otavepto
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f5ae22a1e6
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basic impl for steam timeline
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2024-07-07 02:39:21 +03:00 |
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otavepto
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ddda06d248
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fix flat api
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2024-07-07 02:39:21 +03:00 |
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otavepto
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89842a3f76
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sanity check the arguments + print debug args + todo notes + add missing semicolon
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2024-07-07 02:39:21 +03:00 |
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otavepto
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6abb636309
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missing declarations + use same #ifdef + remove inline timeline interface accessor
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2024-07-07 02:39:21 +03:00 |
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Detanup01
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a78a27f21f
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steam api 1.60
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2024-07-07 02:39:21 +03:00 |
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Detanup01
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a681d04c76
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Merge pull request #244 from otavepto/correct-ownership
Fix conditions for App/DLCs ownership APIs
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2024-06-30 14:20:37 +02:00 |
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otavepto
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6840b20bcb
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fix conditions for:
* Steam_Apps::BIsSubscribedApp
* Steam_Apps::BIsDlcInstalled
* Steam_Apps::BIsAppInstalled
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2024-06-30 05:46:47 +03:00 |
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otavepto
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90dee82377
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more utf-8 with std::filesystem
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2024-06-30 03:18:39 +03:00 |
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otavepto
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21521ae72c
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extract common files, defines, and includes + fix all build problems
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2024-06-30 03:18:39 +03:00 |
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otavepto
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2556db1f84
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use keyword auto for simplicity and avoiding false positive results when searching via ctrl+f
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2024-06-30 03:18:39 +03:00 |
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otavepto
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638eb78f0f
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use the new logger in all dll code base
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2024-06-30 03:18:39 +03:00 |
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otavepto
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26b8baefa6
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use utfcpp lib to convert utf8<->utf16 strings instead of Windows specific apis
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2024-06-30 03:18:39 +03:00 |
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otavepto
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378555cfc7
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networkingsocketslib: use new logger
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2024-06-30 03:18:39 +03:00 |
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otavepto
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5cccad0e67
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rewrite cold client loader to use simpleini lib + use multibyte std::string + new logger
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2024-06-30 03:18:39 +03:00 |
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otavepto
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e03ed9e1cd
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separate header file for OS detection
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2024-06-30 03:18:39 +03:00 |
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otavepto
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15bc66a1da
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object based logger
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2024-06-30 03:18:39 +03:00 |
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otavepto
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dcd3713b3c
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pe_helpers: use multibyte std::string + write null terminator when injecting dll (not needed but to be safe)
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2024-06-30 03:18:39 +03:00 |
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otavepto
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92a38b2f2f
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settings_parser: use multibyte std::string
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2024-06-30 03:18:39 +03:00 |
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otavepto
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8208d1541d
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crash_printer: use multibyte std::string
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2024-06-30 03:18:39 +03:00 |
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otavepto
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00f1268e31
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helper function to convert between utf-8 and utf-16
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2024-06-30 03:18:39 +03:00 |
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otavepto
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efc062f6be
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move remove_file() inside common helpers
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2024-06-30 03:18:39 +03:00 |
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otavepto
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ef2f814765
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fix that stupid mistake
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2024-06-30 03:18:39 +03:00 |
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otavepto
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e35e2e5a4e
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compare language value of steam_settings/achievements.json case-insensitive
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2024-06-30 03:18:39 +03:00 |
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otavepto
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21cab8b378
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compare language case-insensitive in overlay
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2024-06-30 03:18:39 +03:00 |
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otavepto
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433dc405bd
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gen_emu_config: make sure each line in supported languages is lowercase
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2024-06-30 03:18:39 +03:00 |
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otavepto
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4b49edbf5e
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improve usage of std::string_view, passing them as const ref is useless since they don't allocated anything and cheap to copy (no allocations)
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2024-06-30 03:18:39 +03:00 |
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otavepto
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4076a47d87
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note on invalid usage
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2024-06-25 02:05:45 +03:00 |
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otavepto
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caea115cf7
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update readmes + changlog & credits
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2024-06-24 22:27:31 +03:00 |
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qingchun
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a423c4519d
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Remove Chinese translation spaces
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2024-06-24 17:39:28 +03:00 |
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qingchun
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f61a2a48fe
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Update Chinese steam overlay translations
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2024-06-24 17:39:28 +03:00 |
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otavepto
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02432c7f8f
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fix that comment
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2024-06-23 19:16:44 +03:00 |
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otavepto
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b97f6fe97d
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print debug overlay args of Steam_Overlay::AddAchievementNotification()
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2024-06-23 19:16:44 +03:00 |
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otavepto
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6ee0628750
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add a new option save_only_higher_stat_achievement_progress and enable it by default toa void progress spam from stats which are tied to an achievement
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2024-06-23 19:16:44 +03:00 |
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otavepto
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ace1a591e5
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in Steam_User_Stats::ResetAllStats() reset progress only if it was defined in the original schema
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2024-06-23 19:16:44 +03:00 |
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otavepto
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6bf45a35e2
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avoid a scenario where progress might exist but not max_progress is user data
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2024-06-23 19:16:44 +03:00 |
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otavepto
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2bea12e199
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display & save progress/max_progress as uint32
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2024-06-23 19:16:44 +03:00 |
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otavepto
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de03379602
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add an option to allow the game to change unknown stats
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2024-06-23 19:16:44 +03:00 |
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otavepto
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b67cb48f38
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change default notification duration
release-2024_6_21
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2024-06-21 21:53:53 +03:00 |
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otavepto
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bd5c9bae58
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changelog + date
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2024-06-21 20:00:32 +03:00 |
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otavepto
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bd92ee624b
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if load_order.txt is present then only load these .dll files in order, otherwise load all valid .dlls
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2024-06-21 07:48:30 +03:00 |
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otavepto
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d30a5bf081
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use the dynamic notifications timing
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2024-06-20 21:49:22 +03:00 |
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otavepto
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fcb40ac86d
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allow specifying durations for each notification type
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2024-06-20 21:49:22 +03:00 |
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otavepto
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6653f91e88
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set window size/pos at the relevant place, each window sets its own
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2024-06-20 21:49:22 +03:00 |
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otavepto
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f29bde9551
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show warning once + remove useless flag
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2024-06-20 21:49:22 +03:00 |
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otavepto
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369de6b01c
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replace this funny example font with proper one
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2024-06-20 21:49:22 +03:00 |
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otavepto
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0f878aec4b
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MY EYES!
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2024-06-20 02:57:39 +03:00 |
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otavepto
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00a9a34aab
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that was the reason for crashing on exit?!
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2024-06-20 01:24:06 +03:00 |
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otavepto
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a48637dead
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just to be safe set overlay hook to empty func on exit
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2024-06-20 00:36:04 +03:00 |
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otavepto
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d4deaef242
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fix that mistake, we need the notification message/string to calc height dynamically
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2024-06-19 15:09:19 +03:00 |
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otavepto
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0e47a2bd73
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revert sharing progress with gameserver, pointless
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2024-06-19 15:09:19 +03:00 |
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