GARbro-mirror/ArcFormats/ArcFormats.csproj

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<EmbeddedResource Include="Strings\arcStrings.ko-KR.resx" />
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<EmbeddedResource Include="Strings\arcStrings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>arcStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Strings\arcStrings.ru-RU.resx" />
</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
<PostBuildEvent>if not exist "$(TargetDir)\GameData" mkdir "$(TargetDir)\GameData"
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xcopy "$(ProjectDir)\Resources\Formats.dat" "$(TargetDir)\GameData\" /D /Y &gt;NUL</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>