a
161bd8da33
* fix a bug when displaying progress notifications where the achieved icon was shown instead of the gray/locked one
...
* don't save/cache the achievement icon handle to allow lazy loading
* make the test achievement load either locked or unlocked icon randomly
* don't attempt to load the icon more than once
2024-08-18 05:02:20 +03:00
a
9ba2b1f04b
fix a deadlock scenario in the overlay
2024-08-18 05:02:06 +03:00
a
6c78d51240
don't check for ready flag in networking callback, save the chat message and exit, when the ovrlay is ready it will display it
2024-08-18 05:01:59 +03:00
a
917eea288a
don't load achievements icons in the overlay, already done in steam_user_stats
2024-08-18 05:01:53 +03:00
a
530a26f07b
* don't load achievements icons in the constructor of steam_user_stats, instead wait for the next call to the run callback
...
* fix a bug where loaded image handle wasn't being saved
2024-08-18 05:01:46 +03:00
a
573e17b45a
* new option to lazy load achievements icons in memory when they're requested, rather than loading them on the next call to the run callback
...
* move stats options in the ini to a separate section [main::stats]
2024-08-18 05:01:39 +03:00
a
167a64a496
generate random number for each debug log file
2024-08-18 05:01:32 +03:00
a
e04b6c9575
use a global constant for invalid image handle
2024-08-18 05:01:18 +03:00
a
f581a892eb
in the overlay, use the achievement icon handle directly instead of the icon filepath to load the icon resource
2024-08-18 05:00:34 +03:00
a
4e5aa8085e
* implement Steam_User_Stats::GetAchievementIcon()
...
* load all achievements icons in memory when loading the achievements schema
2024-08-18 05:00:21 +03:00
a
41570b0fa5
ensure generated schema from gen_emu_config contains name and description
2024-08-18 05:00:14 +03:00
a
7e768c73fe
deprecate searching for achievements icons in "achievement_images" folder when loading overlay icons
2024-08-18 05:00:06 +03:00
a
4d06c010a3
* encapsulate image load/get functions + fix access in current code
...
* don't add new image resource if current one exists
2024-08-18 04:59:52 +03:00
a
80bc1e2490
remove unused vulkan headers
2024-08-18 04:59:42 +03:00
Detanup01
c0bc32849a
Merge pull request #5 from DogancanYr/patch-1
...
Update README.md
release-2024_08
2024-08-04 21:35:10 +02:00
DogancanYr
8106dff153
Update README.md
2024-08-04 22:12:56 +03:00
DogancanYr
44e2f4626c
Update README.md
2024-08-04 18:25:06 +03:00
Detanup01
79ee1dd707
Merge pull request #4 from otavepto/patch-2
...
Allow disabling the internal functionality which reports an achievement progress for stats that are tied to achievements
2024-08-03 20:54:11 +02:00
Detanup01
39d14cd4e4
Merge pull request #3 from otavepto/patch-1
...
Fixes for some crashes + behavior enhancements
2024-08-03 20:53:45 +02:00
a
ee5c2bb4f9
allow disabling the internal functionality which reports an achievement progress for stats that are tied to achievements
2024-08-03 21:16:49 +03:00
a
784724bc07
add comments with default values in the ini files
2024-08-03 19:24:06 +03:00
a
97032cdc33
fix an inverted condition when parsing the ini option matchmaking_server_list_actual_type
in configs.main.ini
2024-08-03 19:23:46 +03:00
a
bf55cecac2
fix a bad print modifier resulting in crash
2024-08-03 16:57:30 +03:00
a
26905df507
* add a new timeline state when game calls Steam_Timeline::SetTimelineGameMode()
...
* mimic real behavior in `Steam_Timeline::AddTimelineEvent()`
2024-08-03 16:57:30 +03:00
a
450a345333
* add instance of game_stats for servers, client and server instances are requested by games
...
* delete ended game_stats sessions after 15 seconds to reduce memory usage
2024-08-03 16:57:30 +03:00
a
19b5ea2e23
* add missing callback to steam_friends
...
* remove duplicate callback triggered in `Steam_Friends::SetPersonaName()`
2024-08-03 16:57:30 +03:00
a
f73d73e1bd
* add missing callback to steam_user
...
* fix a potential problem in `Steam_User::GetUserDataFolder()` where an incomplete path might be copied
2024-08-03 16:57:30 +03:00
a
7b9bc9b3fe
fix a scenario where call results might not be triggered in steam_http if the function arg was null
2024-08-03 16:57:30 +03:00
a
c207359bf7
add potentially missing callback to steam_networking_socketserialized
2024-08-03 16:57:30 +03:00
a
f14d9e8bf8
add missing callback to steam_utils
2024-08-03 16:57:30 +03:00
a
3c938208c2
add missing callbacks to steam_ugc
2024-08-03 16:57:30 +03:00
a
55e9ba41a9
add missing callbacks to steam_remote_storage
2024-08-03 16:57:30 +03:00
a
c61294bdcd
* fix crash due to invalid usage of union in steam_remote_storage
...
* fix invalid overlapping of data in steam_remote_storage due to invalid usage of union
2024-08-03 16:57:30 +03:00
a
3369c046a9
fix crash due to invalid usage of union in steam_gamestats
2024-08-03 16:57:30 +03:00
a
8daa605880
fix usage of persistent mode 2
2024-08-03 16:57:30 +03:00
a
3d328662f9
* properly cleanup changed reg keys + fix regquery usage bug (sizeof vs countof)
...
* change steam paths in HKCU
2024-08-03 16:57:30 +03:00
a
8d145bfa04
don't add backslash at end of steam install path
2024-08-03 16:44:57 +03:00
Detanup01
1a6e1661db
Merge pull request #1 from otavepto/dev
...
Random fixes/changes
2024-07-28 23:01:55 +02:00
a
a1dad065e8
* ColdClientLoader for Windows: don't fail and close the loader if patching the registery key HKLM
failed, this key exists only if Steam was installed
...
* ColdClientLoader for Windows: fix another utf-8 path handling when searching for dlls to inject
* build deps with limited thread count, fixes WSL compilation
* update readme for python
2024-07-28 20:36:09 +03:00
Detanup01
6bbe6371ee
setting release stay for 7 days
2024-07-28 15:08:25 +02:00
Detanup01
fa75c9acb9
fixing STEAMTIMELINE_INTERFACE hopefully
2024-07-25 21:25:30 +02:00
Detanup01
5028aade9e
Fixing Steam Datagram Error.
2024-07-25 15:14:09 +02:00
Detanup01
4c0e1558ea
Adding STEAMTIMELINE_INTERFACE_VERSION check in GetISteamGenericInterface
2024-07-24 12:19:08 +02:00
Detanup01
a4b9608d7b
Update README.md
...
adding wizark952 in the readme.
indicating this is a latest version.
2024-07-23 11:16:57 +02:00
otavepto
2aedfdaad5
update readme.md
2024-07-07 04:27:54 +03:00
otavepto
4e011cf4b7
changelog + date
release-2024_7_7-sdk_1.60
2024-07-07 04:10:47 +03:00
otavepto
fd0126ee25
change Steam_Apps::SetDlcContext()
according to review notes by universal963
2024-07-07 02:39:21 +03:00
otavepto
61d519bf0e
fix the condition of Steam_Apps::SetActiveBeta()
as noted by universal963
+ remove deprecated build_id from gen_emu_config
2024-07-07 02:39:21 +03:00
otavepto
9443afbd00
* add 2 new properties to mods.json min_game_branch
and max_game_branch
according to sdk v1.60, no idea what they do
...
* make sure buffer is null terminated in `Steam_UGC::GetQueryUGCPreviewURL()`
* implement 2 new useless ugc stuff + use an already made function to check for handle validity
2024-07-07 02:39:21 +03:00
otavepto
3f7ec00719
* parse and use branches data from branches.json
...
* deprecate build_id in the .ini file
* change Steam_Apps::SetDlcContext() to mimic Steam_Apps::BIsDlcInstalled(), not sure if that's correct
2024-07-07 02:39:21 +03:00