting any detection
...
+ niceness for terminal output
+ update Windows + Linux scripts to use the new directories of third party + propagate exit error code + fix line ending
+ update Windows deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ update Linux deps build script to clean generated build files by cmake after install + propagate exit code of all builds
+ fix line ending!
2023-12-18 02:50:05 +02:00
otavepto
6fa1ba1bec
initial attempt at msbuild.yml workflow for win build
2023-12-18 02:50:05 +02:00
ota
1008c040cc
+ stop tracking third party deps in main repo
...
+ add third party deps as a submodule
2023-12-18 02:50:05 +02:00
ota
9cfed39a21
remove gitlab CI script
2023-12-18 02:50:05 +02:00
a
f71e46fb25
added changelog
sdk_1.58a
2023-12-14 04:50:47 +02:00
a
0ffc15352c
SDK v1.58a + some fixes to the APIs
2023-12-14 04:50:31 +02:00
a
20105997de
(RIN forum) added fix for glyphs icons for xbox 360 controller by 0x0315 from https://cs.rin.ru/forum/viewtopic.php?p=2949498#p2949498
2023-12-14 04:50:28 +02:00
a
5f004ab471
(RIN forum) added updated translations for Russian to the overlay by GogoVan from https://cs.rin.ru/forum/viewtopic.php?p=2939565#p2939565
2023-12-14 04:49:52 +02:00
a
e7a277678b
(RIN forum) added updated translations for Spanish + Latin American to the overlay by dragonslayer609 from https://cs.rin.ru/forum/viewtopic.php?p=2936892#p2936892
2023-12-14 04:49:49 +02:00
a
439ffa5237
(RIN forum) added cvsR4U1 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2936697#p2936697
2023-12-14 04:49:15 +02:00
a
32983f861a
updated Linux build script for the utf-8 lib
2023-12-14 04:48:37 +02:00
a
ce0d862b67
updated Windows build script for the utf-8 lib
2023-12-14 04:48:25 +02:00
a
c10a960546
use utf-8 when sanitizing settings, mainly for local_save.txt config file
2023-12-14 04:47:55 +02:00
a
4f1e01a750
(RIN forum) added more interfaces to look for in the original steam_api by alex47exe from https://cs.rin.ru/forum/viewtopic.php?p=2935557#p2935557
...
* + format generate_interfaces_file.cpp
2023-12-14 04:46:51 +02:00
a
62a92e5bf6
(RIN forum) added new release 4 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2933673#p2933673
2023-12-14 04:45:59 +02:00
a
b01a7ee116
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
...
* + added missing implementation of (de)sanitize_string when NO_DISK_WRITE is defined which this fixes compilation of lobby_connect
* + check for empty string in (de)sanitize_file_name() before accessing its items
2023-12-14 04:45:55 +02:00
a
ad9dfb2bd1
(RIN forum) updated and safer impl for Local_Storage::load_image_resized() "for those cases where it might fail to allocate memory for the resized image" by RIPAciD: https://cs.rin.ru/forum/viewtopic.php?p=2884627#p2884627
2023-12-14 04:45:02 +02:00
a
4399c0b12b
(RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
...
* + avoid unnecessary locks in experimental overlay if the functionality is disabled
2023-12-14 04:44:39 +02:00
a
71ee66a1a4
added proper build scripts for Linux + deps build script
2023-12-14 04:41:30 +02:00
a
37f8c34dc8
added proper build scripts for Windows + clean build script
2023-12-14 04:41:30 +02:00
a
c91cf5fa69
added third-party deps for both Linux and Windows + added vswhere to detect an installation of VS or build tools + added rush tool (src included) to run parallel jobs
2023-12-14 04:41:30 +02:00
a
ac439f6ec4
remove unused build scripts
2023-12-14 04:41:28 +02:00
a
a0b8881c99
remove all Linux build scripts
2023-12-14 04:41:28 +02:00
a
058463cda3
remove all Windows build scripts
2023-12-14 04:41:28 +02:00
a
75e6d7c8ab
(RIN forum) add initial hotfix by ce20fdf2
...
* + revert the change to SetProduct() and SetGameDescription()
* + less verbose return in Steam_GameServer::BSecure()
* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
a
82adbe4fc7
greatly enhanced the functionality of the generate_emu_config script + build script + updated .gitignore
2023-12-14 04:40:25 +02:00
a
d95ceb0fc9
impl for GetAuthTicketForWebApi
2023-12-14 04:40:25 +02:00
a
caa4024de3
avoid locking the global_mutex every time when getting the global steamclient instance, double check for null and lock on the first time the pointer is initialized, should speed things up
2023-12-14 04:39:35 +02:00
a
3999818a6b
explicitly use the ASCII version of Windows APIs when building to avoid conflict when UNICODE/_UNICODE def is defined (base.cpp)
2023-12-14 04:39:35 +02:00
a
3afde6e996
remove RtlGenRandom and use the newer BCryptGenRandom
2023-12-14 04:29:42 +02:00
Duncan Ogilvie
a841f43f4b
(PR https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/merge_requests/30 ) remember the last executable selected in lobby_connect
2023-12-14 04:18:25 +02:00
Nicolas Gnyra
4418f27f78
(PR https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/merge_requests/52 ) Use sort_method
when comparing scores in UploadLeaderboardScore
2023-12-14 04:18:16 +02:00
ayaka
3b6663ca99
(PR https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/merge_requests/42 ) dll/wrap: fix build for glibc 2.33
...
I don't think I need the step that converting to legacy struct.
Signed-off-by: ayaka <ayaka@soulik.info>
2023-12-14 04:18:06 +02:00
Mr_Goldberg
475342f0d8
SDK 1.56 and 1.57
2023-05-08 22:36:51 -04:00
Mr_Goldberg
802d8bcc8f
More accurate SetLobbyData.
2022-09-06 13:30:20 -04:00
Mr_Goldberg
7e1824290a
disable_lan_only.txt can now be put inside the steam_settings folder.
2022-09-06 13:29:39 -04:00
Mr_Goldberg
647e894d62
Add prints for debugging.
2022-09-06 13:29:02 -04:00
Mr_Goldberg
c231c87312
Allow message sending on not yet connected networking sockets.
2022-09-03 04:29:08 -04:00